Player Matchup

Ix Chel
Ix Chel
AttackGoose93
Ix Chel
Level 101
God Stats
1W - 3L
1,202 SR
Queue Stats
199W - 221L
1,484 Elo+
Solo
Fafnir
Fafnir
LetMeWinTryHard
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 163L
1,628 Elo+
Party 2
Nike
Nike
Paolo133
Nike
Level 148
God Stats
5W - 7L
1,746 SR
Queue Stats
436W - 431L
1,519 Elo+
Solo
Cernunnos
Cernunnos
STINKHOLESMASH
Cernunnos
Level 109
God Stats
4W - 6L
1,436 SR
Queue Stats
130W - 144L
1,584 Elo+
Party 2
Ishtar
Ishtar
StevenMuncher
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,591 Elo+
Party 2
Team Averages
Level 116
1,477 SR
1,561 Elo+

VS

Team Averages
Level 132
1,550 SR
1,597 Elo+
Chronos
Chronos
Fooyuky
Chronos
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,707 Elo+
Party 1
Sun Wukong
Sun Wukong
MrBonzo77
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,601 Elo+
Party 1
Horus
Horus
PlayMeLikeDoh
Horus
Level 126
God Stats
1W - 2L
1,214 SR
Queue Stats
52W - 46L
1,595 Elo+
Solo
Fafnir
Fafnir
Son Wumama
Fafnir
Level 125
God Stats
8W - 6L
1,762 SR
Queue Stats
1,290W - 1,286L
1,527 Elo+
Solo
Maui
Maui
reptoi
Maui
Level 150
God Stats
3W - 0L
1,773 SR
Queue Stats
69W - 68L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
2 / 3 / 8
8,223
822
14,323
5,850
2,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 7
9,493
949
8,059
13,368
15,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
4 / 4 / 5
9,211
921
9,015
11,740
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
STINKHOLESMASH
Cernunnos
13
1 / 4 / 6
7,708
771
11,200
10,090
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 6 / 3
7,623
762
10,091
10,306
3,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fooyuky
Chronos
16
6 / 4 / 12
9,602
960
11,762
11,675
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
MrBonzo77
Sun Wukong
13
2 / 4 / 12
8,299
830
8,735
11,893
11,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 13
9,247
925
8,749
16,578
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
Son Wumama
Fafnir
17
10 / 2 / 9
11,047
1,105
7,137
16,008
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Maui
reptoi
Maui
14
1 / 1 / 13
8,426
843
3,254
10,611
11,097
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
11
Kills
21
21
Deaths
12
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
2
3
8
2
W
Chronos
Fooyuky
Chronos
6
4
12
3
L
2
4
7
1.38
W
Sun Wukong
MrBonzo77
Sun Wukong
2
4
12
2
L
Nike
4
4
5
1.63
W
2
1
13
8.5
L
Cernunnos
STINKHOLESMASH
Cernunnos
1
4
6
1
W
Fafnir
Son Wumama
Fafnir
10
2
9
7.25
L
2
6
3
0.58
W
Maui
reptoi
Maui
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,688
Damage
39,637
51,354
Taken
66,765
34,375
Mitigated
64,985
12,574
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
14,323
1,811
2,111
564
5,850
2,039
48
3,249
2,601
21,608
0
W
Chronos
Fooyuky
Chronos
11,762
4,786
753
1,516
11,675
5,980
3,534
4,777
6,898
27,446
0
L
8,059
1,433
2,460
3,617
13,368
15,834
126
5,677
7,691
12,360
263
W
Sun Wukong
MrBonzo77
Sun Wukong
8,735
1,036
83
823
11,893
11,590
1,521
5,011
6,882
0
16,972
L
Nike
9,015
351
0
0
11,740
9,319
64
3,289
8,451
1,063
20,003
W
8,749
3,590
10,126
9,056
16,578
14,176
663
3,885
11,679
0
16,018
L
Cernunnos
STINKHOLESMASH
Cernunnos
11,200
4,961
827
1,647
10,090
3,763
459
5,342
4,748
0
24,669
W
Fafnir
Son Wumama
Fafnir
7,137
1,511
535
4,830
16,008
22,142
197
4,730
11,278
14,512
0
L
10,091
7,079
229
1,119
10,306
3,420
550
4,596
5,710
0
18,748
W
Maui
reptoi
Maui
3,254
652
1,712
2,363
10,611
11,097
758
4,598
6,013
10,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
46,621
98
Minions Killed
89
0
Camps Cleared
0
832,834
Distance Traveled
965,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,223
822
22
2
0
179,021
0
W
Chronos
9,602
960
50
5
0
167,325
0
L
Fafnir
9,493
949
3
0
0
179,423
0
W
Sun Wukong
8,299
830
13
1
0
177,310
0
L
Nike
9,211
921
31
3
0
161,456
0
W
Horus
9,247
925
3
0
0
222,223
0
L
Cernunnos
7,708
771
26
3
0
168,516
0
W
Fafnir
11,047
1,105
12
1
0
190,737
0
L
Ishtar
7,623
762
16
2
0
144,418
0
W
Maui
8,426
843
11
1
0
208,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role