Player Matchup

Chronos
Chronos
C00PA
Chronos
Level 103
God Stats
5W - 7L
1,546 SR
Queue Stats
82W - 83L
1,501 Elo+
Party 2
Thanatos
Thanatos
DrZwolle
Thanatos
Level 32
God Stats
10W - 13L
1,499 SR
Queue Stats
138W - 134L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
SHAGMiSTA
Kuzenbo
Level 121
God Stats
1W - 2L
1,388 SR
Queue Stats
84W - 71L
1,547 Elo+
Party 2
Scylla
Scylla
brandon6719
Scylla
Level 49
God Stats
2W - 3L
1,623 SR
Queue Stats
85W - 92L
1,375 Elo+
Solo
Medusa
Medusa
firefight021
Medusa
Level 156
God Stats
10W - 7L
1,685 SR
Queue Stats
247W - 248L
1,443 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,469 Elo+

VS

Team Averages
Level 85
1,527 SR
1,504 Elo+
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DiceDragon77
Surtr
Level 102
God Stats
17W - 7L
1,679 SR
Queue Stats
120W - 98L
1,590 Elo+
Solo
Medusa
Medusa
SillyGoose11
Medusa
Level 12
God Stats
3W - 2L
1,458 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 1
Fenrir
Fenrir
chris11012
Fenrir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 52L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C00PA
Chronos
6
1 / 0 / 0
3,389
678
2,612
1,599
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
DrZwolle
Thanatos
6
0 / 2 / 0
3,140
628
1,061
3,973
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SHAGMiSTA
Kuzenbo
4
0 / 1 / 1
3,102
620
1,495
3,987
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
5
1 / 1 / 0
3,358
672
865
1,897
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
1
0 / 0 / 0
966
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 2
3,976
795
1,487
2,492
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ganesha
 
Ganesha
5
0 / 0 / 0
3,042
608
590
4,002
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
0 / 0 / 0
3,865
773
0
1,110
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
5
0 / 1 / 1
3,066
613
2,403
2,896
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
chris11012
Fenrir
6
3 / 0 / 0
3,874
775
2,250
3,026
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
2
2
W
Ganesha
 
Ganesha
0
0
0
0
L
Chronos
C00PA
Chronos
1
0
0
1
W
0
0
0
0
L
Thanatos
DrZwolle
Thanatos
0
2
0
0
L
Kuzenbo
SHAGMiSTA
Kuzenbo
0
1
1
0.5
W
Medusa
0
1
1
0.5
L
Scylla
1
1
0
1
W
Fenrir
chris11012
Fenrir
3
0
0
3
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,033
Damage
6,730
11,456
Taken
13,526
4,093
Mitigated
4,244
4,910
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,487
260
117
929
2,492
550
0
640
1,662
13,195
0
W
Ganesha
 
Ganesha
590
71
0
1,723
4,002
1,613
0
1,628
2,270
6,521
0
L
Chronos
C00PA
Chronos
2,612
1,177
0
958
1,599
356
0
242
1,357
16,429
0
W
0
0
0
239
1,110
461
0
0
1,110
209
18,689
L
Thanatos
DrZwolle
Thanatos
1,061
526
0
2,034
3,973
1,131
0
766
3,149
0
13,842
L
Kuzenbo
SHAGMiSTA
Kuzenbo
1,495
1,040
0
1,282
3,987
2,255
0
348
3,639
5,787
0
W
Medusa
2,403
1,020
0
660
2,896
673
0
1,341
1,421
0
12,345
L
Scylla
865
76
0
636
1,897
351
0
539
1,234
8,150
95
W
Fenrir
chris11012
Fenrir
2,250
531
0
475
3,026
947
0
824
2,126
0
17,794
L
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,955
Gold Earned
17,823
102
Minions Killed
131
0
Camps Cleared
0
421,192
Distance Traveled
511,775
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,976
795
32
6
0
93,678
2
W
Ganesha
3,042
608
1
0
0
107,275
0
L
Chronos
3,389
678
35
7
0
102,850
0
W
Surtr
3,865
773
39
8
0
78,503
0
L
Thanatos
3,140
628
33
7
0
132,595
0
L
Kuzenbo
3,102
620
12
2
0
99,146
0
W
Medusa
3,066
613
27
5
0
103,305
2
L
Scylla
3,358
672
22
4
0
86,601
0
W
Fenrir
3,874
775
32
6
0
129,014
0
L
Medusa
966
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role