Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FilletMyFish
Hou Yi
Level 42
God Stats
9W - 10L
1,980 SR
Queue Stats
72W - 76L
1,463 Elo+
Party 2
Cerberus
Cerberus
autobIock
Cerberus
Level 118
God Stats
1W - 1L
1,615 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 3
Arachne
Arachne
littemoney
Arachne
Level 69
God Stats
6W - 4L
1,475 SR
Queue Stats
58W - 58L
1,427 Elo+
Party 2
Discordia
Discordia
nobacardii
Discordia
Level 42
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 94L
1,365 Elo+
Party 3
Team Averages
Level 65
1,614 SR
1,458 Elo+

VS

Team Averages
Level 117
1,557 SR
1,444 Elo+
Sylvanus
Sylvanus
DaRk HaLlOwS1
Sylvanus
Level 152
God Stats
1W - 1L
1,714 SR
Queue Stats
122W - 142L
1,425 Elo+
Party 1
Xbalanque
Xbalanque
GamerFreak4613
Xbalanque
Level 149
God Stats
5W - 3L
1,673 SR
Queue Stats
179W - 164L
1,460 Elo+
Party 1
Arachne
Arachne
Mw4Ghost_Hawk24
Arachne
Level 47
God Stats
34W - 19L
1,628 SR
Queue Stats
65W - 67L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
NightInfinite
Zhong Kui
Level 108
God Stats
1W - 3L
1,270 SR
Queue Stats
102W - 118L
1,386 Elo+
Solo
Charybdis
Charybdis
Sirwhitenuts
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 2 / 6
7,720
483
8,177
11,191
6,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
3 / 2 / 5
8,068
504
5,681
7,567
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
autobIock
Cerberus
17
17 / 1 / 3
11,552
722
18,918
19,185
9,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
littemoney
Arachne
13
3 / 1 / 4
7,968
498
4,724
8,875
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
nobacardii
Discordia
17
8 / 1 / 3
10,586
662
11,599
5,748
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaRk HaLlOwS1
Sylvanus
11
2 / 3 / 3
7,670
479
9,154
14,647
6,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
GamerFreak4613
Xbalanque
12
2 / 5 / 2
7,596
475
5,922
11,257
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 7 / 1
7,793
487
5,555
15,212
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
NightInfinite
Zhong Kui
11
1 / 9 / 1
7,385
462
5,074
15,795
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sirwhitenuts
Charybdis
9
0 / 9 / 1
6,720
420
3,724
12,281
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
33
Kills
7
7
Deaths
33
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
6
2.5
L
Sylvanus
DaRk HaLlOwS1
Sylvanus
2
3
3
1.17
W
Hou Yi
3
2
5
2.75
L
Xbalanque
GamerFreak4613
Xbalanque
2
5
2
0.6
L
2
7
1
0.36
L
Zhong Kui
NightInfinite
Zhong Kui
1
9
1
0.17
L
Charybdis
Sirwhitenuts
Charybdis
0
9
1
0.06
W
Cerberus
autobIock
Cerberus
17
1
3
18.5
W
Arachne
littemoney
Arachne
3
1
4
5
W
Discordia
nobacardii
Discordia
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,099
Damage
29,429
52,566
Taken
69,192
23,667
Mitigated
23,656
13,938
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,177
1,202
0
750
11,191
6,056
400
3,803
7,388
24,865
1,373
L
Sylvanus
DaRk HaLlOwS1
Sylvanus
9,154
2,551
2,490
4,853
14,647
6,114
339
7,328
7,181
30,139
840
W
Hou Yi
5,681
2,898
0
2,763
7,567
2,498
533
2,028
5,539
0
41,626
L
Xbalanque
GamerFreak4613
Xbalanque
5,922
1,798
132
1,950
11,257
2,792
806
5,901
5,205
0
50,142
L
5,555
4,287
0
4,176
15,212
3,921
0
7,169
7,881
0
49,623
L
Zhong Kui
NightInfinite
Zhong Kui
5,074
512
0
1,788
15,795
7,842
0
9,562
6,136
37,228
3,224
L
Charybdis
Sirwhitenuts
Charybdis
3,724
2,041
0
2,850
12,281
2,987
0
7,239
4,440
0
34,751
W
Cerberus
autobIock
Cerberus
18,918
867
0
8,552
19,185
9,991
0
2,971
16,214
71,370
1,879
W
Arachne
littemoney
Arachne
4,724
4,551
0
1,442
8,875
3,156
0
3,387
5,488
0
47,127
W
Discordia
nobacardii
Discordia
11,599
788
0
431
5,748
1,966
1,581
1,646
4,102
84,199
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
37,164
459
Minions Killed
347
0
Camps Cleared
0
1,549,810
Distance Traveled
1,290,696
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,720
483
34
2
0
307,102
0
L
Sylvanus
7,670
479
47
3
0
270,246
0
W
Hou Yi
8,068
504
61
4
0
287,092
2
L
Xbalanque
7,596
475
80
5
0
263,305
0
L
Arachne
7,793
487
86
5
0
318,038
0
L
Zhong Kui
7,385
462
70
4
0
267,606
3
L
Charybdis
6,720
420
64
4
0
171,501
2
W
Cerberus
11,552
722
147
9
0
309,199
3
W
Arachne
7,968
498
80
5
0
351,134
0
W
Discordia
10,586
662
137
9
0
295,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role