Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChillWheat074
King Arthur
Level 149
God Stats
3W - 1L
1,668 SR
Queue Stats
374W - 338L
1,539 Elo+
Solo
Cthulhu
Cthulhu
KamKetchum69
Cthulhu
Level 157
God Stats
4W - 1L
1,758 SR
Queue Stats
30W - 31L
1,472 Elo+
Party 1
Mercury
Mercury
PIKACU801
Mercury
Level 133
God Stats
2W - 4L
1,271 SR
Queue Stats
29W - 33L
1,445 Elo+
Party 1
Merlin
Merlin
U M l3 R A
Merlin
Level 148
God Stats
3W - 6L
1,474 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 1
Team Averages
Level 147
1,534 SR
1,484 Elo+

VS

Team Averages
Level 114
1,603 SR
1,529 Elo+
Chaac
Chaac
Mash456
Chaac
Level 143
God Stats
11W - 11L
1,566 SR
Queue Stats
256W - 241L
1,545 Elo+
Party 3
Medusa
Medusa
MumToucher
Medusa
Level 65
God Stats
1W - 1L
1,724 SR
Queue Stats
143W - 134L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
PrincessAshxx
Cthulhu
Level 109
God Stats
6W - 5L
1,665 SR
Queue Stats
180W - 169L
1,540 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Virulent-Killer-
Maman Brigitte
Level 93
God Stats
0W - 4L
1,167 SR
Queue Stats
30W - 30L
1,520 Elo+
Party 2
Izanami
Izanami
xLeTzGETNastyz
Izanami
Level 159
God Stats
1W - 2L
1,894 SR
Queue Stats
122W - 129L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 2
7,500
469
8,937
7,992
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
ChillWheat074
King Arthur
16
5 / 1 / 3
10,206
638
15,460
20,441
21,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
KamKetchum69
Cthulhu
12
1 / 0 / 5
7,111
444
7,264
11,831
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
PIKACU801
Mercury
16
5 / 0 / 4
9,176
574
5,979
10,700
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
U M l3 R A
Merlin
16
3 / 2 / 3
9,375
586
6,916
6,871
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mash456
Chaac
14
1 / 4 / 1
8,392
525
14,426
18,452
17,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
MumToucher
Medusa
16
3 / 3 / 0
9,169
573
5,311
9,315
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
12
0 / 1 / 1
7,430
464
5,611
12,940
10,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Virulent-Killer-
Maman Brigitte
12
0 / 4 / 0
6,695
418
4,429
12,412
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
1 / 3 / 0
8,105
507
7,368
10,326
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
5
5
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
2
1
W
King Arthur
ChillWheat074
King Arthur
5
1
3
6.5
W
Cthulhu
KamKetchum69
Cthulhu
1
0
5
3.5
L
Chaac
Mash456
Chaac
1
4
1
0.38
L
Medusa
MumToucher
Medusa
3
3
0
1
W
Mercury
PIKACU801
Mercury
5
0
4
7
L
Cthulhu
0
1
1
0.5
W
Merlin
U M l3 R A
Merlin
3
2
3
2.25
L
Maman Brigitte
Virulent-Killer-
Maman Brigitte
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
37,145
57,835
Taken
63,445
39,573
Mitigated
40,320
12,959
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,937
2,493
0
370
7,992
2,185
0
1,454
6,538
0
46,227
W
King Arthur
ChillWheat074
King Arthur
15,460
2,541
0
7,443
20,441
21,147
0
2,401
18,040
0
87,488
W
Cthulhu
KamKetchum69
Cthulhu
7,264
203
710
2,026
11,831
9,177
34
4,447
7,384
28,673
493
L
Chaac
Mash456
Chaac
14,426
2,261
0
5,618
18,452
17,286
0
488
17,878
0
71,255
L
Medusa
MumToucher
Medusa
5,311
1,023
0
385
9,315
3,225
0
4,563
4,752
0
75,339
W
Mercury
PIKACU801
Mercury
5,979
2,323
0
2,152
10,700
4,545
527
1,041
9,659
0
76,163
L
Cthulhu
5,611
485
150
2,773
12,940
10,941
0
3,213
9,234
29,606
1,880
W
Merlin
U M l3 R A
Merlin
6,916
468
0
258
6,871
2,519
264
454
6,417
66,414
425
L
Maman Brigitte
Virulent-Killer-
Maman Brigitte
4,429
416
0
1,697
12,412
4,837
0
2,582
9,787
49,362
724
L
7,368
4,847
0
3,042
10,326
4,031
62
1,923
8,160
0
81,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
39,791
528
Minions Killed
540
0
Camps Cleared
0
1,619,396
Distance Traveled
1,641,398
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,500
469
75
5
0
285,718
2
W
King Arthur
10,206
638
146
9
0
288,151
0
W
Cthulhu
7,111
444
49
3
0
322,462
4
L
Chaac
8,392
525
128
8
0
306,630
0
L
Medusa
9,169
573
136
9
0
313,589
0
W
Mercury
9,176
574
128
8
0
408,278
0
L
Cthulhu
7,430
464
51
3
0
335,698
4
W
Merlin
9,375
586
130
8
0
314,787
0
L
Maman Brigitte
6,695
418
78
5
0
368,427
0
L
Izanami
8,105
507
147
9
0
317,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role