Player Matchup

Bakasura
Bakasura
JefAO
Bakasura
Level 194
God Stats
3W - 2L
1,678 SR
Queue Stats
205W - 202L
1,511 Elo+
Solo
Cthulhu
Cthulhu
LordYiru
Cthulhu
Level 153
God Stats
5W - 3L
1,525 SR
Queue Stats
54W - 55L
1,446 Elo+
Party 2
Scylla
Scylla
Rick0ff
Scylla
Level 121
God Stats
11W - 4L
1,925 SR
Queue Stats
147W - 126L
1,560 Elo+
Party 3
Bellona
Bellona
Shinomolinete
Bellona
Level 154
God Stats
2W - 4L
1,342 SR
Queue Stats
49W - 61L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Viggiano
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,516 SR
Queue Stats
65W - 62L
1,576 Elo+
Party 3
Team Averages
Level 145
1,597 SR
1,502 Elo+

VS

Team Averages
Level 132
1,472 SR
1,496 Elo+
Horus
Horus
BIGMIND300
Horus
Level 127
God Stats
3W - 2L
1,599 SR
Queue Stats
129W - 136L
1,449 Elo+
Party 1
Nemesis
Nemesis
NEWGODD
Nemesis
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,439 Elo+
Party 1
Bake Kujira
Bake Kujira
StevoMP
Bake Kujira
Level 155
God Stats
7W - 10L
1,449 SR
Queue Stats
283W - 262L
1,547 Elo+
Solo
Chronos
Chronos
stundowy
Chronos
Level 123
God Stats
5W - 5L
1,376 SR
Queue Stats
88W - 72L
1,553 Elo+
Solo
Ra
Ra
xBelzebuz
Ra
Level 106
God Stats
1W - 0L
1,435 SR
Queue Stats
264W - 283L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JefAO
Bakasura
10
0 / 2 / 3
5,442
495
1,680
6,010
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LordYiru
Cthulhu
10
0 / 0 / 1
5,569
506
2,925
6,608
3,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Rick0ff
Scylla
12
3 / 1 / 0
6,726
611
5,281
5,004
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
9
0 / 4 / 0
5,123
466
4,111
11,290
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
Viggiano
Ah Muzen Cab
11
1 / 4 / 0
5,809
528
3,757
6,377
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 2 / 4
5,714
519
2,689
7,696
4,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NEWGODD
Nemesis
11
5 / 1 / 4
6,522
593
5,150
8,709
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
StevoMP
Bake Kujira
13
1 / 0 / 3
7,789
708
7,391
7,009
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
stundowy
Chronos
13
4 / 0 / 0
7,318
665
3,144
5,175
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 2
6,875
625
2,999
3,219
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
1
2
4
1.5
L
Bakasura
JefAO
Bakasura
0
2
3
0.75
L
Cthulhu
LordYiru
Cthulhu
0
0
1
0.5
W
Nemesis
NEWGODD
Nemesis
5
1
4
7
L
Scylla
Rick0ff
Scylla
3
1
0
3
L
Bellona
0
4
0
0
W
Bake Kujira
StevoMP
Bake Kujira
1
0
3
2.5
L
Ah Muzen Cab
Viggiano
Ah Muzen Cab
1
4
0
0.25
W
Chronos
stundowy
Chronos
4
0
0
4
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
21,373
35,289
Taken
31,808
15,846
Mitigated
15,875
8,074
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,689
1,048
359
2,295
7,696
4,840
0
2,844
4,547
0
12,134
L
Bakasura
JefAO
Bakasura
1,680
1,037
0
3,446
6,010
1,905
0
417
5,545
0
24,520
L
Cthulhu
LordYiru
Cthulhu
2,925
141
0
2,062
6,608
3,933
0
2,051
4,501
25,390
0
W
Nemesis
NEWGODD
Nemesis
5,150
2,331
0
2,006
8,709
3,285
0
1,915
6,472
0
42,841
L
Scylla
Rick0ff
Scylla
5,281
512
0
750
5,004
1,192
0
2,105
2,634
39,829
0
L
Bellona
4,111
1,186
0
1,133
11,290
7,162
0
6,137
5,153
0
25,958
W
Bake Kujira
StevoMP
Bake Kujira
7,391
2,671
0
3,111
7,009
5,114
16
183
6,437
58,227
4,903
L
Ah Muzen Cab
Viggiano
Ah Muzen Cab
3,757
1,276
0
683
6,377
1,654
0
2,108
4,269
0
38,614
W
Chronos
stundowy
Chronos
3,144
949
0
2,570
5,175
1,602
75
1,458
3,582
51,634
716
W
2,999
165
612
695
3,219
1,034
0
1,406
1,715
62,352
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
34,218
324
Minions Killed
448
0
Camps Cleared
0
1,215,153
Distance Traveled
1,293,580
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,714
519
25
2
0
239,376
4
L
Bakasura
5,442
495
82
7
0
256,840
1
L
Cthulhu
5,569
506
31
3
0
259,822
8
W
Nemesis
6,522
593
70
6
0
286,119
0
L
Scylla
6,726
611
92
8
0
257,009
2
L
Bellona
5,123
466
42
4
0
222,151
4
W
Bake Kujira
7,789
708
109
10
0
239,715
2
L
Ah Muzen Cab
5,809
528
77
7
0
219,331
3
W
Chronos
7,318
665
123
11
0
249,645
1
W
Ra
6,875
625
121
11
0
278,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role