Player Matchup

Agni
Agni
BOB_TCG_BARKER
Agni
Level 152
God Stats
2W - 0L
1,538 SR
Queue Stats
157W - 160L
1,492 Elo+
Party 2
Bake Kujira
Bake Kujira
FeudalSun13
Bake Kujira
Level 126
God Stats
2W - 0L
1,696 SR
Queue Stats
67W - 59L
1,533 Elo+
Solo
Susano
Susano
JMCkilla420
Susano
Level 145
God Stats
92W - 99L
1,512 SR
Queue Stats
218W - 237L
1,436 Elo+
Party 2
Izanami
Izanami
Levī
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 4
Fenrir
Fenrir
Reеce
Fenrir
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,513 Elo+
Party 4
Team Averages
Level 145
1,549 SR
1,484 Elo+

VS

Team Averages
Level 146
1,573 SR
1,518 Elo+
Apollo
Apollo
Achilles_396
Apollo
Level 142
God Stats
1W - 6L
1,314 SR
Queue Stats
175W - 169L
1,549 Elo+
Party 3
Chang'e
Chang'e
Capt Obvious324
Chang'e
Level 148
God Stats
1W - 3L
1,833 SR
Queue Stats
213W - 203L
1,529 Elo+
Party 1
King Arthur
King Arthur
IxPAKxMANxI
King Arthur
Level 157
God Stats
14W - 11L
1,644 SR
Queue Stats
280W - 273L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
coolmathagamz
Sylvanus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,511 Elo+
Party 1
Janus
Janus
zXz_PHILLIES_xZx
Janus
Level 132
God Stats
6W - 10L
1,571 SR
Queue Stats
173W - 177L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,257
710
2,754
2,352
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
FeudalSun13
Bake Kujira
8
1 / 0 / 3
4,195
699
3,545
6,023
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Susano
7
1 / 1 / 2
3,649
608
1,828
4,888
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Levī
Izanami
8
3 / 0 / 1
4,587
765
3,577
3,060
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Reеce
Fenrir
7
4 / 0 / 1
4,506
751
1,877
3,220
1,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 3 / 0
3,092
515
792
3,686
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
3,503
584
1,860
4,540
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IxPAKxMANxI
King Arthur
7
0 / 2 / 0
3,806
634
3,772
5,576
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
coolmathagamz
Sylvanus
5
1 / 1 / 0
3,621
604
1,418
2,476
1,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 0
3,343
557
1,012
4,335
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
0
0
W
2
1
0
2
L
1
2
0
0.5
W
Bake Kujira
FeudalSun13
Bake Kujira
1
0
3
2.5
L
King Arthur
IxPAKxMANxI
King Arthur
0
2
0
0
W
Susano
1
1
2
2
W
Izanami
Levī
Izanami
3
0
1
3.5
W
Fenrir
Reеce
Fenrir
4
0
1
4.5
L
Sylvanus
coolmathagamz
Sylvanus
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,581
Damage
8,854
19,543
Taken
20,613
7,434
Mitigated
6,977
7,979
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
792
636
0
860
3,686
847
0
0
3,686
0
9,187
W
2,754
479
0
1,030
2,352
555
0
1,506
846
19,710
0
L
1,860
167
80
1,370
4,540
1,100
0
2,256
2,020
12,197
0
W
Bake Kujira
FeudalSun13
Bake Kujira
3,545
1,648
0
2,000
6,023
3,792
0
644
5,379
23,998
0
L
King Arthur
IxPAKxMANxI
King Arthur
3,772
280
0
950
5,576
2,731
0
2,799
2,777
0
22,872
W
Susano
1,828
202
0
2,306
4,888
1,186
81
223
4,665
0
17,336
W
Izanami
Levī
Izanami
3,577
2,457
0
1,576
3,060
733
0
1,138
1,922
0
32,196
W
Fenrir
Reеce
Fenrir
1,877
308
21
1,046
3,220
1,168
0
768
2,452
0
8,314
L
Sylvanus
coolmathagamz
Sylvanus
1,418
753
120
1,047
2,476
1,422
0
0
2,476
6,351
0
L
1,012
227
0
1,021
4,335
877
0
862
3,355
13,076
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,194
Gold Earned
17,365
191
Minions Killed
114
0
Camps Cleared
0
667,744
Distance Traveled
514,488
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,092
515
15
3
0
102,040
1
W
Agni
4,257
710
32
5
0
119,823
0
L
Chang'e
3,503
584
19
3
0
118,839
0
W
Bake Kujira
4,195
699
49
8
0
131,945
0
L
King Arthur
3,806
634
42
7
0
111,371
0
W
Susano
3,649
608
42
7
0
163,068
0
W
Izanami
4,587
765
58
10
0
118,380
0
W
Fenrir
4,506
751
10
2
0
134,528
2
L
Sylvanus
3,621
604
6
1
0
57,159
2
L
Janus
3,343
557
32
5
0
125,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role