Player Matchup

Ullr
Ullr
Super Abridged
Ullr
Level 107
God Stats
54W - 85L
1,472 SR
Queue Stats
405W - 437L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
YoJonny1
Ix Chel
Level 142
God Stats
10W - 15L
1,454 SR
Queue Stats
333W - 375L
1,465 Elo+
Party 1
Nemesis
Nemesis
callbugs
Nemesis
Level 106
God Stats
32W - 32L
1,459 SR
Queue Stats
370W - 395L
1,489 Elo+
Party 1
Discordia
Discordia
devinfrisco
Discordia
Level 86
God Stats
6W - 3L
1,997 SR
Queue Stats
59W - 74L
1,538 Elo+
Solo
Surtr
Surtr
vesttra
Surtr
Level 134
God Stats
3W - 3L
1,722 SR
Queue Stats
93W - 98L
1,511 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,505 Elo+

VS

Team Averages
Level 98
1,535 SR
1,512 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TailsDoll2000
Danzaburou
Level 84
God Stats
22W - 21L
1,394 SR
Queue Stats
488W - 449L
1,492 Elo+
Party 2
Ares
Ares
mccloud76
Ares
Level 137
God Stats
5W - 2L
1,701 SR
Queue Stats
195W - 184L
1,562 Elo+
Solo
Nemesis
Nemesis
yaelneitor
Nemesis
Level 76
God Stats
11W - 7L
1,579 SR
Queue Stats
319W - 282L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,206
521
2,656
6,425
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
YoJonny1
Ix Chel
8
0 / 6 / 1
4,395
440
3,330
7,137
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
callbugs
Nemesis
10
1 / 2 / 3
5,489
549
1,821
7,165
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Discordia
devinfrisco
Discordia
12
8 / 2 / 1
7,420
742
8,365
4,882
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
vesttra
Surtr
10
1 / 5 / 2
5,990
599
6,831
9,246
6,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 2 / 0
6,576
658
5,891
10,752
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
 
Thoth
11
3 / 5 / 1
6,350
635
3,571
6,662
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TailsDoll2000
Danzaburou
11
4 / 0 / 6
6,768
677
4,577
5,364
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ares
10
5 / 1 / 6
6,893
689
5,851
6,484
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
yaelneitor
Nemesis
10
3 / 2 / 2
5,563
556
1,414
7,394
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
20
20
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
0
2.5
W
Thoth
 
Thoth
3
5
1
0.7
L
0
5
0
0
W
Danzaburou
TailsDoll2000
Danzaburou
4
0
6
7
L
Ix Chel
YoJonny1
Ix Chel
0
6
1
0.08
L
Nemesis
callbugs
Nemesis
1
2
3
1.25
L
Discordia
devinfrisco
Discordia
8
2
1
4.25
W
Ares
5
1
6
8
L
Surtr
vesttra
Surtr
1
5
2
0.4
W
Nemesis
yaelneitor
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
21,304
34,855
Taken
36,656
13,066
Mitigated
17,625
8,502
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,891
1,611
0
5,991
10,752
9,304
0
832
9,880
0
37,959
W
Thoth
 
Thoth
3,571
207
0
2,171
6,662
1,247
0
3,751
2,471
36,445
0
L
2,656
1,057
0
540
6,425
1,483
0
2,568
3,857
0
32,947
W
Danzaburou
TailsDoll2000
Danzaburou
4,577
1,985
0
2,761
5,364
1,839
1,088
1,292
3,842
0
45,479
L
Ix Chel
YoJonny1
Ix Chel
3,330
470
195
1,527
7,137
2,559
0
2,781
4,356
17,334
0
L
Nemesis
callbugs
Nemesis
1,821
400
0
2,949
7,165
1,956
0
701
6,464
0
31,885
L
Discordia
devinfrisco
Discordia
8,365
379
0
517
4,882
1,003
0
3,179
1,703
39,768
0
W
Ares
5,851
287
0
1,940
6,484
2,881
0
2,499
3,574
14,766
1,559
L
Surtr
vesttra
Surtr
6,831
3,146
0
2,774
9,246
6,065
0
0
8,680
882
32,874
W
Nemesis
yaelneitor
Nemesis
1,414
294
0
1,796
7,394
2,354
0
2,510
4,666
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
32,150
305
Minions Killed
293
0
Camps Cleared
0
1,020,361
Distance Traveled
1,020,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,576
658
75
8
0
195,142
0
W
Thoth
6,350
635
64
6
0
200,222
0
L
Ullr
5,206
521
66
7
0
200,690
0
W
Danzaburou
6,768
677
88
9
0
186,414
0
L
Ix Chel
4,395
440
37
4
0
198,596
0
L
Nemesis
5,489
549
61
6
0
236,387
0
L
Discordia
7,420
742
81
8
0
206,179
0
W
Ares
6,893
689
16
2
0
213,180
3
L
Surtr
5,990
599
60
6
0
178,509
0
W
Nemesis
5,563
556
50
5
0
225,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role