Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AlbertoGCD
Ullr
Level 174
God Stats
2W - 2L
1,183 SR
Queue Stats
128W - 139L
1,507 Elo+
Solo
Osiris
Osiris
Billabong_AP
Osiris
Level 148
God Stats
3W - 3L
1,529 SR
Queue Stats
465W - 415L
1,563 Elo+
Solo
Heimdallr
Heimdallr
SlanginHepC
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 92L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
Squirtt Russell
Nu Wa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,495 Elo+
Party 1
Team Averages
Level 142
1,442 SR
1,511 Elo+

VS

Team Averages
Level 147
1,538 SR
1,484 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
COSME pr3co2
Odin
Level 155
God Stats
2W - 3L
1,639 SR
Queue Stats
365W - 393L
1,434 Elo+
Solo
Nox
Nox
Dormjromr
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,526 Elo+
Solo
Jing Wei
Jing Wei
GamingAsparagus
Jing Wei
Level 149
God Stats
2W - 4L
1,469 SR
Queue Stats
215W - 237L
1,442 Elo+
Solo
Medusa
Medusa
ItsCh3nzilla
Medusa
Level 159
God Stats
3W - 2L
1,581 SR
Queue Stats
121W - 146L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 4
4,944
989
2,768
3,099
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 0 / 2
5,705
1,141
3,954
2,011
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
10
2 / 0 / 2
5,585
1,117
4,110
4,122
5,139
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
SlanginHepC
Heimdallr
10
1 / 0 / 4
5,422
1,084
2,164
2,692
973
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
0 / 1 / 2
4,965
993
1,878
2,331
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 1 / 1
4,871
974
2,717
4,727
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 1
4,816
963
2,848
3,292
2,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
4,212
842
160
690
178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
10
0 / 2 / 1
5,084
1,017
1,968
4,162
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
10
1 / 2 / 0
5,252
1,050
2,844
3,315
1,082
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
5
Kills
1
1
Deaths
5
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
4
2
L
Ravana
 
Ravana
0
1
1
0.5
W
2
0
2
3
W
Osiris
2
0
2
3
L
0
0
1
0.5
L
0
0
0
0
L
Jing Wei
0
2
1
0.25
L
Medusa
1
2
0
0.5
W
Heimdallr
SlanginHepC
Heimdallr
1
0
4
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
10,537
14,255
Taken
16,186
9,842
Mitigated
9,189
7,256
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,768
348
752
819
3,099
2,317
0
0
3,099
0
4,617
L
Ravana
 
Ravana
2,717
601
202
920
4,727
3,742
0
893
3,762
0
7,365
W
3,954
736
501
354
2,011
824
108
0
2,011
0
16,400
W
Osiris
4,110
494
674
1,080
4,122
5,139
0
0
4,122
719
5,700
L
2,848
341
840
1,013
3,292
2,983
0
301
2,886
0
3,597
L
160
0
0
0
690
178
0
479
145
303
50
L
Jing Wei
1,968
1,098
190
498
4,162
1,204
0
563
3,329
0
9,554
L
Medusa
2,844
582
0
480
3,315
1,082
0
344
2,935
0
11,923
W
Heimdallr
SlanginHepC
Heimdallr
2,164
1,120
923
919
2,692
973
108
0
2,692
0
6,836
W
1,878
363
903
331
2,331
589
77
160
2,171
5,218
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
24,235
56
Minions Killed
47
0
Camps Cleared
0
487,026
Distance Traveled
375,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,944
989
3
1
0
63,470
0
L
Ravana
4,871
974
7
1
0
92,561
0
W
Ullr
5,705
1,141
24
5
0
100,122
0
W
Osiris
5,585
1,117
10
2
0
117,852
0
L
Odin
4,816
963
2
0
0
82,287
0
L
Nox
4,212
842
0
0
0
20,905
0
L
Jing Wei
5,084
1,017
19
4
0
81,153
0
L
Medusa
5,252
1,050
19
4
0
98,410
0
W
Heimdallr
5,422
1,084
9
2
0
106,299
0
W
Nu Wa
4,965
993
10
2
0
99,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role