Player Matchup

Tyr
Tyr
Blu3Crysis12
Tyr
Level 135
God Stats
26W - 30L
1,435 SR
Queue Stats
46W - 52L
1,471 Elo+
Solo
Serqet
Serqet
Chibistorm
Serqet
Level 120
God Stats
12W - 12L
1,558 SR
Queue Stats
149W - 143L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Kiikoe
Jing Wei
Level 146
God Stats
2W - 1L
1,790 SR
Queue Stats
65W - 48L
1,615 Elo+
Solo
Anubis
Anubis
MrSoloDolo5165
Anubis
Level 157
God Stats
17W - 27L
1,414 SR
Queue Stats
947W - 945L
1,484 Elo+
Solo
Raijin
Raijin
inkzi
Raijin
Level 87
God Stats
11W - 20L
1,489 SR
Queue Stats
236W - 203L
1,574 Elo+
Solo
Team Averages
Level 129
1,537 SR
1,533 Elo+

VS

Team Averages
Level 134
1,541 SR
1,566 Elo+
Awilix
Awilix
HysteriaHaze
Awilix
Level 156
God Stats
1W - 0L
1,266 SR
Queue Stats
120W - 101L
1,566 Elo+
Party 1
Artio
Artio
Phantom2210
Artio
Level 143
God Stats
3W - 1L
1,605 SR
Queue Stats
127W - 115L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
bustermcbigIoads
Amaterasu
Level 85
God Stats
7W - 3L
1,619 SR
Queue Stats
66W - 41L
1,603 Elo+
Solo
Ix Chel
Ix Chel
paazify
Ix Chel
Level 160
God Stats
9W - 8L
1,611 SR
Queue Stats
456W - 405L
1,499 Elo+
Solo
Hou Yi
Hou Yi
uguevara22
Hou Yi
Level 126
God Stats
17W - 13L
1,605 SR
Queue Stats
491W - 435L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,334
487
3,221
6,177
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
Chibistorm
Serqet
12
1 / 2 / 5
7,404
570
6,452
10,464
5,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Kiikoe
Jing Wei
14
4 / 3 / 1
8,122
625
10,159
9,837
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 2
7,771
598
11,087
10,316
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
inkzi
Raijin
13
2 / 5 / 1
6,948
534
6,854
8,204
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 3 / 3
7,727
594
5,289
10,923
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 5
7,109
547
5,286
13,740
8,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
13
2 / 1 / 1
7,663
589
5,303
11,345
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
paazify
Ix Chel
15
7 / 1 / 4
9,135
703
8,264
10,108
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
uguevara22
Hou Yi
13
2 / 3 / 2
7,261
559
6,622
9,563
2,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
16
16
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Serqet
Chibistorm
Serqet
1
2
5
1.75
W
Awilix
5
3
3
2.17
L
Jing Wei
Kiikoe
Jing Wei
4
3
1
1.5
L
5
4
2
1.5
W
0
4
5
0.63
W
Amaterasu
2
1
1
2.5
L
Raijin
inkzi
Raijin
2
5
1
0.5
W
Ix Chel
paazify
Ix Chel
7
1
4
9
W
Hou Yi
uguevara22
Hou Yi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
30,764
44,998
Taken
55,679
19,237
Mitigated
23,660
11,914
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,221
476
0
1,016
6,177
3,924
0
0
5,745
0
34,476
L
Serqet
Chibistorm
Serqet
6,452
1,221
0
1,982
10,464
5,372
0
3,448
6,840
0
29,466
W
Awilix
5,289
1,859
0
4,587
10,923
2,436
0
5,672
4,951
0
52,299
L
Jing Wei
Kiikoe
Jing Wei
10,159
8,082
0
3,500
9,837
3,070
0
2,055
7,782
0
72,945
L
11,087
526
0
3,856
10,316
4,712
171
3,228
7,088
59,797
0
W
5,286
412
423
3,737
13,740
8,870
0
4,095
9,225
18,788
3,365
W
Amaterasu
5,303
2,616
0
4,260
11,345
7,150
0
687
10,414
0
51,061
L
Raijin
inkzi
Raijin
6,854
706
0
1,560
8,204
2,159
0
4,286
3,918
50,340
0
W
Ix Chel
paazify
Ix Chel
8,264
781
726
4,316
10,108
2,551
265
6,810
3,131
52,769
1,584
W
Hou Yi
uguevara22
Hou Yi
6,622
2,634
0
4,067
9,563
2,653
0
0
9,239
0
51,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
38,895
424
Minions Killed
415
0
Camps Cleared
0
1,215,370
Distance Traveled
1,419,609
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,334
487
63
5
0
180,598
0
L
Serqet
7,404
570
49
4
0
292,424
0
W
Awilix
7,727
594
95
7
0
328,092
0
L
Jing Wei
8,122
625
124
10
0
257,625
4
L
Anubis
7,771
598
100
8
0
237,597
0
W
Artio
7,109
547
32
2
0
282,298
2
W
Amaterasu
7,663
589
107
8
0
270,894
0
L
Raijin
6,948
534
88
7
0
247,126
4
W
Ix Chel
9,135
703
95
7
0
275,815
6
W
Hou Yi
7,261
559
86
7
0
262,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role