Player Matchup

Sylvanus
Sylvanus
Chunky Barnacle
Sylvanus
Level 165
God Stats
17W - 17L
1,484 SR
Queue Stats
64W - 66L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DrakeDragons101
Tsukuyomi
Level 127
God Stats
1W - 2L
1,717 SR
Queue Stats
147W - 168L
1,455 Elo+
Party 3
Merlin
Merlin
HDAWG007
Merlin
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 11L
1,477 Elo+
Party 3
Sol
Sol
ItzBananaMan
Sol
Level 49
God Stats
0W - 1L
1,455 SR
Queue Stats
40W - 64L
1,269 Elo+
Party 3
Charybdis
Charybdis
Yfbe
Charybdis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,586 Elo+
Party 3
Team Averages
Level 90
1,531 SR
1,459 Elo+

VS

Team Averages
Level 135
1,533 SR
1,482 Elo+
Nox
Nox
 
Nox
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Externall
Shiva
Level 128
God Stats
11W - 4L
1,696 SR
Queue Stats
41W - 42L
1,511 Elo+
Party 2
Hachiman
Hachiman
Kozmix steel
Hachiman
Level 125
God Stats
3W - 6L
1,308 SR
Queue Stats
182W - 199L
1,489 Elo+
Solo
Ne Zha
Ne Zha
machadodahuntres
Ne Zha
Level 147
God Stats
4W - 3L
1,663 SR
Queue Stats
202W - 201L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
thewonderllama
Kuzenbo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 5 / 5
6,571
469
4,289
12,657
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
DrakeDragons101
Tsukuyomi
12
5 / 4 / 3
7,741
553
8,785
10,800
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
HDAWG007
Merlin
12
1 / 4 / 1
6,733
481
2,436
7,197
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 7 / 1
6,032
431
3,308
9,478
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
Yfbe
Charybdis
15
4 / 2 / 3
8,645
618
7,487
9,640
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
9 / 0 / 2
9,971
712
7,930
4,681
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Externall
Shiva
15
8 / 3 / 3
9,388
671
11,497
10,227
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Kozmix steel
Hachiman
5
1 / 2 / 0
5,120
366
1,349
2,234
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 5 / 5
8,250
589
8,197
13,590
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 3 / 6
6,433
460
3,958
10,566
8,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
13
Kills
22
22
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
0
2
10
L
Sylvanus
3
5
5
1.1
L
Tsukuyomi
DrakeDragons101
Tsukuyomi
5
4
3
1.63
W
Shiva
Externall
Shiva
8
3
3
3.17
L
Merlin
HDAWG007
Merlin
1
4
1
0.38
L
0
7
1
0.07
W
Hachiman
Kozmix steel
Hachiman
1
2
0
0.5
L
Charybdis
Yfbe
Charybdis
4
2
3
2.75
W
4
5
5
1.3
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
32,931
49,772
Taken
41,298
15,944
Mitigated
21,295
10,670
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,930
92
0
886
4,681
1,702
0
2,801
1,880
62,062
1,546
L
Sylvanus
4,289
1,022
1,190
3,240
12,657
5,527
348
3,483
8,921
25,128
8,438
L
Tsukuyomi
DrakeDragons101
Tsukuyomi
8,785
2,236
0
1,283
10,800
3,887
34
2,517
8,056
0
48,662
W
Shiva
Externall
Shiva
11,497
2,129
0
3,976
10,227
5,373
94
2,018
8,209
0
65,610
L
Merlin
HDAWG007
Merlin
2,436
275
0
629
7,197
1,809
133
2,369
4,670
39,202
0
L
3,308
746
0
1,238
9,478
1,807
239
722
8,314
32,294
0
W
Hachiman
Kozmix steel
Hachiman
1,349
645
0
363
2,234
450
0
348
1,886
0
12,692
L
Charybdis
Yfbe
Charybdis
7,487
4,685
0
3,090
9,640
2,914
586
1,841
7,713
0
72,347
W
8,197
2,679
0
3,846
13,590
5,581
154
3,166
10,424
0
65,899
W
3,958
1,054
0
909
10,566
8,189
7
1,508
9,058
25,855
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
39,162
390
Minions Killed
399
0
Camps Cleared
0
1,330,373
Distance Traveled
1,284,904
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,971
712
132
9
0
303,718
2
L
Sylvanus
6,571
469
46
3
0
255,336
6
L
Tsukuyomi
7,741
553
74
5
0
310,355
0
W
Shiva
9,388
671
102
7
0
290,107
2
L
Merlin
6,733
481
88
6
0
261,269
1
L
Sol
6,032
431
48
3
0
255,397
0
W
Hachiman
5,120
366
25
2
0
74,939
0
L
Charybdis
8,645
618
134
10
0
248,016
2
W
Ne Zha
8,250
589
90
6
0
330,322
0
W
Kuzenbo
6,433
460
50
4
0
285,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role