Player Matchup

Danzaburou
Danzaburou
KD_-JasonGR7-_xX
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 59L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
KD_Fantom-_xX
Cthulhu
Level 146
God Stats
1W - 0L
1,485 SR
Queue Stats
56W - 106L
1,420 Elo+
Party 2
Arachne
Arachne
KD_sniper-_x
Arachne
Level 150
God Stats
4W - 2L
1,602 SR
Queue Stats
63W - 114L
1,398 Elo+
Party 2
Hades
Hades
Lxcwz
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,386 Elo+
Party 2
Sylvanus
Sylvanus
strikerboss12
Sylvanus
Level 120
God Stats
1W - 1L
1,194 SR
Queue Stats
32W - 73L
1,331 Elo+
Party 2
Team Averages
Level 128
1,456 SR
1,386 Elo+

VS

Team Averages
Level 142
1,460 SR
1,509 Elo+
Ishtar
Ishtar
Flagellumdei07
Ishtar
Level 128
God Stats
7W - 15L
1,433 SR
Queue Stats
92W - 85L
1,508 Elo+
Solo
Maui
Maui
Red_to_Blue
Maui
Level 159
God Stats
3W - 6L
1,366 SR
Queue Stats
482W - 478L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shakshuka
Cu Chulainn
Level 158
God Stats
9W - 15L
1,477 SR
Queue Stats
349W - 333L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
thehornswolf13
Gilgamesh
Level 129
God Stats
1W - 2L
1,816 SR
Queue Stats
306W - 293L
1,470 Elo+
Party 1
Eset
Eset
xylon 025
Eset
Level 136
God Stats
0W - 3L
1,206 SR
Queue Stats
305W - 294L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KD_-JasonGR7-_xX
Danzaburou
16
2 / 4 / 5
9,666
569
8,056
12,438
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
15
1 / 2 / 6
9,103
535
12,777
15,299
16,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
KD_sniper-_x
Arachne
18
15 / 2 / 4
11,211
659
21,271
21,496
11,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hades
Lxcwz
Hades
15
7 / 4 / 4
9,725
572
12,821
14,753
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
strikerboss12
Sylvanus
15
3 / 1 / 11
9,093
535
7,241
13,851
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,986
529
9,929
12,513
3,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 4
8,238
485
5,477
16,415
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Shakshuka
Cu Chulainn
16
4 / 3 / 0
10,030
590
15,697
23,344
17,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
thehornswolf13
Gilgamesh
14
4 / 5 / 3
8,647
509
12,422
18,722
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eset
12
0 / 10 / 2
7,083
417
8,407
12,872
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
28
Kills
13
13
Deaths
28
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Danzaburou
KD_-JasonGR7-_xX
Danzaburou
2
4
5
1.13
W
Cthulhu
1
2
6
2
W
Arachne
KD_sniper-_x
Arachne
15
2
4
8.5
W
Hades
Lxcwz
Hades
7
4
4
2.25
L
3
5
4
1
L
Cu Chulainn
Shakshuka
Cu Chulainn
4
3
0
1.33
W
Sylvanus
strikerboss12
Sylvanus
3
1
11
8.5
L
Gilgamesh
thehornswolf13
Gilgamesh
4
5
3
1.1
L
Eset
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,166
Damage
51,932
77,837
Taken
83,866
52,583
Mitigated
43,695
31,506
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,929
6,486
0
3,775
12,513
3,903
286
1,561
10,952
0
70,667
W
Danzaburou
KD_-JasonGR7-_xX
Danzaburou
8,056
3,636
0
4,095
12,438
4,967
96
2,348
10,090
0
72,840
W
Cthulhu
12,777
1,172
432
2,043
15,299
16,675
0
439
14,860
59,824
2,631
W
Arachne
KD_sniper-_x
Arachne
21,271
14,963
0
10,111
21,496
11,697
1,708
1,830
19,666
0
80,217
W
Hades
Lxcwz
Hades
12,821
1,276
432
5,965
14,753
6,303
275
4,778
9,975
66,345
0
L
5,477
1,361
0
4,116
16,415
12,066
0
5,772
10,643
32,313
821
L
Cu Chulainn
Shakshuka
Cu Chulainn
15,697
2,712
0
7,082
23,344
17,279
0
10,334
13,010
207
89,416
W
Sylvanus
strikerboss12
Sylvanus
7,241
1,494
2,372
6,056
13,851
12,941
164
4,428
9,423
29,121
1,239
L
Gilgamesh
thehornswolf13
Gilgamesh
12,422
4,720
0
1,782
18,722
7,110
0
6,002
12,720
0
71,930
L
Eset
8,407
568
0
2,197
12,872
3,337
0
7,795
5,077
46,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
42,984
462
Minions Killed
517
0
Camps Cleared
0
1,671,879
Distance Traveled
1,626,786
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,986
529
139
8
0
308,467
0
W
Danzaburou
9,666
569
114
7
0
291,524
0
W
Cthulhu
9,103
535
109
6
0
337,555
0
W
Arachne
11,211
659
109
6
0
399,840
0
W
Hades
9,725
572
103
6
0
310,597
0
L
Maui
8,238
485
51
3
0
338,928
7
L
Cu Chulainn
10,030
590
149
9
0
312,904
2
W
Sylvanus
9,093
535
27
2
0
332,363
2
L
Gilgamesh
8,647
509
110
6
0
349,917
0
L
Eset
7,083
417
68
4
0
316,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role