Player Matchup

Medusa
Medusa
 
Medusa
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dapanda566
Fenrir
Level 86
God Stats
9W - 9L
1,461 SR
Queue Stats
75W - 86L
1,352 Elo+
Party 2
Scylla
Scylla
riqous999
Scylla
Level 33
God Stats
14W - 13L
1,405 SR
Queue Stats
68W - 78L
1,347 Elo+
Party 2
Ymir
Ymir
ztatic-
Ymir
Level 173
God Stats
28W - 22L
1,709 SR
Queue Stats
474W - 473L
1,509 Elo+
Solo
Team Averages
Level 174
1,515 SR
1,442 Elo+

VS

Team Averages
Level 150
1,549 SR
1,500 Elo+
Atlas
Atlas
Chef Chungus
Atlas
Level 155
God Stats
13W - 13L
1,519 SR
Queue Stats
194W - 195L
1,488 Elo+
Solo
Bakasura
Bakasura
EchoesOfDust
Bakasura
Level 213
God Stats
1W - 2L
1,520 SR
Queue Stats
469W - 475L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
LIFExYAHOO
Zhong Kui
Level 108
God Stats
17W - 12L
1,607 SR
Queue Stats
532W - 524L
1,474 Elo+
Solo
Mulan
Mulan
QUIETARTISTRANE
Mulan
Level 127
God Stats
13W - 6L
1,604 SR
Queue Stats
180W - 176L
1,530 Elo+
Solo
Kukulkan
Kukulkan
WhiteQrow98
Kukulkan
Level 148
God Stats
8W - 7L
1,495 SR
Queue Stats
192W - 182L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 2
6,360
707
6,433
4,639
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
 
Hercules
10
3 / 1 / 5
5,826
647
7,779
9,509
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
Dapanda566
Fenrir
10
1 / 1 / 2
5,510
612
2,403
6,834
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
riqous999
Scylla
10
1 / 4 / 1
5,255
584
1,269
4,373
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ztatic-
Ymir
11
6 / 0 / 0
7,153
795
6,133
5,359
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,403
600
5,675
9,358
5,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
EchoesOfDust
Bakasura
9
0 / 2 / 2
4,902
545
3,200
8,486
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
LIFExYAHOO
Zhong Kui
8
0 / 3 / 0
4,525
503
1,763
4,903
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 5 / 0
4,950
550
1,752
8,308
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
WhiteQrow98
Kukulkan
10
5 / 3 / 1
5,973
664
6,259
5,708
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
7
7
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
2
5
W
Hercules
 
Hercules
3
1
5
5.5
L
2
2
1
1.25
W
Fenrir
Dapanda566
Fenrir
1
1
2
2
L
Bakasura
EchoesOfDust
Bakasura
0
2
2
0.5
L
Zhong Kui
LIFExYAHOO
Zhong Kui
0
3
0
0
L
0
5
0
0
L
Kukulkan
WhiteQrow98
Kukulkan
5
3
1
1.83
W
Scylla
riqous999
Scylla
1
4
1
0.38
W
Ymir
ztatic-
Ymir
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,017
Damage
18,649
30,714
Taken
36,763
14,237
Mitigated
17,192
9,551
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,433
3,017
0
1,451
4,639
1,384
554
2,629
1,835
0
49,702
W
Hercules
 
Hercules
7,779
2,997
0
3,645
9,509
4,481
0
4,965
4,329
0
24,454
L
5,675
2,798
0
2,531
9,358
5,282
0
100
9,025
21,807
0
W
Fenrir
Dapanda566
Fenrir
2,403
54
0
2,934
6,834
2,328
0
2,830
4,004
0
32,528
L
Bakasura
EchoesOfDust
Bakasura
3,200
1,885
0
3,352
8,486
3,230
0
1,131
7,221
0
27,395
L
Zhong Kui
LIFExYAHOO
Zhong Kui
1,763
525
0
1,813
4,903
2,997
0
0
4,821
20,694
6,626
L
1,752
449
0
890
8,308
3,785
0
4,415
3,381
0
27,206
L
Kukulkan
WhiteQrow98
Kukulkan
6,259
603
0
1,262
5,708
1,898
0
1,058
4,540
32,919
0
W
Scylla
riqous999
Scylla
1,269
54
0
250
4,373
1,337
0
3,068
1,305
21,291
361
W
Ymir
ztatic-
Ymir
6,133
1,469
0
1,271
5,359
4,707
0
0
4,936
41,612
1,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
25,753
304
Minions Killed
267
0
Camps Cleared
0
996,221
Distance Traveled
899,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,360
707
81
9
0
191,057
3
W
Hercules
5,826
647
39
4
0
206,432
0
L
Atlas
5,403
600
22
2
0
200,841
2
W
Fenrir
5,510
612
60
7
0
229,152
0
L
Bakasura
4,902
545
72
8
0
211,424
0
L
Zhong Kui
4,525
503
62
7
0
122,667
0
L
Mulan
4,950
550
55
6
0
189,256
0
L
Kukulkan
5,973
664
56
6
0
175,781
0
W
Scylla
5,255
584
44
5
0
183,578
0
W
Ymir
7,153
795
80
9
0
186,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role