Player Matchup

Artemis
Artemis
KingFloppa
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 175L
1,529 Elo+
Solo
Cerberus
Cerberus
Povedeus99
Cerberus
Level 69
God Stats
7W - 9L
1,950 SR
Queue Stats
187W - 176L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
ScrumReaper
Kuzenbo
Level 68
God Stats
10W - 6L
1,554 SR
Queue Stats
157W - 131L
1,539 Elo+
Party 1
Ares
Ares
Scrumkid
Ares
Level 126
God Stats
2W - 1L
1,444 SR
Queue Stats
227W - 209L
1,544 Elo+
Party 1
Zeus
Zeus
TheJinux
Zeus
Level 104
God Stats
25W - 14L
1,682 SR
Queue Stats
557W - 468L
1,562 Elo+
Solo
Team Averages
Level 95
1,626 SR
1,538 Elo+

VS

Team Averages
Level 101
1,642 SR
1,500 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BillTheKrill011
Cthulhu
Level 112
God Stats
12W - 8L
1,694 SR
Queue Stats
234W - 227L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Hexiiii
Danzaburou
Level 116
God Stats
9W - 8L
1,566 SR
Queue Stats
151W - 137L
1,471 Elo+
Solo
Ne Zha
Ne Zha
o Pr0fitt
Ne Zha
Level 108
God Stats
2W - 2L
1,693 SR
Queue Stats
173W - 159L
1,491 Elo+
Solo
Cabrakan
Cabrakan
smiteisone
Cabrakan
Level 60
God Stats
19W - 9L
1,759 SR
Queue Stats
173W - 144L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingFloppa
Artemis
14
2 / 0 / 5
7,752
596
5,888
6,178
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Povedeus99
Cerberus
14
2 / 2 / 4
8,654
666
6,415
8,271
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kuzenbo
ScrumReaper
Kuzenbo
11
3 / 3 / 8
6,529
502
5,125
9,073
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
14
6 / 0 / 5
7,534
580
6,492
9,232
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
14
5 / 1 / 4
8,327
641
8,882
5,969
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 3 / 2
6,427
494
3,214
7,725
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 4 / 1
7,278
560
5,208
11,400
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Hexiiii
Danzaburou
13
1 / 3 / 0
7,099
546
4,522
6,062
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
o Pr0fitt
Ne Zha
11
0 / 4 / 1
5,796
446
2,201
11,727
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
smiteisone
Cabrakan
10
2 / 4 / 2
6,626
510
5,761
11,988
11,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
2
0.33
L
3
4
1
0.88
L
Danzaburou
Hexiiii
Danzaburou
1
3
0
0.33
W
Artemis
KingFloppa
Artemis
2
0
5
4.5
W
Cerberus
Povedeus99
Cerberus
2
2
4
2
W
Kuzenbo
ScrumReaper
Kuzenbo
3
3
8
2.33
W
Ares
6
0
5
8.5
W
Zeus
5
1
4
7
L
Ne Zha
o Pr0fitt
Ne Zha
0
4
1
0.13
L
Cabrakan
smiteisone
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
20,906
38,723
Taken
48,902
18,600
Mitigated
25,853
10,550
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,214
227
0
625
7,725
2,152
0
5,049
2,204
48,110
0
L
5,208
316
91
1,926
11,400
6,345
0
6,554
4,296
40,131
165
L
Danzaburou
Hexiiii
Danzaburou
4,522
2,196
0
2,162
6,062
2,169
0
1,620
4,230
0
56,135
W
Artemis
KingFloppa
Artemis
5,888
2,780
0
1,866
6,178
2,424
0
502
5,676
0
58,121
W
Cerberus
Povedeus99
Cerberus
6,415
203
0
2,068
8,271
5,427
0
3,192
4,531
59,449
1,838
W
Kuzenbo
ScrumReaper
Kuzenbo
5,125
1,100
0
1,545
9,073
4,928
0
3,411
5,621
22,459
1,264
W
Ares
6,492
810
0
4,571
9,232
3,783
0
2,910
6,210
44,516
1,443
W
Zeus
8,882
805
0
500
5,969
2,038
0
3,470
2,499
50,588
593
L
Ne Zha
o Pr0fitt
Ne Zha
2,201
492
0
5,086
11,727
3,544
0
4,948
6,439
0
34,237
L
Cabrakan
smiteisone
Cabrakan
5,761
731
0
2,586
11,988
11,643
0
5,537
5,799
23,738
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
33,226
468
Minions Killed
396
0
Camps Cleared
0
1,338,537
Distance Traveled
1,236,783
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,427
494
100
8
0
257,437
0
L
Cthulhu
7,278
560
97
7
0
247,075
0
L
Danzaburou
7,099
546
99
8
0
244,745
0
W
Artemis
7,752
596
117
9
0
258,107
0
W
Cerberus
8,654
666
139
11
0
235,230
3
W
Kuzenbo
6,529
502
39
3
0
286,221
0
W
Ares
7,534
580
80
6
0
298,735
0
W
Zeus
8,327
641
93
7
0
260,244
6
L
Ne Zha
5,796
446
66
5
0
260,337
0
L
Cabrakan
6,626
510
34
3
0
227,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role