Player Matchup

Chronos
Chronos
Olin
Chronos
Level 123
God Stats
1W - 1L
1,728 SR
Queue Stats
66W - 50L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
Solorn
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,896 Elo+
Party 3
Osiris
Osiris
Tharkun
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 13L
1,751 Elo+
Party 3
Zeus
Zeus
XXMAXTERXX2000
Zeus
Level 127
God Stats
11W - 6L
1,261 SR
Queue Stats
263W - 254L
1,476 Elo+
Solo
Nu Wa
Nu Wa
xTHExBOSSx13x
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,415 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,625 Elo+

VS

Team Averages
Level 149
1,451 SR
1,552 Elo+
Lancelot
Lancelot
Anaklusmos_11
Lancelot
Level 157
God Stats
1W - 1L
1,354 SR
Queue Stats
29W - 21L
1,642 Elo+
Party 2
Scylla
Scylla
DEADPOOL1906
Scylla
Level 165
God Stats
12W - 7L
1,558 SR
Queue Stats
195W - 199L
1,486 Elo+
Party 1
Freya
Freya
Im-Not-Eric
Freya
Level 140
God Stats
1W - 2L
1,321 SR
Queue Stats
42W - 44L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ServPlute
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,649 Elo+
Party 2
Chaac
Chaac
Warlord_Mo
Chaac
Level 129
God Stats
2W - 1L
1,522 SR
Queue Stats
26W - 32L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Olin
Chronos
14
3 / 2 / 4
7,577
842
5,858
8,536
3,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Solorn
Sun Wukong
15
2 / 3 / 4
7,531
837
7,242
9,243
11,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Tharkun
Osiris
13
1 / 3 / 6
6,799
755
3,418
8,670
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 5 / 6
7,436
826
11,003
6,575
2,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
5,505
612
1,357
975
295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anaklusmos_11
Lancelot
14
5 / 3 / 7
8,677
964
6,562
9,379
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
17
5 / 1 / 6
10,051
1,117
6,625
6,384
2,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 1 / 4
8,060
896
3,634
5,499
2,235
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ServPlute
Cu Chulainn
13
2 / 4 / 10
8,135
904
8,447
12,975
12,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
14
0 / 1 / 9
8,014
890
5,828
8,130
8,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
8
Kills
14
14
Deaths
10
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Anaklusmos_11
Lancelot
5
3
7
2.83
W
Scylla
5
1
6
8
W
2
1
4
4
L
Chronos
Olin
Chronos
3
2
4
2.5
W
Cu Chulainn
ServPlute
Cu Chulainn
2
4
10
1.75
L
Sun Wukong
Solorn
Sun Wukong
2
3
4
1.33
L
Osiris
Tharkun
Osiris
1
3
6
1.33
W
Chaac
0
1
9
4.5
L
2
5
6
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
31,096
33,999
Taken
42,367
26,641
Mitigated
29,113
6,367
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Anaklusmos_11
Lancelot
6,562
663
859
2,090
9,379
3,612
1,567
4,702
4,501
0
10,344
W
Scylla
6,625
160
775
2,011
6,384
2,272
948
2,667
3,483
25,526
768
W
3,634
1,313
0
1,148
5,499
2,235
365
2,295
3,029
12,487
0
L
Chronos
Olin
Chronos
5,858
2,213
408
1,348
8,536
3,082
0
1,857
6,679
16,208
0
W
Cu Chulainn
ServPlute
Cu Chulainn
8,447
1,230
1,842
3,305
12,975
12,787
271
5,638
7,046
0
16,925
L
Sun Wukong
Solorn
Sun Wukong
7,242
906
266
1,341
9,243
11,883
0
3,961
5,282
1,123
16,513
L
Osiris
Tharkun
Osiris
3,418
960
620
972
8,670
9,140
0
2,811
5,859
0
6,790
W
Chaac
5,828
229
846
3,355
8,130
8,207
330
3,326
4,520
0
15,369
L
11,003
1,319
659
523
6,575
2,241
0
1,308
5,267
19,197
439
L
1,357
332
170
60
975
295
0
126
849
2,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
42,937
81
Minions Killed
116
0
Camps Cleared
0
703,306
Distance Traveled
990,028
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,677
964
15
2
0
189,325
0
W
Scylla
10,051
1,117
53
6
0
186,539
2
W
Freya
8,060
896
16
2
0
166,794
0
L
Chronos
7,577
842
17
2
0
171,386
0
W
Cu Chulainn
8,135
904
19
2
0
192,606
0
L
Sun Wukong
7,531
837
29
3
0
177,555
0
L
Osiris
6,799
755
9
1
0
173,357
0
W
Chaac
8,014
890
13
1
0
254,764
0
L
Zeus
7,436
826
25
3
0
147,460
0
L
Nu Wa
5,505
612
1
0
0
33,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role