Player Matchup

Anhur
Anhur
DeW1LL
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,551 Elo+
Party 1
Odin
Odin
Lēgion
Odin
Level 158
God Stats
3W - 2L
1,600 SR
Queue Stats
237W - 214L
1,572 Elo+
Solo
Zeus
Zeus
RealYeezys
Zeus
Level 87
God Stats
5W - 7L
1,552 SR
Queue Stats
486W - 436L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
cylas1212
Zhong Kui
Level 172
God Stats
2W - 3L
1,597 SR
Queue Stats
174W - 165L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
grilledcheese60
Jormungandr
Level 112
God Stats
4W - 3L
1,658 SR
Queue Stats
175W - 197L
1,482 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,536 Elo+

VS

Team Averages
Level 138
1,475 SR
1,556 Elo+
Agni
Agni
BlackDeathKS
Agni
Level 153
God Stats
2W - 0L
1,430 SR
Queue Stats
79W - 64L
1,527 Elo+
Solo
Discordia
Discordia
FelixTwitch
Discordia
Level 154
God Stats
1W - 1L
1,238 SR
Queue Stats
103W - 86L
1,565 Elo+
Solo
Nemesis
Nemesis
TTS Scopes
Nemesis
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 82L
1,592 Elo+
Solo
Hades
Hades
Thisonegoesto11
Hades
Level 80
God Stats
3W - 3L
1,431 SR
Queue Stats
78W - 77L
1,504 Elo+
Solo
Surtr
Surtr
Tlazocahmati
Surtr
Level 155
God Stats
16W - 8L
1,775 SR
Queue Stats
305W - 256L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeW1LL
Anhur
12
3 / 3 / 4
6,247
1,249
3,252
5,154
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Lēgion
Odin
9
1 / 4 / 1
5,398
1,080
3,323
6,433
4,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 7
5,775
1,155
6,057
3,651
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
cylas1212
Zhong Kui
10
1 / 4 / 4
5,906
1,181
3,599
7,059
5,891
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
grilledcheese60
Jormungandr
8
2 / 1 / 1
5,370
1,074
1,750
2,820
1,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
6,553
1,311
4,049
3,167
1,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
FelixTwitch
Discordia
12
1 / 1 / 11
6,510
1,302
5,603
2,753
970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TTS Scopes
Nemesis
11
3 / 1 / 7
6,416
1,283
3,428
3,591
2,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 9
6,128
1,226
2,739
4,707
3,878
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
7 / 2 / 6
7,201
1,440
6,527
7,258
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
7
Kills
15
15
Deaths
7
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Anhur
DeW1LL
Anhur
3
3
4
1.67
W
Discordia
FelixTwitch
Discordia
1
1
11
6.5
L
Odin
Lēgion
Odin
1
4
1
0.38
L
0
3
7
1.17
W
Nemesis
TTS Scopes
Nemesis
3
1
7
6.5
W
1
1
9
5.5
W
7
2
6
5
L
Zhong Kui
cylas1212
Zhong Kui
1
4
4
0.75
L
Jormungandr
grilledcheese60
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
22,346
25,117
Taken
21,476
15,376
Mitigated
13,727
5,165
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,049
385
194
368
3,167
1,078
0
1,641
1,493
12,095
0
L
Anhur
DeW1LL
Anhur
3,252
1,126
0
365
5,154
1,666
0
3,791
1,363
0
7,433
W
Discordia
FelixTwitch
Discordia
5,603
94
559
393
2,753
970
184
1,581
1,139
10,285
0
L
Odin
Lēgion
Odin
3,323
140
277
1,102
6,433
4,992
0
2,385
4,048
0
5,900
L
6,057
236
0
0
3,651
1,067
0
1,826
1,825
14,356
0
W
Nemesis
TTS Scopes
Nemesis
3,428
645
501
812
3,591
2,322
249
1,319
2,238
0
5,617
W
2,739
178
1,689
2,316
4,707
3,878
330
3,039
1,635
9,174
191
W
6,527
1,971
577
2,045
7,258
5,479
0
3,524
3,685
611
9,821
L
Zhong Kui
cylas1212
Zhong Kui
3,599
422
351
2,034
7,059
5,891
0
3,627
3,432
6,632
1,164
L
Jormungandr
grilledcheese60
Jormungandr
1,750
162
627
409
2,820
1,760
0
1,269
1,551
5,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
32,808
66
Minions Killed
52
0
Camps Cleared
0
475,857
Distance Traveled
554,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,553
1,311
14
3
0
97,082
0
L
Anhur
6,247
1,249
13
3
0
105,492
0
W
Discordia
6,510
1,302
7
1
0
115,119
0
L
Odin
5,398
1,080
7
1
0
108,373
0
L
Zeus
5,775
1,155
22
4
0
86,922
0
W
Nemesis
6,416
1,283
4
1
0
115,922
0
W
Hades
6,128
1,226
21
4
0
118,278
0
W
Surtr
7,201
1,440
6
1
0
108,407
0
L
Zhong Kui
5,906
1,181
14
3
0
110,255
0
L
Jormungandr
5,370
1,074
10
2
0
64,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role