Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Apollyondosgames
Maui
Level 151
God Stats
10W - 8L
1,693 SR
Queue Stats
122W - 111L
1,541 Elo+
Solo
Anubis
Anubis
TheGege_
Anubis
Level 89
God Stats
3W - 0L
1,731 SR
Queue Stats
42W - 44L
1,464 Elo+
Solo
Cerberus
Cerberus
zHummels
Cerberus
Level 156
God Stats
4W - 4L
1,477 SR
Queue Stats
291W - 276L
1,475 Elo+
Party 2
Team Averages
Level 144
1,580 SR
1,496 Elo+

VS

Team Averages
Level 170
1,472 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DjMusa_Py
Nut
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,548 Elo+
Solo
Ares
Ares
Kenzo92
Ares
Level 235
God Stats
11W - 9L
1,608 SR
Queue Stats
344W - 342L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bleix023
Tsukuyomi
Level 115
God Stats
4W - 3L
1,318 SR
Queue Stats
143W - 161L
1,473 Elo+
Solo
Mercury
Mercury
leo0157
Mercury
Level 198
God Stats
0W - 1L
1,435 SR
Queue Stats
176W - 166L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 0 / 2
9,399
671
9,607
7,793
3,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
 
Da Ji
15
10 / 0 / 7
8,916
637
8,112
11,290
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 14
7,833
560
6,457
10,861
9,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
TheGege_
Anubis
14
4 / 1 / 8
8,442
603
8,715
7,445
4,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
zHummels
Cerberus
14
4 / 1 / 3
8,708
622
8,314
11,454
8,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 6 / 2
6,115
437
7,433
8,884
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 0
6,042
432
2,816
9,445
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Kenzo92
Ares
10
1 / 5 / 1
6,313
451
7,709
14,245
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
bleix023
Tsukuyomi
10
0 / 3 / 0
6,164
440
5,108
10,459
7,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
leo0157
Mercury
11
1 / 7 / 0
6,495
464
3,342
11,852
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
26
Kills
2
2
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
2
8
W
Da Ji
 
Da Ji
10
0
7
13.5
L
Nu Wa
 
Nu Wa
0
6
2
0.17
W
1
0
14
8
L
0
5
0
0
L
Ares
Kenzo92
Ares
1
5
1
0.3
W
Anubis
TheGege_
Anubis
4
1
8
8
L
Tsukuyomi
bleix023
Tsukuyomi
0
3
0
0
L
Mercury
leo0157
Mercury
1
7
0
0.14
W
Cerberus
zHummels
Cerberus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,205
Damage
26,408
48,843
Taken
54,885
30,368
Mitigated
22,861
19,535
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,607
7,790
0
4,322
7,793
3,140
1,530
1,518
6,275
0
78,041
W
Da Ji
 
Da Ji
8,112
1,927
0
3,388
11,290
4,296
0
2,890
8,400
0
58,892
L
Nu Wa
 
Nu Wa
7,433
1,137
0
1,406
8,884
2,269
0
3,475
5,363
53,397
0
W
6,457
1,134
0
3,077
10,861
9,593
360
4,526
6,335
31,020
0
L
2,816
1,868
0
1,050
9,445
2,317
0
2,266
7,133
0
36,101
L
Ares
Kenzo92
Ares
7,709
231
1,649
2,322
14,245
7,447
0
7,715
6,457
17,087
0
W
Anubis
TheGege_
Anubis
8,715
791
0
4,537
7,445
4,464
923
4,897
2,548
67,953
1,202
L
Tsukuyomi
bleix023
Tsukuyomi
5,108
1,004
0
1,645
10,459
7,094
0
6,102
3,708
8,884
29,666
L
Mercury
leo0157
Mercury
3,342
1,464
0
940
11,852
3,734
0
2,890
8,932
0
40,992
W
Cerberus
zHummels
Cerberus
8,314
193
0
4,211
11,454
8,875
428
3,021
8,433
54,805
1,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
31,129
552
Minions Killed
322
0
Camps Cleared
0
1,377,626
Distance Traveled
1,332,554
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,399
671
139
10
0
268,288
1
W
Da Ji
8,916
637
96
7
0
297,634
0
L
Nu Wa
6,115
437
93
7
0
251,263
0
W
Maui
7,833
560
34
2
0
300,099
4
L
Nut
6,042
432
74
5
0
243,563
3
L
Ares
6,313
451
15
1
0
285,231
0
W
Anubis
8,442
603
136
10
0
266,257
2
L
Tsukuyomi
6,164
440
73
5
0
256,039
0
L
Mercury
6,495
464
67
5
0
296,458
2
W
Cerberus
8,708
622
147
11
0
245,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role