Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Kaimro
Hou Yi
Platinum III
Level 129
God Stats
2W - 2L
1,454 SR
Queue Stats
46W - 42L
1,759 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
KinGxiEnVy
Cu Chulainn
Platinum IV
Level 126
God Stats
19W - 16L
1,613 SR
Queue Stats
272W - 261L
1,718 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Niffle19
Tsukuyomi
Gold II
Level 156
God Stats
3W - 1L
1,539 SR
Queue Stats
24W - 21L
1,760 MMR
Solo
Chang'e
Chang'e
Platinum V
Wayy2rare
Chang'e
Platinum V
Level 77
God Stats
13W - 18L
1,471 SR
Queue Stats
233W - 234L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,515 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,695 SR
1,687 MMR
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
BlakeFeeds
Xing Tian
Gold I
Level 145
God Stats
1W - 1L
1,640 SR
Queue Stats
117W - 115L
1,748 MMR
Solo
Zeus
Zeus
Gold I
RougeStar35
Zeus
Gold I
Level 185
God Stats
0W - 2L
1,617 SR
Queue Stats
282W - 275L
1,755 MMR
Solo
Mercury
Mercury
Gold II
cooly0928
Mercury
Gold II
Level 215
God Stats
1W - 1L
1,869 SR
Queue Stats
106W - 110L
1,720 MMR
Solo
Anubis
Anubis
Platinum IV
jhoseth
Anubis
Platinum IV
Level 142
God Stats
4W - 1L
1,851 SR
Queue Stats
147W - 140L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 5
7,512
578
3,213
9,417
5,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Kaimro
Hou Yi
15
4 / 0 / 2
8,392
646
7,816
7,980
3,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
KinGxiEnVy
Cu Chulainn
13
4 / 2 / 5
8,466
651
7,114
13,326
7,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Niffle19
Tsukuyomi
15
8 / 1 / 3
8,448
650
6,010
7,514
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Wayy2rare
Chang'e
15
3 / 1 / 4
8,553
658
8,840
6,914
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThorKumbhakarnaThanatosAres

VS

Bans
CthulhuFreyaMedusaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 4 / 0
7,272
559
5,399
10,315
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
BlakeFeeds
Xing Tian
11
0 / 1 / 0
6,545
503
3,923
11,976
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 1
7,475
575
4,135
6,694
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
cooly0928
Mercury
11
1 / 4 / 1
6,626
510
1,926
9,873
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
jhoseth
Anubis
12
1 / 7 / 2
7,360
566
5,877
10,942
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
4
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
5
3.5
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Xing Tian
BlakeFeeds
Xing Tian
0
1
0
0
W
Hou Yi
Kaimro
Hou Yi
4
0
2
5
W
Cu Chulainn
KinGxiEnVy
Cu Chulainn
4
2
5
3.25
W
Tsukuyomi
Niffle19
Tsukuyomi
8
1
3
9.5
L
2
4
1
0.63
W
Chang'e
Wayy2rare
Chang'e
3
1
4
5
L
Mercury
cooly0928
Mercury
1
4
1
0.38
L
Anubis
jhoseth
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
21,260
45,151
Taken
49,800
21,329
Mitigated
19,955
24,673
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,213
343
3,399
3,324
9,417
5,172
0
2,469
6,948
18,410
0
L
Danzaburou
 
Danzaburou
5,399
1,696
0
3,154
10,315
3,241
0
972
9,343
0
66,418
L
Xing Tian
BlakeFeeds
Xing Tian
3,923
249
0
872
11,976
7,716
0
6,299
5,253
28,726
774
W
Hou Yi
Kaimro
Hou Yi
7,816
3,731
0
4,877
7,980
3,151
0
837
7,143
0
73,611
W
Cu Chulainn
KinGxiEnVy
Cu Chulainn
7,114
1,174
0
3,830
13,326
7,951
19
4,538
8,210
3,627
53,602
W
Tsukuyomi
Niffle19
Tsukuyomi
6,010
1,802
0
4,340
7,514
2,568
0
1,967
5,359
0
67,396
L
4,135
881
0
1,299
6,694
1,496
0
2,370
4,140
58,381
583
W
Chang'e
Wayy2rare
Chang'e
8,840
1,145
1,215
3,688
6,914
2,487
0
3,125
3,757
61,904
1,373
L
Mercury
cooly0928
Mercury
1,926
626
0
491
9,873
3,208
0
1,382
8,329
0
46,465
L
Anubis
jhoseth
Anubis
5,877
117
0
3,013
10,942
4,294
0
679
10,223
40,586
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
35,278
473
Minions Killed
470
0
Camps Cleared
0
1,422,129
Distance Traveled
1,304,543
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,512
578
26
2
0
281,750
4
L
Danzaburou
7,272
559
118
9
0
231,698
0
L
Xing Tian
6,545
503
49
4
0
269,449
0
W
Hou Yi
8,392
646
131
10
0
265,674
4
W
Cu Chulainn
8,466
651
95
7
0
262,093
0
W
Tsukuyomi
8,448
650
104
8
0
326,438
0
L
Zeus
7,475
575
123
9
0
243,375
1
W
Chang'e
8,553
658
117
9
0
286,174
0
L
Mercury
6,626
510
82
6
0
317,026
4
L
Anubis
7,360
566
98
8
0
242,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role