Player Matchup

Cabrakan
Cabrakan
Masters
Arkhha
Cabrakan
Masters
Level 175
God Stats
6W - 4L
1,791 SR
Queue Stats
201W - 175L
2,567 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Darckshado99
Xbalanque
Diamond II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 160L
2,500 MMR
Solo
Geb
Geb
Diamond I
HeroOfTheSky
Geb
Diamond I
Level 156
God Stats
4W - 2L
1,645 SR
Queue Stats
150W - 118L
2,388 MMR
Solo
Loki
Loki
Masters
JustRunItDown
Loki
Masters
Level 150
God Stats
10W - 7L
1,748 SR
Queue Stats
194W - 154L
2,660 MMR
Solo
King Arthur
King Arthur
Masters
KingKiaKia
King Arthur
Masters
Level 159
God Stats
3W - 3L
1,571 SR
Queue Stats
488W - 450L
2,392 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,651 SR
2,501 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 172
1,579 SR
2,310 MMR
Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
Aìdos
Nox
Masters
Level 155
God Stats
1W - 7L
1,504 SR
Queue Stats
116W - 95L
2,673 MMR
Solo
Osiris
Osiris
Diamond I
MoonxWalker
Osiris
Diamond I
Level 179
God Stats
6W - 4L
1,778 SR
Queue Stats
110W - 92L
2,406 MMR
Solo
Yemoja
Yemoja
Diamond III
Warlomite
Yemoja
Diamond III
Level 154
God Stats
1W - 2L
1,411 SR
Queue Stats
250W - 220L
2,381 MMR
Solo
Mercury
Mercury
Masters
Zepkra
Mercury
Masters
Level 214
God Stats
13W - 9L
1,703 SR
Queue Stats
196W - 172L
2,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arkhha
Cabrakan
16
9 / 1 / 6
10,052
718
13,581
11,159
8,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Darckshado99
Xbalanque
15
2 / 0 / 5
8,695
621
7,303
7,593
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 11
8,200
586
4,342
13,512
9,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 4
9,609
686
9,324
11,472
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KingKiaKia
King Arthur
15
3 / 0 / 3
9,329
666
7,617
10,275
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
RaijinIx ChelUllrCerberus

VS

Bans
CthulhuSusanoKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 4 / 0
6,783
485
5,307
10,063
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
Aìdos
Nox
13
0 / 6 / 4
7,484
535
4,219
8,424
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
1 / 3 / 0
7,815
558
6,706
12,337
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yemoja
Warlomite
Yemoja
9
0 / 4 / 1
6,417
458
6,340
13,949
11,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Zepkra
Mercury
13
3 / 6 / 1
7,390
528
4,307
12,673
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
23
Kills
4
4
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Cabrakan
Arkhha
Cabrakan
9
1
6
12
L
Nox
Aìdos
Nox
0
6
4
0.33
W
Xbalanque
Darckshado99
Xbalanque
2
0
5
4.5
W
1
0
11
6.5
W
8
3
4
3.33
W
King Arthur
KingKiaKia
King Arthur
3
0
3
4.5
L
Osiris
1
3
0
0.33
L
Yemoja
Warlomite
Yemoja
0
4
1
0.13
L
Mercury
Zepkra
Mercury
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,167
Damage
26,879
54,011
Taken
57,446
32,290
Mitigated
32,242
23,294
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,307
3,146
0
2,000
10,063
3,213
0
1,791
8,272
0
49,750
W
Cabrakan
Arkhha
Cabrakan
13,581
1,241
0
4,369
11,159
8,802
49
2,977
7,809
76,262
1,788
L
Nox
Aìdos
Nox
4,219
782
0
1,453
8,424
2,654
0
4,089
4,335
44,285
265
W
Xbalanque
Darckshado99
Xbalanque
7,303
4,434
0
4,185
7,593
2,354
276
1,917
5,676
0
78,507
W
4,342
917
2,792
4,149
13,512
9,571
7
3,227
10,221
21,346
0
W
9,324
3,114
0
4,754
11,472
4,370
0
1,438
9,869
0
72,084
W
King Arthur
KingKiaKia
King Arthur
7,617
1,426
0
3,045
10,275
7,193
35
1,474
8,191
68
73,984
L
Osiris
6,706
1,522
0
3,643
12,337
10,539
0
2,848
9,489
1,519
54,144
L
Yemoja
Warlomite
Yemoja
6,340
1,433
835
2,049
13,949
11,594
0
5,526
8,423
22,217
0
L
Mercury
Zepkra
Mercury
4,307
1,996
0
249
12,673
4,242
0
3,647
9,026
0
54,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
35,889
517
Minions Killed
427
0
Camps Cleared
0
1,559,404
Distance Traveled
1,425,856
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,783
485
88
6
0
272,863
0
W
Cabrakan
10,052
718
153
11
0
283,420
0
L
Nox
7,484
535
107
8
0
270,825
6
W
Xbalanque
8,695
621
133
10
0
290,191
4
W
Geb
8,200
586
20
1
0
332,639
5
W
Loki
9,609
686
98
7
0
351,395
0
W
King Arthur
9,329
666
113
8
0
301,759
0
L
Osiris
7,815
558
95
7
0
286,760
3
L
Yemoja
6,417
458
42
3
0
262,293
0
L
Mercury
7,390
528
95
7
0
333,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role