Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Jholyoperez
Apollo
Level 100
God Stats
3W - 3L
1,348 SR
Queue Stats
19W - 29L
1,436 Elo+
Party 2
Merlin
Merlin
Julius_Black25
Merlin
Level 60
God Stats
18W - 28L
1,425 SR
Queue Stats
231W - 229L
1,407 Elo+
Party 1
Hercules
Hercules
RedneckMunchBox
Hercules
Level 158
God Stats
64W - 60L
1,467 SR
Queue Stats
269W - 252L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
SweetJoey3042
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 42L
1,349 Elo+
Party 2
Team Averages
Level 101
1,448 SR
1,433 Elo+

VS

Team Averages
Level 108
1,568 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
ForkFullofBeans
Cu Chulainn
Level 79
God Stats
30W - 36L
1,558 SR
Queue Stats
194W - 169L
1,535 Elo+
Solo
Jing Wei
Jing Wei
HcK Poseidon
Jing Wei
Level 85
God Stats
2W - 3L
1,534 SR
Queue Stats
113W - 131L
1,406 Elo+
Solo
Ne Zha
Ne Zha
RawdaMonster
Ne Zha
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,427 Elo+
Party 3
Athena
Athena
Trickyy Mochi
Athena
Level 77
God Stats
25W - 16L
1,582 SR
Queue Stats
218W - 204L
1,430 Elo+
Party 3
Vulcan
Vulcan
rafaeldeus
Vulcan
Level 168
God Stats
23W - 12L
1,669 SR
Queue Stats
46W - 34L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 1 / 4
6,155
560
4,205
7,998
2,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
2 / 0 / 1
5,572
507
4,439
5,578
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
6,216
565
4,393
3,611
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
8 / 1 / 3
7,612
692
10,854
10,637
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
SweetJoey3042
Xing Tian
8
0 / 0 / 2
5,020
456
2,016
5,068
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ForkFullofBeans
Cu Chulainn
10
1 / 5 / 0
5,694
518
4,635
11,471
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
HcK Poseidon
Jing Wei
10
0 / 2 / 1
5,590
508
3,085
5,182
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
7
1 / 4 / 0
4,897
445
2,603
9,556
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 4 / 1
4,768
433
3,297
10,136
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
rafaeldeus
Vulcan
12
1 / 1 / 0
6,348
577
3,043
4,797
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
4
6
L
Cu Chulainn
ForkFullofBeans
Cu Chulainn
1
5
0
0.2
L
Jing Wei
HcK Poseidon
Jing Wei
0
2
1
0.25
W
Apollo
2
0
1
2.5
W
2
1
2
3
L
Ne Zha
1
4
0
0.25
W
Hercules
8
1
3
9.5
W
Xing Tian
SweetJoey3042
Xing Tian
0
0
2
1
L
0
4
1
0.13
L
Vulcan
rafaeldeus
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
16,663
32,892
Taken
41,142
18,111
Mitigated
21,371
12,463
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,205
1,411
0
2,237
7,998
2,635
0
1,349
6,649
32,460
1,265
L
Cu Chulainn
ForkFullofBeans
Cu Chulainn
4,635
1,399
0
1,146
11,471
7,319
0
902
10,011
0
28,860
L
Jing Wei
HcK Poseidon
Jing Wei
3,085
2,477
0
2,333
5,182
1,488
808
948
4,234
0
41,741
W
Apollo
4,439
2,396
0
2,857
5,578
1,513
0
868
4,710
0
36,564
W
4,393
91
0
750
3,611
899
0
2,221
1,390
36,504
1,111
L
Ne Zha
2,603
1,247
0
2,165
9,556
3,346
0
1,760
7,582
0
26,551
W
Hercules
10,854
5,421
0
5,725
10,637
9,980
0
1,183
9,454
0
50,115
W
Xing Tian
SweetJoey3042
Xing Tian
2,016
259
0
894
5,068
3,084
0
649
4,419
12,459
0
L
3,297
1,023
380
2,149
10,136
7,653
140
3,475
6,432
10,975
0
L
Vulcan
rafaeldeus
Vulcan
3,043
0
0
1,118
4,797
1,565
0
2,619
1,895
40,795
2,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
27,297
306
Minions Killed
256
0
Camps Cleared
0
1,130,313
Distance Traveled
1,063,995
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,155
560
51
5
0
250,247
0
L
Cu Chulainn
5,694
518
42
4
0
202,995
0
L
Jing Wei
5,590
508
63
6
0
191,376
4
W
Apollo
5,572
507
57
5
0
207,786
0
W
Merlin
6,216
565
94
9
0
223,358
0
L
Ne Zha
4,897
445
47
4
0
224,019
0
W
Hercules
7,612
692
90
8
0
211,638
0
W
Xing Tian
5,020
456
14
1
0
237,284
1
L
Athena
4,768
433
16
1
0
231,438
0
L
Vulcan
6,348
577
88
8
0
214,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role