Player Matchup

Charybdis
Charybdis
Silver V
ChitownReaper22
Charybdis
Silver V
Level 122
God Stats
13W - 20L
1,438 SR
Queue Stats
552W - 678L
647 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
GoldisBronze
Cu Chulainn
Bronze I
Level 126
God Stats
41W - 42L
1,471 SR
Queue Stats
1,298W - 1,610L
627 MMR
Solo
Chang'e
Chang'e
Bronze I
ManaUzer
Chang'e
Bronze I
Level 108
God Stats
0W - 7L
1,138 SR
Queue Stats
67W - 113L
653 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,349 SR
642 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 152
1,444 SR
615 MMR
Ra
Ra
Bronze II
GadgetManTy
Ra
Bronze II
Level 155
God Stats
59W - 76L
1,425 SR
Queue Stats
504W - 686L
492 MMR
Solo
Nox
Nox
Bronze I
Heraa
Nox
Bronze I
Level 157
God Stats
16W - 19L
1,418 SR
Queue Stats
234W - 303L
513 MMR
Solo
Bakasura
Bakasura
Silver III
NoSurrender2393
Bakasura
Silver III
Level 143
God Stats
119W - 117L
1,489 SR
Queue Stats
222W - 282L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChitownReaper22
Charybdis
13
1 / 1 / 2
7,585
759
8,599
9,943
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
GoldisBronze
Cu Chulainn
13
0 / 1 / 2
6,907
691
89
4,870
3,132
Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
ManaUzer
Chang'e
14
2 / 2 / 0
7,525
753
5,932
10,338
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
King ArthurAchillesVulcanNu WaThoth

VS

Bans
CthulhuAthenaJormungandrBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,788
879
6,008
6,013
2,398
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Heraa
Nox
14
2 / 2 / 2
8,230
823
6,980
6,922
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
1 / 1 / 3
8,310
831
6,837
8,486
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
4
4
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChitownReaper22
Charybdis
1
1
2
2
W
1
0
3
2.5
L
Cu Chulainn
GoldisBronze
Cu Chulainn
0
1
2
1
W
Nox
Heraa
Nox
2
2
2
1.5
L
Chang'e
ManaUzer
Chang'e
2
2
0
1
W
Bakasura
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,620
Damage
19,825
25,151
Taken
21,421
9,392
Mitigated
9,086
10,543
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChitownReaper22
Charybdis
8,599
3,333
0
1,338
9,943
2,940
393
4,630
4,664
0
36,021
W
6,008
41
1,820
3,401
6,013
2,398
435
1,666
4,327
37,313
0
L
Cu Chulainn
GoldisBronze
Cu Chulainn
89
0
0
478
4,870
3,132
0
2,898
1,536
0
3,270
W
Nox
Heraa
Nox
6,980
201
0
35
6,922
2,695
290
2,386
4,488
18,721
252
L
Chang'e
ManaUzer
Chang'e
5,932
309
2,127
6,600
10,338
3,320
0
5,206
4,749
26,713
756
W
Bakasura
6,837
4,060
0
4,411
8,486
3,993
143
1,793
6,693
0
23,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
25,328
110
Minions Killed
161
0
Camps Cleared
0
474,461
Distance Traveled
581,087
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,585
759
51
5
0
159,276
2
W
Ra
8,788
879
65
7
0
210,180
0
L
Cu Chulainn
6,907
691
4
0
0
131,121
1
W
Nox
8,230
823
41
4
0
152,225
4
L
Chang'e
7,525
753
55
6
0
184,064
0
W
Bakasura
8,310
831
55
6
0
218,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role