Player Matchup

Janus
Janus
Bronze I
Blowingcookies-
Janus
Bronze I
Level 68
God Stats
7W - 6L
1,429 SR
Queue Stats
49W - 81L
547 MMR
Solo
Nox
Nox
Silver IV
HulkMeeche
Nox
Silver IV
Level 148
God Stats
3W - 7L
1,367 SR
Queue Stats
319W - 367L
764 MMR
Solo
Da Ji
Da Ji
Bronze II
Phoenixfishy841
Da Ji
Bronze II
Level 96
God Stats
3W - 11L
1,307 SR
Queue Stats
189W - 257L
453 MMR
Solo
Neith
Neith
Silver IV
dyin_breed3
Neith
Silver IV
Level 151
God Stats
48W - 60L
1,419 SR
Queue Stats
443W - 485L
692 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
hatedarkskx3
Kumbhakarna
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 337L
566 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,404 SR
605 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,511 SR
605 MMR
Erlang Shen
Erlang Shen
Silver V
HcK Poseidon
Erlang Shen
Silver V
Level 85
God Stats
5W - 4L
1,697 SR
Queue Stats
107W - 128L
520 MMR
Solo
Ymir
Ymir
Bronze I
JOAOv-vG006
Ymir
Bronze I
Level 82
God Stats
32W - 34L
1,488 SR
Queue Stats
141W - 183L
434 MMR
Solo
Vamana
Vamana
Bronze I
Kommons
Vamana
Bronze I
Level 144
God Stats
42W - 36L
1,410 SR
Queue Stats
252W - 285L
440 MMR
Solo
Ishtar
Ishtar
Bronze I
TheLastDiIf
Ishtar
Bronze I
Level 56
God Stats
12W - 15L
1,461 SR
Queue Stats
44W - 56L
708 MMR
Party 1
Merlin
Merlin
Silver III
xAceLiionx
Merlin
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,146
592
2,133
2,847
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,153
593
792
4,391
1,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,873
553
711
4,329
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,126
589
4,020
4,552
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
hatedarkskx3
Kumbhakarna
5
0 / 3 / 1
3,532
505
1,081
5,149
1,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AresHachimanAthenaArachneCthulhu

VS

Bans
Sun WukongHadesNu WaMulanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HcK Poseidon
Erlang Shen
8
1 / 1 / 3
4,380
626
1,679
4,336
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 5
4,703
672
1,221
4,861
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Kommons
Vamana
10
0 / 0 / 0
5,039
720
697
3,191
1,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
8
5 / 0 / 1
5,011
716
5,351
3,390
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
xAceLiionx
Merlin
8
1 / 1 / 1
4,533
648
1,210
3,374
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Erlang Shen
HcK Poseidon
Erlang Shen
1
1
3
2.5
L
0
0
0
0
W
1
0
5
3.5
W
Vamana
Kommons
Vamana
0
0
0
0
L
0
1
1
0.5
W
Ishtar
5
0
1
5.5
L
1
2
0
0.5
L
Kumbhakarna
hatedarkskx3
Kumbhakarna
0
3
1
0.17
W
Merlin
xAceLiionx
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,737
Damage
10,158
21,268
Taken
19,152
7,000
Mitigated
6,402
5,671
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,133
0
0
900
2,847
761
0
1,019
1,828
17,018
0
W
Erlang Shen
HcK Poseidon
Erlang Shen
1,679
810
217
2,386
4,336
1,230
0
198
4,138
0
23,914
L
792
102
0
1,632
4,391
1,814
0
0
4,259
20,547
0
W
1,221
177
0
1,530
4,861
2,238
0
743
4,118
10,554
0
W
Vamana
Kommons
Vamana
697
95
0
1,310
3,191
1,279
0
775
2,416
0
34,898
L
711
201
0
740
4,329
1,496
0
221
4,108
0
20,174
W
Ishtar
5,351
3,523
0
2,153
3,390
872
0
157
3,233
0
28,446
L
4,020
1,357
0
1,450
4,552
960
0
409
4,143
0
26,497
L
Kumbhakarna
hatedarkskx3
Kumbhakarna
1,081
288
0
949
5,149
1,969
0
741
4,408
7,258
0
W
Merlin
xAceLiionx
Merlin
1,210
0
0
816
3,374
783
0
1,827
1,241
19,149
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,830
Gold Earned
23,666
174
Minions Killed
209
0
Camps Cleared
0
635,731
Distance Traveled
692,785
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,146
592
40
6
0
128,792
2
W
Erlang Shen
4,380
626
42
6
0
159,179
5
L
Nox
4,153
593
49
7
0
90,596
3
W
Ymir
4,703
672
15
2
0
143,849
1
W
Vamana
5,039
720
64
9
0
112,955
0
L
Da Ji
3,873
553
35
5
0
180,411
0
W
Ishtar
5,011
716
43
6
0
133,569
2
L
Neith
4,126
589
39
6
0
134,120
0
L
Kumbhakarna
3,532
505
11
2
0
101,812
2
W
Merlin
4,533
648
45
6
0
143,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role