Player Matchup

Nu Wa
Nu Wa
Anbu Fuzz
Nu Wa
Level 104
God Stats
4W - 2L
1,612 SR
Queue Stats
262W - 252L
1,505 Elo+
Party 3
Xbalanque
Xbalanque
BRAIGRO1100
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,604 Elo+
Solo
Odin
Odin
GlucoseGuard
Odin
Level 79
God Stats
3W - 2L
1,471 SR
Queue Stats
75W - 94L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Th3 1r1shm4n906
Kuzenbo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 3
Medusa
Medusa
WenisJones2190
Medusa
Level 87
God Stats
14W - 10L
1,571 SR
Queue Stats
492W - 487L
1,520 Elo+
Party 3
Team Averages
Level 62
1,531 SR
1,520 Elo+

VS

Team Averages
Level 103
1,407 SR
1,518 Elo+
Serqet
Serqet
BlitzPsyhco
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,620 Elo+
Solo
Artemis
Artemis
Cu7bStompin
Artemis
Level 108
God Stats
0W - 1L
1,244 SR
Queue Stats
47W - 45L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
Kuxro
Cernunnos
Level 127
God Stats
0W - 3L
1,493 SR
Queue Stats
114W - 98L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
SilkAcidOG
Yu Huang
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 44L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
youngklutch28
Kukulkan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 100L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anbu Fuzz
Nu Wa
16
6 / 3 / 7
9,963
906
13,546
7,607
2,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
BRAIGRO1100
Xbalanque
15
3 / 3 / 6
9,239
840
10,230
6,890
2,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 3 / 6
8,561
778
4,166
9,386
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 12
8,513
774
3,117
9,425
12,788
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 2 / 8
10,526
957
11,687
8,662
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 4 / 8
9,405
855
5,197
11,290
13,672
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Cu7bStompin
Artemis
13
2 / 7 / 5
7,963
724
9,198
11,175
3,080
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Kuxro
Cernunnos
15
3 / 3 / 8
8,346
759
8,923
10,464
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
SilkAcidOG
Yu Huang
14
2 / 1 / 5
8,019
729
5,773
6,593
1,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
youngklutch28
Kukulkan
14
2 / 2 / 7
8,048
732
7,784
6,310
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
17
Kills
14
14
Deaths
17
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anbu Fuzz
Nu Wa
6
3
7
3.17
W
Xbalanque
BRAIGRO1100
Xbalanque
3
3
6
2
L
Serqet
5
4
8
2.25
L
Artemis
Cu7bStompin
Artemis
2
7
5
0.64
W
1
3
6
1.33
L
Cernunnos
Kuxro
Cernunnos
3
3
8
2.33
L
Yu Huang
SilkAcidOG
Yu Huang
2
1
5
4.5
W
0
3
12
2
W
7
2
8
5.5
L
Kukulkan
youngklutch28
Kukulkan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
36,875
41,970
Taken
45,832
30,100
Mitigated
24,207
9,438
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anbu Fuzz
Nu Wa
13,546
3,350
141
425
7,607
2,748
1,049
1,948
5,425
24,699
115
W
Xbalanque
BRAIGRO1100
Xbalanque
10,230
5,669
272
1,519
6,890
2,805
1,665
1,369
5,521
0
24,743
L
Serqet
5,197
759
278
1,715
11,290
13,672
0
3,695
7,595
0
9,455
L
Artemis
Cu7bStompin
Artemis
9,198
2,099
2,287
764
11,175
3,080
0
4,204
6,971
0
21,240
W
4,166
367
1,244
567
9,386
8,098
0
3,609
5,476
0
8,670
L
Cernunnos
Kuxro
Cernunnos
8,923
2,906
1,283
3,268
10,464
3,522
0
3,908
6,556
0
27,975
L
Yu Huang
SilkAcidOG
Yu Huang
5,773
139
244
1,202
6,593
1,976
117
2,262
4,331
19,331
0
W
3,117
1,088
0
1,070
9,425
12,788
35
3,579
5,846
6,125
7
W
11,687
2,302
1,930
2,270
8,662
3,661
1,060
3,052
5,514
0
34,883
L
Kukulkan
youngklutch28
Kukulkan
7,784
649
624
1,156
6,310
1,957
0
2,508
3,802
27,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
41,781
136
Minions Killed
160
0
Camps Cleared
0
1,019,477
Distance Traveled
938,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,963
906
22
2
0
204,183
0
W
Xbalanque
9,239
840
42
4
0
203,054
0
L
Serqet
9,405
855
12
1
0
198,663
0
L
Artemis
7,963
724
27
2
0
166,828
0
W
Odin
8,561
778
13
1
0
210,081
0
L
Cernunnos
8,346
759
52
5
0
177,740
0
L
Yu Huang
8,019
729
18
2
0
191,114
0
W
Kuzenbo
8,513
774
12
1
0
183,293
0
W
Medusa
10,526
957
47
4
0
218,866
0
L
Kukulkan
8,048
732
51
5
0
204,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role