Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Bracking
Ishtar
Level 148
God Stats
4W - 1L
1,614 SR
Queue Stats
48W - 49L
1,557 Elo+
Party 1
Nike
Nike
ChefBaba
Nike
Level 128
God Stats
3W - 3L
1,593 SR
Queue Stats
218W - 298L
1,427 Elo+
Party 1
Zeus
Zeus
Patriotsfan8112
Zeus
Level 146
God Stats
3W - 2L
1,288 SR
Queue Stats
90W - 81L
1,513 Elo+
Party 3
Bacchus
Bacchus
wopp7
Bacchus
Level 126
God Stats
1W - 0L
1,724 SR
Queue Stats
23W - 17L
1,555 Elo+
Party 1
Team Averages
Level 138
1,544 SR
1,510 Elo+

VS

Team Averages
Level 142
1,568 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BUDDAbunny92
Zhong Kui
Level 128
God Stats
5W - 3L
1,808 SR
Queue Stats
101W - 87L
1,556 Elo+
Party 2
Anubis
Anubis
Jpexx
Anubis
Level 105
God Stats
15W - 10L
1,688 SR
Queue Stats
387W - 345L
1,557 Elo+
Solo
Merlin
Merlin
odivinebeast
Merlin
Level 192
God Stats
9W - 15L
1,342 SR
Queue Stats
75W - 81L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
4 / 1 / 7
6,383
638
2,941
6,909
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Bracking
Ishtar
11
4 / 2 / 5
6,908
691
6,318
5,920
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
10
5 / 0 / 4
6,772
677
3,597
6,585
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
9 / 1 / 1
7,344
734
5,872
3,950
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
wopp7
Bacchus
9
2 / 3 / 9
6,400
640
4,048
9,095
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 4 / 2
5,564
556
5,136
7,596
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yemoja
 
Yemoja
5
0 / 9 / 1
3,934
393
540
7,419
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BUDDAbunny92
Zhong Kui
8
0 / 5 / 5
5,011
501
4,943
7,995
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Jpexx
Anubis
10
3 / 2 / 1
6,265
627
1,634
4,222
1,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
10
0 / 4 / 2
5,309
531
2,472
4,418
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
7
7
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
1
7
7.5
L
Da Ji
 
Da Ji
4
4
2
1.25
L
Yemoja
 
Yemoja
0
9
1
0.06
L
Zhong Kui
BUDDAbunny92
Zhong Kui
0
5
5
0.5
W
Ishtar
Bracking
Ishtar
4
2
5
3.25
W
Nike
5
0
4
7
L
Anubis
Jpexx
Anubis
3
2
1
1.75
W
9
1
1
9.5
L
Merlin
0
4
2
0.25
W
Bacchus
wopp7
Bacchus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
14,725
32,459
Taken
31,650
16,170
Mitigated
11,878
8,589
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,941
451
0
1,419
6,909
2,205
251
2,346
4,563
17,638
4,852
L
Da Ji
 
Da Ji
5,136
1,335
0
758
7,596
2,575
0
2,602
4,994
0
19,408
L
Yemoja
 
Yemoja
540
327
138
45
7,419
2,073
0
3,915
3,342
1,266
0
L
Zhong Kui
BUDDAbunny92
Zhong Kui
4,943
1,784
0
2,079
7,995
4,308
0
2,349
5,612
24,647
2,668
W
Ishtar
Bracking
Ishtar
6,318
3,902
0
3,072
5,920
1,752
562
1,310
4,610
0
46,471
W
Nike
3,597
347
0
965
6,585
3,777
0
637
5,948
0
34,768
L
Anubis
Jpexx
Anubis
1,634
45
0
1,875
4,222
1,759
252
928
3,248
34,354
0
W
5,872
1,577
0
1,125
3,950
1,138
783
1,699
2,251
42,241
1,892
L
Merlin
2,472
0
0
250
4,418
1,163
0
2,567
1,725
31,556
712
W
Bacchus
wopp7
Bacchus
4,048
452
0
2,008
9,095
7,298
0
3,667
5,428
13,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
26,083
281
Minions Killed
220
0
Camps Cleared
0
1,034,773
Distance Traveled
942,100
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,383
638
40
4
0
249,307
1
L
Da Ji
5,564
556
28
3
0
192,986
0
L
Yemoja
3,934
393
2
0
0
218,732
0
L
Zhong Kui
5,011
501
46
5
0
184,129
0
W
Ishtar
6,908
691
82
8
0
182,951
0
W
Nike
6,772
677
59
6
0
202,083
0
L
Anubis
6,265
627
60
6
0
178,938
2
W
Zeus
7,344
734
87
9
0
183,346
2
L
Merlin
5,309
531
84
8
0
167,315
2
W
Bacchus
6,400
640
13
1
0
217,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role