Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ExhaleChaos
The Morrigan
Level 189
God Stats
4W - 2L
1,743 SR
Queue Stats
158W - 66L
1,713 Elo+
Party 2
Cerberus
Cerberus
Shokera
Cerberus
Level 215
God Stats
2W - 1L
1,603 SR
Queue Stats
114W - 63L
1,723 Elo+
Party 2
Guan Yu
Guan Yu
Willluminati
Guan Yu
Level 144
God Stats
5W - 1L
1,762 SR
Queue Stats
167W - 165L
1,467 Elo+
Solo
Medusa
Medusa
stealthykoalaber
Medusa
Level 185
God Stats
2W - 1L
1,543 SR
Queue Stats
103W - 46L
1,712 Elo+
Party 2
Team Averages
Level 178
1,630 SR
1,623 Elo+

VS

Team Averages
Level 144
1,553 SR
1,572 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ErdMac
Ratatoskr
Level 103
God Stats
1W - 3L
1,363 SR
Queue Stats
138W - 126L
1,594 Elo+
Solo
Anubis
Anubis
JahDragon
Anubis
Level 162
God Stats
138W - 68L
1,774 SR
Queue Stats
259W - 216L
1,630 Elo+
Solo
Hun Batz
Hun Batz
LunaVRamos
Hun Batz
Level 176
God Stats
5W - 2L
1,653 SR
Queue Stats
190W - 161L
1,619 Elo+
Solo
Xing Tian
Xing Tian
mohodo
Xing Tian
Level 174
God Stats
2W - 3L
1,474 SR
Queue Stats
158W - 169L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 3 / 3
5,755
576
3,437
8,143
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ExhaleChaos
The Morrigan
12
5 / 4 / 2
6,514
651
5,459
5,112
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shokera
Cerberus
12
3 / 1 / 0
7,084
708
4,883
7,696
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Willluminati
Guan Yu
9
3 / 1 / 8
5,654
565
4,829
8,722
6,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
9 / 3 / 2
6,932
693
10,847
7,027
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 5 / 0
4,682
468
3,795
7,524
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
ErdMac
Ratatoskr
9
0 / 3 / 0
4,889
489
3,741
7,076
3,898
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
JahDragon
Anubis
11
5 / 6 / 2
6,551
655
6,798
8,621
3,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
LunaVRamos
Hun Batz
11
4 / 3 / 3
5,998
600
3,081
7,097
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
mohodo
Xing Tian
8
1 / 6 / 1
4,796
480
3,343
10,705
6,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
23
Kills
11
12
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
3
1.5
L
Hachiman
 
Hachiman
1
5
0
0.2
L
Ratatoskr
ErdMac
Ratatoskr
0
3
0
0
W
The Morrigan
ExhaleChaos
The Morrigan
5
4
2
1.5
L
Anubis
JahDragon
Anubis
5
6
2
1
L
Hun Batz
LunaVRamos
Hun Batz
4
3
3
1.83
W
Cerberus
Shokera
Cerberus
3
1
0
3
W
Guan Yu
Willluminati
Guan Yu
3
1
8
7
L
Xing Tian
mohodo
Xing Tian
1
6
1
0.25
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
20,758
36,700
Taken
41,023
15,417
Mitigated
17,807
10,516
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,437
975
0
2,998
8,143
1,861
0
2,579
5,564
0
30,645
L
Hachiman
 
Hachiman
3,795
2,152
0
2,016
7,524
1,699
0
0
7,524
0
32,455
L
Ratatoskr
ErdMac
Ratatoskr
3,741
1,086
0
1,300
7,076
3,898
0
4,409
2,193
0
27,523
W
The Morrigan
ExhaleChaos
The Morrigan
5,459
977
0
534
5,112
980
0
3,183
1,928
30,059
6,205
L
Anubis
JahDragon
Anubis
6,798
484
0
2,537
8,621
3,382
0
2,801
5,820
42,824
2,058
L
Hun Batz
LunaVRamos
Hun Batz
3,081
855
0
336
7,097
2,369
0
418
6,679
0
37,632
W
Cerberus
Shokera
Cerberus
4,883
507
0
3,881
7,696
3,369
0
0
7,696
45,047
477
W
Guan Yu
Willluminati
Guan Yu
4,829
1,403
565
1,722
8,722
6,992
0
2,045
6,677
0
16,230
L
Xing Tian
mohodo
Xing Tian
3,343
850
0
1,501
10,705
6,459
0
296
10,409
14,290
0
W
10,847
5,417
0
816
7,027
2,215
0
1,992
5,035
0
47,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
26,916
348
Minions Killed
274
0
Camps Cleared
0
1,026,466
Distance Traveled
984,352
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,755
576
56
6
0
229,990
1
L
Hachiman
4,682
468
44
4
0
178,742
0
L
Ratatoskr
4,889
489
61
6
0
210,032
0
W
The Morrigan
6,514
651
76
8
0
187,465
0
L
Anubis
6,551
655
82
8
0
173,420
0
L
Hun Batz
5,998
600
70
7
0
228,905
0
W
Cerberus
7,084
708
125
13
0
181,828
1
W
Guan Yu
5,654
565
19
2
0
223,208
0
L
Xing Tian
4,796
480
17
2
0
193,253
4
W
Medusa
6,932
693
72
7
0
203,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role