Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BootyStriker07
Apollo
Level 158
God Stats
0W - 1L
1,286 SR
Queue Stats
31W - 38L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsYoseph
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Jimp115
Baron Samedi
Level 128
God Stats
1W - 2L
1,532 SR
Queue Stats
296W - 272L
1,606 Elo+
Solo
Mercury
Mercury
lg0tTheMunchies
Mercury
Level 146
God Stats
1W - 3L
1,415 SR
Queue Stats
666W - 681L
1,577 Elo+
Solo
Team Averages
Level 147
1,446 SR
1,531 Elo+

VS

Team Averages
Level 113
1,524 SR
1,619 Elo+
Medusa
Medusa
Noramos
Medusa
Level 68
God Stats
2W - 2L
1,377 SR
Queue Stats
92W - 109L
1,435 Elo+
Solo
Anubis
Anubis
Toad41145
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 33L
1,717 Elo+
Solo
Eset
Eset
diegosuazo093
Eset
Level 156
God Stats
2W - 0L
1,829 SR
Queue Stats
88W - 84L
1,596 Elo+
Solo
Ah Puch
Ah Puch
ganksoaker
Ah Puch
Level 61
God Stats
3W - 3L
1,417 SR
Queue Stats
68W - 40L
1,647 Elo+
Party 2
Da Ji
Da Ji
welchm
Da Ji
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 36L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 5 / 4
7,800
709
2,344
9,321
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
3 / 4 / 3
8,052
732
4,187
11,008
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
ItsYoseph
Morgan Le Fay
16
5 / 6 / 6
9,151
832
13,436
11,655
3,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Jimp115
Baron Samedi
13
2 / 7 / 4
7,625
693
10,782
12,260
6,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 3
6,411
583
1,419
6,652
1,483
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Noramos
Medusa
16
3 / 3 / 16
9,562
869
7,945
7,638
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Toad41145
Anubis
16
8 / 2 / 9
10,268
933
8,573
7,945
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
9 / 3 / 9
10,257
932
10,318
7,340
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
ganksoaker
Ah Puch
17
3 / 1 / 17
9,677
880
14,587
7,194
2,717
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
welchm
Da Ji
16
5 / 2 / 17
10,286
935
7,140
11,808
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
11
Kills
28
28
Deaths
11
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
4
0.4
L
3
4
3
1.13
L
Morgan Le Fay
ItsYoseph
Morgan Le Fay
5
6
6
1.33
L
Baron Samedi
Jimp115
Baron Samedi
2
7
4
0.57
W
Medusa
Noramos
Medusa
3
3
16
3.67
W
Anubis
Toad41145
Anubis
8
2
9
6.25
W
9
3
9
4.5
W
Ah Puch
ganksoaker
Ah Puch
3
1
17
11.5
L
1
6
3
0.42
W
Da Ji
welchm
Da Ji
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
48,563
50,896
Taken
41,925
19,294
Mitigated
20,668
9,831
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,344
1,057
144
734
9,321
3,336
0
5,044
4,277
0
19,919
L
4,187
917
346
2,626
11,008
3,585
0
8,024
2,984
0
10,881
L
Morgan Le Fay
ItsYoseph
Morgan Le Fay
13,436
470
314
1,785
11,655
3,913
0
6,226
5,429
22,182
103
L
Baron Samedi
Jimp115
Baron Samedi
10,782
111
377
2,238
12,260
6,977
0
9,308
2,952
16,462
457
W
Medusa
Noramos
Medusa
7,945
2,808
628
356
7,638
3,004
1,860
3,712
3,852
0
23,839
W
Anubis
Toad41145
Anubis
8,573
247
1,620
2,506
7,945
3,299
850
5,567
2,142
27,276
120
W
10,318
315
1,701
903
7,340
2,498
893
4,387
2,671
14,201
1,506
W
Ah Puch
ganksoaker
Ah Puch
14,587
562
364
1,910
7,194
2,717
1,180
2,289
4,756
25,505
0
L
1,419
0
382
885
6,652
1,483
0
4,346
2,306
0
1,956
W
Da Ji
welchm
Da Ji
7,140
1,307
655
2,961
11,808
9,150
128
6,888
4,588
0
11,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
50,050
100
Minions Killed
134
0
Camps Cleared
0
825,838
Distance Traveled
1,000,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,800
709
44
4
0
141,029
0
L
Apollo
8,052
732
18
2
0
191,330
0
L
Morgan Le Fay
9,151
832
17
2
0
188,255
0
L
Baron Samedi
7,625
693
20
2
0
170,481
0
W
Medusa
9,562
869
44
4
0
185,033
0
W
Anubis
10,268
933
43
4
0
186,853
0
W
Eset
10,257
932
16
1
0
190,319
0
W
Ah Puch
9,677
880
23
2
0
233,517
0
L
Mercury
6,411
583
1
0
0
134,743
0
W
Da Ji
10,286
935
8
1
0
204,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role