Player Matchup

Anhur
Anhur
COMPLETED_Bless
Anhur
Level 184
God Stats
3W - 6L
1,400 SR
Queue Stats
392W - 352L
1,692 Elo+
Party 1
Merlin
Merlin
DomSovereign
Merlin
Level 28
God Stats
2W - 1L
1,879 SR
Queue Stats
22W - 14L
1,701 Elo+
Party 1
Bacchus
Bacchus
RonniehasED
Bacchus
Level 124
God Stats
3W - 3L
1,736 SR
Queue Stats
30W - 29L
1,542 Elo+
Solo
Team Averages
Level 112
1,671 SR
1,645 Elo+

VS

Team Averages
Level 131
1,613 SR
1,617 Elo+
Hou Yi
Hou Yi
Nicetax57975665
Hou Yi
Level 109
God Stats
15W - 1L
1,958 SR
Queue Stats
16W - 11L
1,613 Elo+
Solo
Cthulhu
Cthulhu
X1DEAD 3M1SS1NG
Cthulhu
Level 156
God Stats
4W - 3L
1,269 SR
Queue Stats
173W - 179L
1,615 Elo+
Solo
Ah Puch
Ah Puch
oKevo
Ah Puch
Level 129
God Stats
7W - 3L
1,612 SR
Queue Stats
111W - 106L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,580
758
5,343
8,802
2,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
13
1 / 4 / 1
8,131
813
7,409
6,644
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
RonniehasED
Bacchus
13
0 / 3 / 0
7,260
726
4,302
7,691
3,838
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,868
887
6,836
7,017
1,828
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 6
8,478
848
6,036
9,237
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
oKevo
Ah Puch
16
4 / 1 / 4
9,219
922
7,368
6,787
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
9
9
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Merlin
1
4
1
0.38
W
4
0
5
6.5
L
Bacchus
RonniehasED
Bacchus
0
3
0
0
W
1
1
6
4
W
Ah Puch
oKevo
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
20,240
23,137
Taken
23,041
8,382
Mitigated
12,028
3,975
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
2,150
0
3,076
8,802
2,578
0
5,066
3,262
0
27,080
L
Merlin
7,409
361
0
185
6,644
1,966
0
1,828
4,476
24,269
782
W
6,836
2,259
0
1,295
7,017
1,828
662
3,015
3,662
0
26,252
L
Bacchus
RonniehasED
Bacchus
4,302
505
0
714
7,691
3,838
0
4,253
2,830
15,405
0
W
6,036
334
304
1,008
9,237
8,184
150
3,431
5,467
26,460
1,718
W
Ah Puch
oKevo
Ah Puch
7,368
59
0
1,768
6,787
2,016
399
4,112
2,464
26,736
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
26,565
131
Minions Killed
151
0
Camps Cleared
0
557,310
Distance Traveled
590,493
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,580
758
67
7
0
178,931
0
L
Merlin
8,131
813
43
4
0
186,133
0
W
Hou Yi
8,868
887
40
4
0
199,275
0
L
Bacchus
7,260
726
21
2
0
192,246
2
W
Cthulhu
8,478
848
48
5
0
204,737
5
W
Ah Puch
9,219
922
63
6
0
186,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role