Player Matchup

Kuzenbo
Kuzenbo
Silver III
NoNutJerry
Kuzenbo
Silver III
Level 48
God Stats
1W - 1L
1,402 SR
Queue Stats
134W - 136L
950 MMR
Solo
Scylla
Scylla
Silver IV
SC_EAZY74
Scylla
Silver IV
Level 153
God Stats
32W - 35L
1,488 SR
Queue Stats
249W - 289L
1,197 MMR
Solo
Danzaburou
Danzaburou
Silver II
lwater45
Danzaburou
Silver II
Level 96
God Stats
31W - 28L
1,513 SR
Queue Stats
102W - 129L
1,138 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,468 SR
1,095 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,415 SR
1,099 MMR
Tsukuyomi
Tsukuyomi
Gold V
JDBrockman
Tsukuyomi
Gold V
Level 155
God Stats
1W - 3L
1,209 SR
Queue Stats
334W - 392L
1,163 MMR
Solo
Nu Wa
Nu Wa
Silver I
phreize
Nu Wa
Silver I
Level 157
God Stats
51W - 47L
1,560 SR
Queue Stats
169W - 199L
1,189 MMR
Solo
Sobek
Sobek
Silver III
sorreah6
Sobek
Silver III
Level 141
God Stats
3W - 2L
1,475 SR
Queue Stats
77W - 91L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NoNutJerry
Kuzenbo
16
1 / 5 / 3
11,177
657
9,132
22,951
32,865
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
SC_EAZY74
Scylla
18
3 / 6 / 0
12,524
737
9,492
16,154
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lwater45
Danzaburou
18
2 / 6 / 2
12,830
755
12,023
18,431
6,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaGilgameshBacchusPersephoneBastet

VS

Bans
MulanKumbhakarnaChaacXing TianHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JDBrockman
Tsukuyomi
18
8 / 5 / 7
13,760
809
15,668
14,792
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
phreize
Nu Wa
20
6 / 0 / 10
15,191
894
24,569
8,723
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
sorreah6
Sobek
19
3 / 1 / 10
13,059
768
10,100
21,046
28,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
17
17
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
JDBrockman
Tsukuyomi
8
5
7
2.3
L
Kuzenbo
NoNutJerry
Kuzenbo
1
5
3
0.5
L
Scylla
SC_EAZY74
Scylla
3
6
0
0.5
L
Danzaburou
lwater45
Danzaburou
2
6
2
0.5
W
Nu Wa
phreize
Nu Wa
6
0
10
11
W
Sobek
sorreah6
Sobek
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,647
Damage
50,337
57,536
Taken
44,561
44,582
Mitigated
37,545
8,642
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
JDBrockman
Tsukuyomi
15,668
1,924
0
1,413
14,792
5,815
1,487
5,887
8,905
0
47,069
L
Kuzenbo
NoNutJerry
Kuzenbo
9,132
3,207
546
830
22,951
32,865
11
12,432
9,442
31,365
0
L
Scylla
SC_EAZY74
Scylla
9,492
170
0
2,904
16,154
4,987
47
8,943
6,696
59,156
0
L
Danzaburou
lwater45
Danzaburou
12,023
4,898
0
4,362
18,431
6,730
256
10,032
8,053
0
60,136
W
Nu Wa
phreize
Nu Wa
24,569
5,982
0
1,572
8,723
3,332
2,973
5,889
2,834
81,966
0
W
Sobek
sorreah6
Sobek
10,100
111
0
4,621
21,046
28,398
486
7,372
13,674
27,003
3,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
42,010
226
Minions Killed
219
0
Camps Cleared
0
904,813
Distance Traveled
973,266
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,760
809
67
4
0
311,067
0
L
Kuzenbo
11,177
657
30
2
0
330,640
0
L
Scylla
12,524
737
96
6
0
288,470
6
L
Danzaburou
12,830
755
100
6
0
285,703
0
W
Nu Wa
15,191
894
117
7
0
317,105
0
W
Sobek
13,059
768
35
2
0
345,094
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role