Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Buhluu
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,271 SR
Queue Stats
26W - 20L
1,518 Elo+
Party 1
Ravana
Ravana
Paranutt
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Solo
Sylvanus
Sylvanus
PeppyTho
Sylvanus
Level 115
God Stats
3W - 4L
1,602 SR
Queue Stats
22W - 19L
1,496 Elo+
Party 1
Izanami
Izanami
SzayelAGrantz
Izanami
Level 68
God Stats
2W - 1L
1,583 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Terra
Terra
xNawai
Terra
Level 125
God Stats
6W - 2L
1,892 SR
Queue Stats
29W - 19L
1,579 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,567 Elo+

VS

Team Averages
Level 123
1,598 SR
1,476 Elo+
Fafnir
Fafnir
CoruptedFrenchy
Fafnir
Level 154
God Stats
5W - 0L
1,656 SR
Queue Stats
286W - 266L
1,509 Elo+
Party 3
Lancelot
Lancelot
Demon Aamon
Lancelot
Level 158
God Stats
7W - 1L
1,745 SR
Queue Stats
213W - 206L
1,463 Elo+
Party 2
Anubis
Anubis
Frm707
Anubis
Level 104
God Stats
24W - 13L
1,609 SR
Queue Stats
301W - 286L
1,465 Elo+
Solo
Tyr
Tyr
IWontTeamKill6
Tyr
Level 123
God Stats
4W - 2L
1,570 SR
Queue Stats
368W - 327L
1,455 Elo+
Party 2
Artemis
Artemis
legendz1101
Artemis
Level 74
God Stats
2W - 2L
1,411 SR
Queue Stats
238W - 222L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Buhluu
Ah Muzen Cab
12
2 / 2 / 0
6,190
563
2,658
5,687
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
Paranutt
Ravana
9
1 / 4 / 3
5,183
471
2,041
6,828
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
PeppyTho
Sylvanus
12
2 / 3 / 1
6,810
619
5,402
9,192
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
9
0 / 1 / 2
5,140
467
3,726
6,394
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
xNawai
Terra
9
1 / 2 / 2
5,500
500
3,586
8,871
5,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,697
609
4,193
6,713
6,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Demon Aamon
Lancelot
13
7 / 0 / 4
7,414
674
7,428
4,850
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Frm707
Anubis
12
4 / 1 / 1
7,542
686
2,262
4,247
1,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,545
595
4,646
10,157
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
legendz1101
Artemis
10
0 / 1 / 2
5,677
516
6,486
5,442
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
12
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Buhluu
Ah Muzen Cab
2
2
0
1
W
0
1
4
2
W
Lancelot
Demon Aamon
Lancelot
7
0
4
9
W
Anubis
Frm707
Anubis
4
1
1
4.5
W
1
3
3
0.83
L
Ravana
Paranutt
Ravana
1
4
3
0.63
L
Sylvanus
PeppyTho
Sylvanus
2
3
1
0.83
L
Izanami
0
1
2
1
W
Artemis
legendz1101
Artemis
0
1
2
1
L
Terra
xNawai
Terra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
25,015
36,972
Taken
31,409
15,906
Mitigated
17,615
9,023
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Buhluu
Ah Muzen Cab
2,658
475
0
523
5,687
1,815
0
712
4,975
0
45,384
W
4,193
909
0
2,741
6,713
6,043
0
1,137
5,576
17,645
0
W
Lancelot
Demon Aamon
Lancelot
7,428
1,761
0
1,018
4,850
2,111
0
706
4,144
0
41,776
W
Anubis
Frm707
Anubis
2,262
40
0
2,223
4,247
1,790
611
309
3,938
49,961
877
W
4,646
519
0
3,407
10,157
6,111
0
4,870
5,287
0
39,031
L
Ravana
Paranutt
Ravana
2,041
542
0
390
6,828
2,239
0
1,791
5,037
0
26,499
L
Sylvanus
PeppyTho
Sylvanus
5,402
1,845
0
2,959
9,192
4,644
0
25
9,167
32,394
12,847
L
Izanami
3,726
2,803
0
1,741
6,394
1,741
0
1,676
4,718
0
32,462
W
Artemis
legendz1101
Artemis
6,486
2,295
0
894
5,442
1,560
431
1,927
3,515
0
41,972
L
Terra
xNawai
Terra
3,586
688
358
3,052
8,871
5,467
0
2,250
6,621
15,968
36

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
33,875
298
Minions Killed
340
0
Camps Cleared
0
1,095,354
Distance Traveled
1,157,613
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,190
563
89
8
0
221,854
1
W
Fafnir
6,697
609
17
2
0
238,250
2
W
Lancelot
7,414
674
74
7
0
278,577
0
W
Anubis
7,542
686
106
10
0
210,816
2
W
Tyr
6,545
595
72
7
0
223,963
1
L
Ravana
5,183
471
48
4
0
240,298
0
L
Sylvanus
6,810
619
80
7
0
180,018
3
L
Izanami
5,140
467
69
6
0
220,334
0
W
Artemis
5,677
516
71
6
0
206,007
0
L
Terra
5,500
500
12
1
0
232,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role