Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ArminBossanac
Zeus
Level 106
God Stats
5W - 2L
1,491 SR
Queue Stats
124W - 150L
1,374 Elo+
Party 2
Artemis
Artemis
Purianne
Artemis
Level 87
God Stats
2W - 4L
1,526 SR
Queue Stats
84W - 85L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
SerkanHH
Nu Wa
Level 98
God Stats
4W - 2L
1,388 SR
Queue Stats
126W - 143L
1,412 Elo+
Party 2
Anhur
Anhur
ralekri
Anhur
Level 178
God Stats
6W - 3L
1,345 SR
Queue Stats
247W - 249L
1,598 Elo+
Party 1
Team Averages
Level 130
1,450 SR
1,486 Elo+

VS

Team Averages
Level 104
1,442 SR
1,377 Elo+
Gilgamesh
Gilgamesh
Aezakmista
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Aryveloss
Aphrodite
Level 122
God Stats
0W - 1L
1,651 SR
Queue Stats
24W - 31L
1,264 Elo+
Solo
Sobek
Sobek
LordVermithraxPJ
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,418 Elo+
Solo
Sol
Sol
Nate500Dawg
Sol
Level 115
God Stats
3W - 8L
1,254 SR
Queue Stats
302W - 338L
1,437 Elo+
Solo
Nu Wa
Nu Wa
xVIClOUSx
Nu Wa
Level 127
God Stats
0W - 3L
1,305 SR
Queue Stats
23W - 45L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 1 / 12
9,648
877
5,025
12,017
10,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 1 / 8
8,824
802
10,616
5,447
2,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Purianne
Artemis
17
3 / 1 / 12
9,539
867
14,154
9,179
4,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
SerkanHH
Nu Wa
15
3 / 1 / 8
9,110
828
12,573
6,460
3,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ralekri
Anhur
17
6 / 1 / 9
9,988
908
13,874
8,767
3,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aezakmista
Gilgamesh
13
1 / 4 / 1
7,449
677
9,360
17,541
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Aryveloss
Aphrodite
13
0 / 1 / 3
7,238
658
2,689
9,987
5,040
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 5 / 4
8,271
752
5,664
18,613
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 2
8,076
734
8,507
9,275
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
xVIClOUSx
Nu Wa
16
2 / 1 / 3
8,446
768
10,410
7,198
3,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
15
Kills
5
5
Deaths
15
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
12
7
L
Gilgamesh
Aezakmista
Gilgamesh
1
4
1
0.38
W
2
1
8
6
L
Aphrodite
Aryveloss
Aphrodite
0
1
3
1.5
L
0
5
4
0.4
L
2
4
2
0.75
W
Artemis
Purianne
Artemis
3
1
12
9
W
Nu Wa
SerkanHH
Nu Wa
3
1
8
7
W
Anhur
ralekri
Anhur
6
1
9
10.5
L
Nu Wa
xVIClOUSx
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,242
Damage
36,630
41,870
Taken
62,614
23,938
Mitigated
42,956
27,260
Healing
29,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,025
921
15,346
6,482
12,017
10,469
532
5,959
5,786
10,490
0
L
Gilgamesh
Aezakmista
Gilgamesh
9,360
2,102
362
4,237
17,541
11,945
0
8,894
8,647
0
17,503
W
10,616
204
680
479
5,447
2,388
44
4,419
1,028
25,473
0
L
Aphrodite
Aryveloss
Aphrodite
2,689
334
8,173
6,599
9,987
5,040
0
6,779
3,208
7,180
0
L
5,664
290
338
2,733
18,613
20,162
0
6,127
12,486
20,312
1,161
L
8,507
1,846
123
2,738
9,275
2,453
252
3,177
6,098
30,288
2,122
W
Artemis
Purianne
Artemis
14,154
3,959
223
483
9,179
4,340
1,900
6,088
2,967
0
36,521
W
Nu Wa
SerkanHH
Nu Wa
12,573
4,684
50
305
6,460
3,047
345
4,605
1,706
28,796
528
W
Anhur
ralekri
Anhur
13,874
7,126
1,186
2,026
8,767
3,694
1,133
5,413
3,244
0
37,146
L
Nu Wa
xVIClOUSx
Nu Wa
10,410
2,592
2,255
1,646
7,198
3,356
27
3,073
4,125
35,461
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
39,480
184
Minions Killed
150
0
Camps Cleared
0
1,069,313
Distance Traveled
1,013,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,648
877
10
1
0
213,721
0
L
Gilgamesh
7,449
677
14
1
0
218,507
0
W
Zeus
8,824
802
36
3
0
215,026
0
L
Aphrodite
7,238
658
12
1
0
228,323
0
L
Sobek
8,271
752
13
1
0
208,919
0
L
Sol
8,076
734
71
6
0
181,838
0
W
Artemis
9,539
867
48
4
0
207,817
0
W
Nu Wa
9,110
828
27
2
0
210,372
0
W
Anhur
9,988
908
63
6
0
222,377
0
L
Nu Wa
8,446
768
40
4
0
176,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role