Player Matchup

Set
Set
EdenStar-
Set
Level 154
God Stats
1W - 1L
1,343 SR
Queue Stats
72W - 63L
1,543 Elo+
Party 2
Thoth
Thoth
Jaybirdxsr
Thoth
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,556 Elo+
Party 2
Persephone
Persephone
LightAndWay
Persephone
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,526 Elo+
Party 2
Charybdis
Charybdis
ScrippyCoco
Charybdis
Level 157
God Stats
7W - 3L
1,628 SR
Queue Stats
310W - 300L
1,573 Elo+
Solo
Fafnir
Fafnir
jub412
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 2
Team Averages
Level 142
1,494 SR
1,532 Elo+

VS

Team Averages
Level 160
1,540 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ANDERSON1999
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,447 Elo+
Party 1
Nut
Nut
BIightedPath
Nut
Level 171
God Stats
1W - 2L
1,514 SR
Queue Stats
54W - 52L
1,534 Elo+
Party 1
Fafnir
Fafnir
BanefulPath
Fafnir
Level 170
God Stats
1W - 2L
1,726 SR
Queue Stats
161W - 131L
1,565 Elo+
Party 1
Ymir
Ymir
Viejodido
Ymir
Level 147
God Stats
3W - 1L
1,458 SR
Queue Stats
91W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
7,878
1,125
6,006
5,791
3,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thoth
10
0 / 3 / 5
6,066
867
2,827
3,557
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
LightAndWay
Persephone
13
3 / 1 / 8
7,564
1,081
7,166
3,641
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ScrippyCoco
Charybdis
13
3 / 3 / 8
7,191
1,027
8,085
6,633
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
jub412
Fafnir
10
0 / 3 / 5
6,439
920
1,086
7,004
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 0 / 0
5,474
782
900
1,042
256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 8
7,487
1,070
5,407
5,086
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 8
7,600
1,086
7,013
7,770
2,672
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
13
2 / 3 / 4
7,934
1,133
4,045
8,875
10,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
4 / 2 / 5
7,254
1,036
3,965
4,913
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
13
Kills
12
12
Deaths
13
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
0
1
L
2
3
8
2
L
3
5
8
1.4
L
Fafnir
2
3
4
1.33
W
7
2
6
5
W
Thoth
0
3
5
0.83
W
Persephone
LightAndWay
Persephone
3
1
8
7
W
Charybdis
ScrippyCoco
Charybdis
3
3
8
2.33
L
Ymir
4
2
5
3.25
W
Fafnir
jub412
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,170
Damage
21,330
26,626
Taken
27,686
15,406
Mitigated
18,744
7,782
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
900
32
0
350
1,042
256
0
235
807
0
1,909
L
5,407
1,188
70
1,220
5,086
1,760
681
1,463
3,623
18,862
0
L
7,013
3,467
0
956
7,770
2,672
0
2,853
4,917
0
15,662
L
Fafnir
4,045
1,032
613
2,352
8,875
10,365
324
3,826
5,049
7,679
915
W
6,006
1,184
1,249
1,526
5,791
3,156
699
2,808
2,789
0
12,068
W
Thoth
2,827
116
0
70
3,557
1,124
856
2,363
1,110
8,435
408
W
Persephone
LightAndWay
Persephone
7,166
273
0
1,470
3,641
1,248
428
583
3,014
18,731
0
W
Charybdis
ScrippyCoco
Charybdis
8,085
3,854
197
1,725
6,633
2,379
537
3,614
2,943
0
16,353
L
Ymir
3,965
344
248
537
4,913
3,691
360
2,491
2,422
6,969
239
W
Fafnir
jub412
Fafnir
1,086
309
213
1,332
7,004
7,499
152
3,071
3,749
3,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
35,749
80
Minions Killed
70
0
Camps Cleared
0
671,637
Distance Traveled
640,143
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,474
782
3
0
0
50,873
0
L
Hera
7,487
1,070
28
4
0
154,382
0
L
Nut
7,600
1,086
17
2
0
132,536
0
L
Fafnir
7,934
1,133
16
2
0
159,185
3
W
Set
7,878
1,125
11
2
0
140,783
0
W
Thoth
6,066
867
17
2
0
131,652
0
W
Persephone
7,564
1,081
28
4
0
130,860
0
W
Charybdis
7,191
1,027
21
3
0
138,281
0
L
Ymir
7,254
1,036
6
1
0
143,167
0
W
Fafnir
6,439
920
3
0
0
130,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role