Player Matchup

Scylla
Scylla
CozyLoom
Scylla
Level 155
God Stats
11W - 11L
1,503 SR
Queue Stats
321W - 292L
1,518 Elo+
Party 2
Artemis
Artemis
LoLmRgiGglEs
Artemis
Level 114
God Stats
3W - 4L
1,587 SR
Queue Stats
178W - 178L
1,549 Elo+
Solo
Cthulhu
Cthulhu
USMCKYLE001
Cthulhu
Level 66
God Stats
1W - 1L
1,982 SR
Queue Stats
151W - 152L
1,541 Elo+
Party 2
Team Averages
Level 112
1,691 SR
1,536 Elo+

VS

Team Averages
Level 108
1,458 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EvilMelGibson
Anubis
Level 130
God Stats
6W - 11L
1,385 SR
Queue Stats
193W - 200L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
witness561
Kumbhakarna
Level 120
God Stats
3W - 2L
1,489 SR
Queue Stats
234W - 222L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CozyLoom
Scylla
14
4 / 3 / 2
9,321
847
8,952
7,440
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LoLmRgiGglEs
Artemis
11
1 / 7 / 3
7,809
710
5,360
12,083
3,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
USMCKYLE001
Cthulhu
14
1 / 6 / 4
8,752
796
6,920
15,299
13,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 9
10,450
950
12,333
7,757
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 5 / 6
10,751
977
11,742
9,455
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
witness561
Kumbhakarna
16
3 / 1 / 12
9,770
888
6,476
13,415
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
9
9.5
L
Scylla
CozyLoom
Scylla
4
3
2
1.67
W
8
5
6
2.2
L
Artemis
LoLmRgiGglEs
Artemis
1
7
3
0.36
L
Cthulhu
USMCKYLE001
Cthulhu
1
6
4
0.5
W
Kumbhakarna
witness561
Kumbhakarna
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
30,551
34,822
Taken
30,627
18,222
Mitigated
19,718
3,908
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,333
3,353
0
2,578
7,757
2,675
1,930
3,041
4,701
0
43,397
L
Scylla
CozyLoom
Scylla
8,952
373
0
1,059
7,440
1,807
0
2,288
4,966
37,030
0
W
11,742
335
0
3,495
9,455
4,413
647
6,251
3,174
42,551
0
L
Artemis
LoLmRgiGglEs
Artemis
5,360
611
0
1,886
12,083
3,344
235
5,172
6,594
0
18,337
L
Cthulhu
USMCKYLE001
Cthulhu
6,920
517
0
963
15,299
13,071
0
9,807
5,120
16,911
1,096
W
Kumbhakarna
witness561
Kumbhakarna
6,476
125
0
3,719
13,415
12,630
672
5,794
7,591
15,327
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
30,971
124
Minions Killed
133
0
Camps Cleared
0
530,067
Distance Traveled
603,562
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,450
950
60
5
0
215,243
0
L
Scylla
9,321
847
75
7
0
191,154
4
W
Anubis
10,751
977
57
5
0
177,354
0
L
Artemis
7,809
710
27
2
0
161,924
0
L
Cthulhu
8,752
796
22
2
0
176,989
3
W
Kumbhakarna
9,770
888
16
1
0
210,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role