Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dark-Ghost85
Charybdis
Level 86
God Stats
7W - 3L
1,778 SR
Queue Stats
242W - 292L
1,439 Elo+
Solo
Vulcan
Vulcan
MamaB3aR84
Vulcan
Level 64
God Stats
11W - 5L
1,392 SR
Queue Stats
295W - 302L
1,419 Elo+
Solo
Medusa
Medusa
MrHaydenD
Medusa
Level 104
God Stats
1W - 0L
1,263 SR
Queue Stats
10W - 14L
1,437 Elo+
Solo
Team Averages
Level 121
1,487 SR
1,459 Elo+

VS

Team Averages
Level 117
1,473 SR
1,504 Elo+
Merlin
Merlin
D3V1LC4Y
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 149L
1,520 Elo+
Solo
Janus
Janus
Diego_Galiza
Janus
Level 167
God Stats
8W - 19L
1,262 SR
Queue Stats
473W - 486L
1,480 Elo+
Solo
Ymir
Ymir
MentalistSK
Ymir
Level 106
God Stats
10W - 17L
1,512 SR
Queue Stats
750W - 747L
1,448 Elo+
Solo
Medusa
Medusa
blackwalkerrr_
Medusa
Level 155
God Stats
6W - 2L
1,818 SR
Queue Stats
239W - 228L
1,523 Elo+
Solo
Sol
Sol
osbendc
Sol
Level 128
God Stats
0W - 3L
1,274 SR
Queue Stats
175W - 174L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
13 / 2 / 15
10,273
1,027
15,947
8,498
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
16
7 / 3 / 14
9,444
944
10,949
6,073
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Dark-Ghost85
Charybdis
13
3 / 5 / 9
8,149
815
3,417
9,024
2,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
MamaB3aR84
Vulcan
17
10 / 1 / 6
10,086
1,009
13,579
7,869
3,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
MrHaydenD
Medusa
13
0 / 5 / 15
8,153
815
6,260
9,278
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D3V1LC4Y
Merlin
11
3 / 10 / 6
7,598
760
6,564
10,608
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 4
8,447
845
5,230
8,313
2,610
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 9 / 7
7,326
733
6,539
14,440
6,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 4
8,564
856
5,012
8,351
2,847
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
15
2 / 4 / 4
8,018
802
8,546
10,911
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
33
Kills
13
16
Deaths
33
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
15
10.25
W
Agni
 
Agni
7
3
14
4.67
L
Merlin
D3V1LC4Y
Merlin
3
10
6
0.6
W
Charybdis
Dark-Ghost85
Charybdis
3
5
9
1.5
L
4
5
4
1.2
W
Vulcan
MamaB3aR84
Vulcan
10
1
6
13
L
0
9
7
0.39
W
Medusa
MrHaydenD
Medusa
0
5
15
1.5
L
4
5
4
1.2
L
Sol
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
31,891
40,742
Taken
52,623
14,381
Mitigated
18,397
11,606
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,947
5,453
784
4,127
8,498
2,975
970
5,115
3,383
26,402
1,444
W
Agni
 
Agni
10,949
272
943
745
6,073
2,052
0
4,315
1,758
18,554
504
L
Merlin
D3V1LC4Y
Merlin
6,564
120
339
248
10,608
3,303
0
7,734
2,874
11,937
0
W
Charybdis
Dark-Ghost85
Charybdis
3,417
1,280
644
1,889
9,024
2,980
483
5,594
3,430
0
10,268
L
5,230
140
291
859
8,313
2,610
0
7,248
1,065
24,032
208
W
Vulcan
MamaB3aR84
Vulcan
13,579
0
39
1,520
7,869
3,251
0
4,714
3,155
27,677
0
L
6,539
456
760
1,107
14,440
6,092
0
9,046
5,394
11,730
0
W
Medusa
MrHaydenD
Medusa
6,260
3,130
0
915
9,278
3,123
0
7,057
2,221
0
18,048
L
5,012
1,536
322
856
8,351
2,847
0
5,712
2,639
0
12,039
L
Sol
8,546
402
86
3,568
10,911
3,545
0
9,406
1,505
22,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
39,953
125
Minions Killed
108
0
Camps Cleared
0
958,834
Distance Traveled
819,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,273
1,027
29
3
0
182,481
0
W
Agni
9,444
944
24
2
0
189,577
0
L
Merlin
7,598
760
13
1
0
135,051
0
W
Charybdis
8,149
815
10
1
0
167,002
0
L
Janus
8,447
845
37
4
0
160,257
0
W
Vulcan
10,086
1,009
28
3
0
232,974
0
L
Ymir
7,326
733
6
1
0
156,166
0
W
Medusa
8,153
815
34
3
0
186,800
0
L
Medusa
8,564
856
19
2
0
188,045
2
L
Sol
8,018
802
33
3
0
180,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role