Player Matchup

Chiron
Chiron
BuckYeet
Chiron
Level 123
God Stats
1W - 5L
1,393 SR
Queue Stats
234W - 260L
1,535 Elo+
Party 2
Charon
Charon
FlawedC
Charon
Level 157
God Stats
3W - 4L
1,520 SR
Queue Stats
332W - 331L
1,516 Elo+
Solo
Aphrodite
Aphrodite
JheDai
Aphrodite
Level 156
God Stats
7W - 8L
1,506 SR
Queue Stats
572W - 578L
1,432 Elo+
Solo
Bellona
Bellona
Shades1967
Bellona
Level 66
God Stats
0W - 1L
1,784 SR
Queue Stats
48W - 56L
1,459 Elo+
Solo
Vulcan
Vulcan
fubarfred
Vulcan
Level 94
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 130L
1,525 Elo+
Party 2
Team Averages
Level 119
1,540 SR
1,493 Elo+

VS

Team Averages
Level 113
1,532 SR
1,435 Elo+
Atlas
Atlas
KarateFace
Atlas
Level 145
God Stats
4W - 1L
1,837 SR
Queue Stats
190W - 206L
1,513 Elo+
Solo
Danzaburou
Danzaburou
KingReaper_44
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,403 Elo+
Party 1
Nut
Nut
Lion_Reaper9
Nut
Level 104
God Stats
2W - 0L
1,571 SR
Queue Stats
7W - 9L
1,400 Elo+
Party 1
Hel
Hel
laght
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,420 Elo+
Solo
Ne Zha
Ne Zha
roach0405
Ne Zha
Level 169
God Stats
6W - 9L
1,251 SR
Queue Stats
592W - 620L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BuckYeet
Chiron
16
3 / 3 / 4
8,447
768
10,991
10,401
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
FlawedC
Charon
19
3 / 2 / 4
8,914
810
13,346
13,534
14,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
JheDai
Aphrodite
13
2 / 2 / 4
7,353
668
4,424
9,761
7,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Shades1967
Bellona
5
0 / 0 / 0
5,660
515
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
fubarfred
Vulcan
14
1 / 7 / 5
7,632
694
9,811
10,057
3,767
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
4 / 1 / 9
9,905
900
10,330
15,860
12,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
KingReaper_44
Danzaburou
14
4 / 3 / 7
9,197
836
9,640
10,902
4,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 8
8,569
779
9,415
9,064
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
laght
Hel
15
2 / 1 / 9
8,574
779
3,969
9,054
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
roach0405
Ne Zha
14
2 / 2 / 8
8,504
773
8,051
10,880
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
9
Kills
14
14
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chiron
BuckYeet
Chiron
3
3
4
1.67
L
Charon
FlawedC
Charon
3
2
4
2.5
L
Aphrodite
JheDai
Aphrodite
2
2
4
2
W
Atlas
4
1
9
8.5
W
Danzaburou
KingReaper_44
Danzaburou
4
3
7
2.5
W
2
2
8
3
L
Bellona
Shades1967
Bellona
0
0
0
0
L
Vulcan
fubarfred
Vulcan
1
7
5
0.5
W
Hel
laght
Hel
2
1
9
6.5
W
Ne Zha
roach0405
Ne Zha
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
41,405
43,753
Taken
55,760
29,189
Mitigated
32,336
16,835
Healing
30,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BuckYeet
Chiron
10,991
1,274
2,028
2,720
10,401
3,729
0
3,156
7,245
0
27,001
L
Charon
FlawedC
Charon
13,346
1,046
702
3,253
13,534
14,366
0
5,365
8,169
30,506
0
L
Aphrodite
JheDai
Aphrodite
4,424
521
2,805
3,855
9,761
7,327
0
3,046
6,715
6,881
591
W
Atlas
10,330
3,450
3,460
4,895
15,860
12,825
0
5,732
10,007
18,640
0
W
Danzaburou
KingReaper_44
Danzaburou
9,640
2,032
980
2,018
10,902
4,578
1,702
5,664
5,147
0
26,857
W
9,415
2,878
493
457
9,064
3,334
840
6,474
2,443
0
22,477
L
Bellona
Shades1967
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
fubarfred
Vulcan
9,811
0
433
1,039
10,057
3,767
0
2,732
7,325
18,054
19
W
Hel
laght
Hel
3,969
98
9,469
5,164
9,054
3,369
54
5,582
3,374
10,068
0
W
Ne Zha
roach0405
Ne Zha
8,051
282
1,397
1,752
10,880
8,230
158
3,220
7,563
0
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
44,749
109
Minions Killed
142
0
Camps Cleared
0
713,607
Distance Traveled
1,073,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,447
768
53
5
0
203,847
0
L
Charon
8,914
810
30
3
0
185,027
0
L
Aphrodite
7,353
668
5
0
0
138,725
0
W
Atlas
9,905
900
11
1
0
218,042
0
W
Danzaburou
9,197
836
41
4
0
214,461
0
W
Nut
8,569
779
38
3
0
209,201
0
L
Bellona
5,660
515
0
0
0
1,420
0
L
Vulcan
7,632
694
21
2
0
184,588
0
W
Hel
8,574
779
16
1
0
216,856
0
W
Ne Zha
8,504
773
36
3
0
215,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role