Player Matchup

Camazotz
Camazotz
Nightl0ck9
Camazotz
Level 278
God Stats
2W - 1L
1,285 SR
Queue Stats
149W - 100L
1,694 Elo+
Party 2
He Bo
He Bo
TSM_KindredEPR22
He Bo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,611 Elo+
Party 3
Hou Yi
Hou Yi
TheSchweet
Hou Yi
Level 126
God Stats
1W - 2L
1,261 SR
Queue Stats
228W - 220L
1,557 Elo+
Solo
Odin
Odin
TheTrooper0
Odin
Level 241
God Stats
5W - 0L
1,772 SR
Queue Stats
331W - 251L
1,642 Elo+
Party 2
Charon
Charon
Toci_hn
Charon
Level 199
God Stats
7W - 5L
1,620 SR
Queue Stats
193W - 193L
1,569 Elo+
Party 3
Team Averages
Level 199
1,488 SR
1,615 Elo+

VS

Team Averages
Level 179
1,456 SR
1,601 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AyeJayAytch
Hachiman
Level 220
God Stats
9W - 11L
1,559 SR
Queue Stats
402W - 339L
1,670 Elo+
Party 1
Vulcan
Vulcan
Drewz03
Vulcan
Level 168
God Stats
3W - 2L
1,623 SR
Queue Stats
181W - 129L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
IMAMILKMAN27
Cthulhu
Level 146
God Stats
1W - 6L
1,219 SR
Queue Stats
257W - 260L
1,534 Elo+
Solo
Jing Wei
Jing Wei
themcarrots
Jing Wei
Level 211
God Stats
14W - 18L
1,382 SR
Queue Stats
410W - 361L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Nightl0ck9
Camazotz
13
9 / 3 / 5
8,623
958
10,823
9,955
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 8
8,101
900
6,824
6,431
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
TheSchweet
Hou Yi
13
2 / 3 / 4
7,665
852
4,929
7,159
2,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 1 / 9
8,486
943
4,137
8,510
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
Toci_hn
Charon
14
3 / 1 / 13
8,206
912
6,252
6,187
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 4
6,502
722
3,677
4,207
1,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
AyeJayAytch
Hachiman
14
4 / 4 / 3
7,875
875
9,060
6,806
2,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Drewz03
Vulcan
12
2 / 5 / 3
7,030
781
9,948
7,405
3,094
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
IMAMILKMAN27
Cthulhu
12
1 / 3 / 5
7,460
829
5,488
8,007
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
themcarrots
Jing Wei
12
2 / 4 / 3
6,930
770
4,744
7,582
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
18
Kills
9
9
Deaths
18
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
4
1
L
Hachiman
AyeJayAytch
Hachiman
4
4
3
1.38
L
Vulcan
Drewz03
Vulcan
2
5
3
0.7
L
Cthulhu
IMAMILKMAN27
Cthulhu
1
3
5
1.17
W
Camazotz
Nightl0ck9
Camazotz
9
3
5
3.83
W
2
1
8
6
W
Hou Yi
TheSchweet
Hou Yi
2
3
4
1.33
W
2
1
9
6.5
W
Charon
Toci_hn
Charon
3
1
13
9.5
L
Jing Wei
themcarrots
Jing Wei
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
32,917
38,242
Taken
34,007
19,019
Mitigated
17,731
17,835
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,677
32
0
886
4,207
1,531
0
1,035
3,093
13,993
0
L
Hachiman
AyeJayAytch
Hachiman
9,060
5,883
0
856
6,806
2,934
0
2,795
3,729
0
16,811
L
Vulcan
Drewz03
Vulcan
9,948
65
190
1,360
7,405
3,094
0
2,324
4,961
14,959
0
L
Cthulhu
IMAMILKMAN27
Cthulhu
5,488
181
288
511
8,007
7,595
0
3,234
4,478
11,461
0
W
Camazotz
Nightl0ck9
Camazotz
10,823
1,394
514
3,184
9,955
3,674
0
3,999
5,956
0
19,961
W
6,824
218
1,664
2,961
6,431
2,179
25
3,724
2,707
20,359
0
W
Hou Yi
TheSchweet
Hou Yi
4,929
1,027
944
1,943
7,159
2,571
534
4,823
2,336
0
19,259
W
4,137
814
629
2,708
8,510
6,235
268
4,567
3,943
0
10,369
W
Charon
Toci_hn
Charon
6,252
855
1,131
2,157
6,187
4,360
28
2,000
4,187
11,577
1,139
L
Jing Wei
themcarrots
Jing Wei
4,744
4,235
878
1,574
7,582
2,577
0
2,543
4,837
0
10,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
35,797
122
Minions Killed
89
0
Camps Cleared
0
902,030
Distance Traveled
838,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,502
722
19
2
0
124,009
0
L
Hachiman
7,875
875
20
2
0
144,212
0
L
Vulcan
7,030
781
19
2
0
192,378
0
L
Cthulhu
7,460
829
15
2
0
187,742
0
W
Camazotz
8,623
958
16
2
0
179,195
0
W
He Bo
8,101
900
39
4
0
191,845
0
W
Hou Yi
7,665
852
37
4
0
156,561
0
W
Odin
8,486
943
14
2
0
203,873
0
W
Charon
8,206
912
16
2
0
170,556
0
L
Jing Wei
6,930
770
16
2
0
189,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role