Player Matchup

Achilles
Achilles
Pumerton
Achilles
Level 83
God Stats
2W - 1L
1,829 SR
Queue Stats
53W - 54L
1,403 Elo+
Party 1
Fenrir
Fenrir
VitoTheReal
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,374 Elo+
Party 1
Persephone
Persephone
devilsthc
Persephone
Level 57
God Stats
18W - 17L
1,585 SR
Queue Stats
95W - 91L
1,370 Elo+
Party 1
Team Averages
Level 49
1,638 SR
1,382 Elo+

VS

Team Averages
Level 57
1,531 SR
1,443 Elo+
Jing Wei
Jing Wei
Scoob2drippy
Jing Wei
Level 41
God Stats
41W - 42L
1,603 SR
Queue Stats
218W - 232L
1,454 Elo+
Solo
Medusa
Medusa
SpaceCadet88495
Medusa
Level 57
God Stats
105W - 114L
1,491 SR
Queue Stats
191W - 239L
1,396 Elo+
Solo
Arachne
Arachne
llQwayll
Arachne
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pumerton
Achilles
14
3 / 1 / 4
8,518
852
5,295
10,094
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
1 / 3 / 10
8,098
810
6,196
9,475
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
devilsthc
Persephone
14
6 / 4 / 3
9,624
962
8,043
6,980
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Scoob2drippy
Jing Wei
13
1 / 5 / 5
7,546
755
5,473
9,134
2,887
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 4
7,183
718
3,965
5,102
1,578
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
llQwayll
Arachne
14
4 / 3 / 2
8,066
807
4,303
9,002
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
8
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Pumerton
Achilles
3
1
4
5
L
Jing Wei
Scoob2drippy
Jing Wei
1
5
5
0.7
L
1
3
4
1
W
Fenrir
1
3
10
2
W
Persephone
devilsthc
Persephone
6
4
3
1.88
L
Arachne
llQwayll
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
13,741
26,549
Taken
23,238
18,445
Mitigated
10,129
4,583
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Pumerton
Achilles
5,295
329
0
2,040
10,094
9,670
254
36
10,058
4,851
22,484
L
Jing Wei
Scoob2drippy
Jing Wei
5,473
4,076
0
898
9,134
2,887
128
2,781
5,890
0
23,207
L
3,965
2,103
0
622
5,102
1,578
22
1,546
3,475
0
11,957
W
Fenrir
6,196
1,282
0
834
9,475
6,489
0
0
9,475
0
18,842
W
Persephone
devilsthc
Persephone
8,043
228
0
1,709
6,980
2,286
527
16
6,948
27,811
0
L
Arachne
llQwayll
Arachne
4,303
3,552
0
456
9,002
5,664
0
3,989
4,891
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
22,795
112
Minions Killed
68
0
Camps Cleared
0
557,783
Distance Traveled
461,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,518
852
40
4
0
184,199
0
L
Jing Wei
7,546
755
32
3
0
198,231
1
L
Medusa
7,183
718
10
1
0
89,379
0
W
Fenrir
8,098
810
21
2
0
199,216
0
W
Persephone
9,624
962
51
5
0
174,368
0
L
Arachne
8,066
807
26
3
0
173,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role