Player Matchup

Hercules
Hercules
DirkYao
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,368 Elo+
Solo
Izanami
Izanami
HikikOmori168
Izanami
Level 70
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 22L
1,638 Elo+
Party 1
Freya
Freya
Kr4zY96
Freya
Level 124
God Stats
0W - 4L
1,173 SR
Queue Stats
442W - 461L
1,404 Elo+
Solo
Hel
Hel
LadyZenrya
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,584 Elo+
Party 1
Bake Kujira
Bake Kujira
Vex8803
Bake Kujira
Level 47
God Stats
12W - 7L
1,583 SR
Queue Stats
16W - 17L
1,599 Elo+
Party 1
Team Averages
Level 87
1,451 SR
1,519 Elo+

VS

Team Averages
Level 69
1,555 SR
1,486 Elo+
Neith
Neith
FallenxAngel21
Neith
Level 54
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 2
Ah Puch
Ah Puch
Mandapanda235
Ah Puch
Level 48
God Stats
4W - 0L
1,817 SR
Queue Stats
23W - 26L
1,416 Elo+
Party 3
Anubis
Anubis
Proclamer12
Anubis
Level 87
God Stats
2W - 1L
1,567 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 2
Serqet
Serqet
SN0WBALL01
Serqet
Level 6
God Stats
1W - 1L
1,390 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
brolo713
Danzaburou
Level 149
God Stats
1W - 0L
1,532 SR
Queue Stats
23W - 21L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DirkYao
Hercules
13
0 / 4 / 2
7,637
1,091
7,835
13,898
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
14
1 / 4 / 4
8,460
1,209
9,211
10,033
3,507
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Kr4zY96
Freya
13
1 / 3 / 0
7,593
1,085
2,524
5,164
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
2 / 6 / 2
8,443
1,206
3,416
11,949
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Vex8803
Bake Kujira
13
1 / 5 / 2
8,746
1,249
2,852
17,678
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

219

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 12
9,737
1,391
10,648
5,298
2,049
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
15
4 / 0 / 11
9,232
1,319
11,465
1,842
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
4 / 1 / 13
9,568
1,367
11,582
4,814
2,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
SN0WBALL01
Serqet
14
3 / 2 / 11
8,465
1,209
5,864
7,774
5,665
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
brolo713
Danzaburou
14
5 / 2 / 9
9,693
1,385
13,143
9,548
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
22
22
Deaths
5
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
DirkYao
Hercules
0
4
2
0.25
W
6
0
12
12
L
Izanami
1
4
4
0.75
L
Freya
Kr4zY96
Freya
1
3
0
0.33
L
2
6
2
0.5
W
Ah Puch
4
0
11
9.5
W
Anubis
4
1
13
10.5
W
Serqet
SN0WBALL01
Serqet
3
2
11
4.25
L
Bake Kujira
Vex8803
Bake Kujira
1
5
2
0.4
W
Danzaburou
brolo713
Danzaburou
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
52,702
58,722
Taken
29,276
39,667
Mitigated
13,682
11,809
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DirkYao
Hercules
7,835
902
194
2,626
13,898
13,061
0
5,742
7,964
484
8,963
W
10,648
4,286
0
2,104
5,298
2,049
0
1,020
4,023
0
30,942
L
Izanami
9,211
5,255
0
716
10,033
3,507
0
2,508
7,480
0
34,993
L
Freya
Kr4zY96
Freya
2,524
689
0
254
5,164
1,212
0
2,225
2,675
8,504
0
L
3,416
219
4,378
2,961
11,949
3,488
0
4,579
7,336
20,438
0
W
Ah Puch
11,465
89
0
544
1,842
642
0
484
1,255
24,682
0
W
Anubis
11,582
441
0
1,744
4,814
2,219
0
1,015
3,538
24,374
816
W
Serqet
SN0WBALL01
Serqet
5,864
1,291
0
437
7,774
5,665
0
2,734
4,790
0
9,446
L
Bake Kujira
Vex8803
Bake Kujira
2,852
1,408
0
680
17,678
18,399
0
7,846
9,602
15,470
0
W
Danzaburou
brolo713
Danzaburou
13,143
8,236
0
957
9,548
3,107
0
3,473
6,008
0
31,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
46,695
174
Minions Killed
174
3
Camps Cleared
9
620,599
Distance Traveled
726,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,637
1,091
6
1
0
140,041
0
W
Neith
9,737
1,391
39
6
0
140,858
0
L
Izanami
8,460
1,209
91
13
0
128,413
0
L
Freya
7,593
1,085
16
2
1
61,336
0
L
Hel
8,443
1,206
28
4
1
146,326
0
W
Ah Puch
9,232
1,319
32
5
3
147,529
0
W
Anubis
9,568
1,367
42
6
0
142,543
0
W
Serqet
8,465
1,209
15
2
0
155,734
0
L
Bake Kujira
8,746
1,249
33
5
1
144,483
0
W
Danzaburou
9,693
1,385
46
7
6
139,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role