Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ArchBishop11
Sobek
Level 16
God Stats
3W - 2L
1,635 SR
Queue Stats
60W - 51L
1,453 Elo+
Party 2
Skadi
Skadi
Indra Cipactli
Skadi
Level 219
God Stats
33W - 21L
1,700 SR
Queue Stats
480W - 472L
1,576 Elo+
Solo
Hun Batz
Hun Batz
Plexly
Hun Batz
Level 109
God Stats
10W - 9L
1,515 SR
Queue Stats
155W - 144L
1,581 Elo+
Party 2
Anubis
Anubis
mythymoop
Anubis
Level 158
God Stats
6W - 2L
1,748 SR
Queue Stats
297W - 259L
1,604 Elo+
Party 2
Team Averages
Level 132
1,620 SR
1,543 Elo+

VS

Team Averages
Level 130
1,490 SR
1,522 Elo+
Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Derku
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,441 Elo+
Party 1
Mulan
Mulan
Montsegur
Mulan
Level 146
God Stats
3W - 1L
1,663 SR
Queue Stats
66W - 50L
1,625 Elo+
Solo
Bellona
Bellona
vorquee
Bellona
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 20L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 1 / 2
7,450
745
7,807
8,918
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 3
6,030
603
2,124
7,911
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 3
5,992
599
3,310
4,248
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
Plexly
Hun Batz
12
3 / 0 / 2
5,886
589
3,375
4,482
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
mythymoop
Anubis
12
6 / 1 / 1
6,573
657
5,046
4,673
2,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 1 / 0
5,125
513
3,309
4,359
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
 
Agni
9
0 / 4 / 1
4,951
495
2,837
5,366
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Derku
Atlas
9
1 / 3 / 1
5,384
538
2,443
5,862
3,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Montsegur
Mulan
10
1 / 4 / 0
5,433
543
5,900
10,947
7,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
vorquee
Bellona
11
1 / 2 / 0
5,531
553
1,546
5,704
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
2
3
L
Ishtar
 
Ishtar
1
1
0
1
L
Agni
 
Agni
0
4
1
0.13
W
1
2
3
1.25
L
Atlas
Derku
Atlas
1
3
1
0.5
W
2
0
3
3.5
L
Mulan
Montsegur
Mulan
1
4
0
0.25
W
Hun Batz
Plexly
Hun Batz
3
0
2
4
W
Anubis
mythymoop
Anubis
6
1
1
6.5
L
Bellona
vorquee
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
16,035
30,232
Taken
32,238
14,438
Mitigated
15,518
10,833
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,807
1,382
0
3,046
8,918
3,984
0
0
8,918
0
61,649
L
Ishtar
 
Ishtar
3,309
2,152
0
1,648
4,359
1,173
0
1,319
3,040
0
35,580
L
Agni
 
Agni
2,837
182
0
1,485
5,366
1,135
0
2,068
3,298
23,297
0
W
2,124
201
0
3,065
7,911
5,672
0
1,958
5,953
13,663
140
L
Atlas
Derku
Atlas
2,443
1,038
0
1,031
5,862
3,387
0
1,550
4,312
14,995
0
W
3,310
799
0
1,406
4,248
1,187
282
1,316
2,932
0
45,955
L
Mulan
Montsegur
Mulan
5,900
1,416
0
3,334
10,947
7,493
0
0
10,947
0
38,134
W
Hun Batz
Plexly
Hun Batz
3,375
1,353
0
867
4,482
1,553
0
713
3,769
0
36,519
W
Anubis
mythymoop
Anubis
5,046
108
0
2,449
4,673
2,042
0
1,954
2,719
51,344
1,388
L
Bellona
vorquee
Bellona
1,546
345
0
1,153
5,704
2,330
0
2,213
3,491
0
37,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
26,424
377
Minions Killed
290
0
Camps Cleared
0
1,045,148
Distance Traveled
988,105
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,450
745
115
12
0
195,635
0
L
Ishtar
5,125
513
74
7
0
183,189
0
L
Agni
4,951
495
49
5
0
179,674
0
W
Sobek
6,030
603
17
2
0
203,796
4
L
Atlas
5,384
538
15
2
0
207,960
2
W
Skadi
5,992
599
84
8
0
182,792
1
L
Mulan
5,433
543
73
7
0
184,183
0
W
Hun Batz
5,886
589
68
7
0
255,168
2
W
Anubis
6,573
657
93
9
0
207,757
2
L
Bellona
5,531
553
79
8
0
233,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role