Player Matchup

Ravana
Ravana
GenericJeff
Ravana
Level 89
God Stats
22W - 21L
1,539 SR
Queue Stats
181W - 143L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
GimmeDemStacks
Sylvanus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 87L
1,592 Elo+
Party 3
Chaac
Chaac
MollyPercocet420
Chaac
Level 118
God Stats
5W - 2L
1,922 SR
Queue Stats
203W - 137L
1,658 Elo+
Party 1
Vulcan
Vulcan
SloppySeconds69
Vulcan
Level 157
God Stats
12W - 4L
1,830 SR
Queue Stats
232W - 164L
1,630 Elo+
Party 1
Ishtar
Ishtar
Violeto7
Ishtar
Level 146
God Stats
7W - 5L
1,606 SR
Queue Stats
111W - 102L
1,536 Elo+
Party 3
Team Averages
Level 133
1,679 SR
1,595 Elo+

VS

Team Averages
Level 114
1,509 SR
1,591 Elo+
Ne Zha
Ne Zha
Artik Apollo
Ne Zha
Level 153
God Stats
1W - 3L
1,387 SR
Queue Stats
120W - 100L
1,581 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GoryMorbidDeath
Kumbhakarna
Level 65
God Stats
2W - 3L
1,618 SR
Queue Stats
44W - 33L
1,603 Elo+
Party 2
Hou Yi
Hou Yi
Kneptomb
Hou Yi
Level 134
God Stats
5W - 3L
1,384 SR
Queue Stats
209W - 167L
1,535 Elo+
Solo
Chronos
Chronos
McMatterhorn
Chronos
Level 69
God Stats
1W - 1L
1,658 SR
Queue Stats
180W - 180L
1,573 Elo+
Solo
Horus
Horus
sniperbankai
Horus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 1 / 3
8,685
543
7,994
8,709
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
14
4 / 1 / 6
8,990
562
5,986
11,864
12,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
2 / 0 / 1
9,485
593
10,133
15,095
13,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 3
9,326
583
10,220
4,642
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Violeto7
Ishtar
15
1 / 4 / 4
8,918
557
8,975
10,717
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 3 / 4
8,638
540
8,136
13,241
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
GoryMorbidDeath
Kumbhakarna
12
0 / 2 / 2
7,467
467
2,891
10,652
7,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Kneptomb
Hou Yi
14
3 / 2 / 2
8,461
529
7,575
10,884
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
McMatterhorn
Chronos
14
1 / 4 / 1
8,149
509
5,656
11,859
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 0
8,450
528
8,879
15,677
16,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
7
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
3
4
1.67
W
Ravana
3
1
3
4.5
W
Sylvanus
4
1
6
7
L
Kumbhakarna
GoryMorbidDeath
Kumbhakarna
0
2
2
0.5
L
Hou Yi
Kneptomb
Hou Yi
3
2
2
2
L
Chronos
McMatterhorn
Chronos
1
4
1
0.38
W
2
0
1
2.5
W
3
1
3
4.5
W
Ishtar
Violeto7
Ishtar
1
4
4
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
33,137
51,027
Taken
62,313
35,405
Mitigated
34,491
20,268
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,136
2,627
0
2,432
13,241
5,028
0
2,459
10,714
0
73,026
W
Ravana
7,994
2,279
0
3,651
8,709
2,782
0
2,135
6,574
0
68,018
W
Sylvanus
5,986
2,085
1,774
4,698
11,864
12,847
0
2,347
9,517
22,579
1,724
L
Kumbhakarna
GoryMorbidDeath
Kumbhakarna
2,891
284
0
2,007
10,652
7,079
0
2,979
7,632
32,035
1,095
L
Hou Yi
Kneptomb
Hou Yi
7,575
2,635
0
812
10,884
2,795
337
1,974
8,870
0
55,956
L
Chronos
McMatterhorn
Chronos
5,656
422
0
2,409
11,859
3,149
360
6,660
4,787
63,333
1,766
W
10,133
1,864
0
5,338
15,095
13,851
0
1,165
13,930
0
73,950
W
10,220
896
0
1,079
4,642
1,460
0
2,362
2,280
68,709
763
W
Ishtar
Violeto7
Ishtar
8,975
6,186
0
3,728
10,717
4,465
144
880
9,837
0
72,146
L
8,879
2,927
116
2,808
15,677
16,440
0
1,310
14,276
0
62,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
41,165
531
Minions Killed
498
0
Camps Cleared
0
1,625,138
Distance Traveled
1,629,822
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,638
540
120
8
0
379,181
0
W
Ravana
8,685
543
103
6
0
378,932
0
W
Sylvanus
8,990
562
16
1
0
309,498
3
L
Kumbhakarna
7,467
467
38
2
0
341,656
7
L
Hou Yi
8,461
529
97
6
0
311,936
4
L
Chronos
8,149
509
126
8
0
327,390
4
W
Chaac
9,485
593
147
9
0
294,559
0
W
Vulcan
9,326
583
138
9
0
345,606
4
W
Ishtar
8,918
557
127
8
0
296,543
4
L
Horus
8,450
528
117
7
0
269,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role