Player Matchup

Neith
Neith
Gold III
Dodoledozo34
Neith
Gold III
Level 58
God Stats
0W - 1L
1,425 SR
Queue Stats
14W - 9L
1,715 MMR
Party 1
Anubis
Anubis
Platinum I
FuraxPzI
Anubis
Platinum I
Level 147
God Stats
16W - 7L
1,575 SR
Queue Stats
320W - 285L
1,923 MMR
Party 2
Achilles
Achilles
Gold III
GabZIII
Achilles
Gold III
Level 87
God Stats
0W - 1L
1,286 SR
Queue Stats
35W - 34L
1,601 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
GorkaGarci
Tsukuyomi
Gold I
Level 137
God Stats
6W - 3L
1,703 SR
Queue Stats
58W - 49L
1,805 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Krątøs
Sylvanus
Platinum III
Level 67
God Stats
17W - 16L
1,674 SR
Queue Stats
249W - 242L
1,764 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,533 SR
1,761 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,715 SR
1,792 MMR
Anhur
Anhur
Platinum I
Feiito
Anhur
Platinum I
Level 166
God Stats
7W - 8L
1,782 SR
Queue Stats
195W - 149L
1,947 MMR
Solo
Ra
Ra
Platinum III
Kiwykiwy
Ra
Platinum III
Level 102
God Stats
7W - 4L
1,714 SR
Queue Stats
222W - 215L
1,705 MMR
Solo
Ravana
Ravana
Platinum IV
Paurl13
Ravana
Platinum IV
Level 159
God Stats
3W - 2L
1,576 SR
Queue Stats
293W - 287L
1,827 MMR
Solo
Ganesha
Ganesha
Gold I
TentoFrank
Ganesha
Gold I
Level 167
God Stats
5W - 0L
1,685 SR
Queue Stats
153W - 142L
1,637 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Xeryv
Cthulhu
Platinum II
Level 159
God Stats
6W - 4L
1,817 SR
Queue Stats
102W - 90L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,766
461
7,249
9,918
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
FuraxPzI
Anubis
17
8 / 2 / 5
10,940
576
16,046
12,062
6,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
GabZIII
Achilles
13
1 / 8 / 4
8,689
457
10,478
21,912
20,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
GorkaGarci
Tsukuyomi
18
2 / 2 / 4
9,668
509
9,053
11,274
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Krątøs
Sylvanus
12
2 / 4 / 7
8,719
459
7,496
17,185
17,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KaliKing ArthurAgniThor

VS

Bans
KuzenboArtemisAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Feiito
Anhur
18
6 / 1 / 4
11,452
603
10,968
13,147
5,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 3
10,668
561
7,393
11,360
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Paurl13
Ravana
17
4 / 2 / 5
9,933
523
8,774
12,482
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
TentoFrank
Ganesha
14
0 / 4 / 13
9,493
500
7,346
17,285
13,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Xeryv
Cthulhu
19
8 / 1 / 7
12,768
672
18,167
20,078
16,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
14
Kills
21
21
Deaths
14
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Anhur
Feiito
Anhur
6
1
4
8
L
Anubis
FuraxPzI
Anubis
8
2
5
5.25
L
Achilles
GabZIII
Achilles
1
8
4
0.38
L
Tsukuyomi
GorkaGarci
Tsukuyomi
2
2
4
2
W
3
6
3
0.75
L
Sylvanus
Krątøs
Sylvanus
2
4
7
1.38
W
Ravana
Paurl13
Ravana
4
2
5
3.25
W
Ganesha
TentoFrank
Ganesha
0
4
13
1.63
W
Cthulhu
Xeryv
Cthulhu
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
52,648
72,351
Taken
74,352
51,138
Mitigated
44,505
17,625
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,249
1,534
0
1,392
9,918
2,536
0
857
9,061
0
53,470
W
Anhur
Feiito
Anhur
10,968
7,130
0
6,668
13,147
5,104
2,745
2,065
11,082
0
105,296
L
Anubis
FuraxPzI
Anubis
16,046
872
0
4,570
12,062
6,635
0
6,862
4,921
90,386
0
L
Achilles
GabZIII
Achilles
10,478
1,810
0
2,731
21,912
20,361
0
12,130
8,948
351
59,880
L
Tsukuyomi
GorkaGarci
Tsukuyomi
9,053
2,500
0
4,746
11,274
3,801
0
3,366
7,842
0
95,471
W
7,393
234
2,120
2,388
11,360
3,728
567
5,145
6,215
90,513
154
L
Sylvanus
Krątøs
Sylvanus
7,496
1,636
979
3,207
17,185
17,805
0
8,303
8,439
22,166
458
W
Ravana
Paurl13
Ravana
8,774
2,269
0
1,774
12,482
5,731
168
6,224
6,258
0
80,940
W
Ganesha
TentoFrank
Ganesha
7,346
431
3,109
3,415
17,285
13,588
195
7,121
10,164
24,272
183
W
Cthulhu
Xeryv
Cthulhu
18,167
956
573
9,289
20,078
16,354
0
3,124
16,954
92,978
2,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
54,314
527
Minions Killed
649
0
Camps Cleared
0
1,874,492
Distance Traveled
1,996,168
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,766
461
110
6
0
352,050
0
W
Anhur
11,452
603
162
9
0
370,184
0
L
Anubis
10,940
576
162
9
0
373,294
8
L
Achilles
8,689
457
93
5
0
352,874
0
L
Tsukuyomi
9,668
509
135
7
0
457,602
0
W
Ra
10,668
561
186
10
0
387,462
2
L
Sylvanus
8,719
459
27
1
0
338,672
4
W
Ravana
9,933
523
118
6
0
441,266
3
W
Ganesha
9,493
500
6
0
0
413,239
2
W
Cthulhu
12,768
672
177
9
0
384,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role