Player Matchup

Sobek
Sobek
Balefully
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,503 Elo+
Solo
Ra
Ra
Capperz
Ra
Level 122
God Stats
1W - 2L
1,561 SR
Queue Stats
149W - 163L
1,495 Elo+
Party 2
Loki
Loki
Heermis
Loki
Level 145
God Stats
3W - 2L
1,679 SR
Queue Stats
176W - 140L
1,535 Elo+
Solo
Shiva
Shiva
theminione28
Shiva
Level 107
God Stats
0W - 2L
1,328 SR
Queue Stats
142W - 149L
1,520 Elo+
Party 2
Nut
Nut
whyunoss
Nut
Level 118
God Stats
2W - 3L
1,489 SR
Queue Stats
157W - 177L
1,492 Elo+
Party 2
Team Averages
Level 118
1,512 SR
1,509 Elo+

VS

Team Averages
Level 147
1,471 SR
1,530 Elo+
Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jerrserker
Kukulkan
Level 136
God Stats
10W - 10L
1,571 SR
Queue Stats
603W - 607L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
LaserBeam9000
Ah Puch
Level 86
God Stats
9W - 7L
1,418 SR
Queue Stats
732W - 741L
1,522 Elo+
Party 1
Achilles
Achilles
WHySoSeRiOuS025
Achilles
Level 208
God Stats
12W - 7L
1,614 SR
Queue Stats
494W - 512L
1,498 Elo+
Solo
Sylvanus
Sylvanus
blitzo91
Sylvanus
Level 152
God Stats
2W - 1L
1,254 SR
Queue Stats
206W - 202L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Balefully
Sobek
5
0 / 0 / 0
4,292
858
0
0
0
11
0 / 0 / 0
5,140
1,028
3,212
2,064
657
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Loki
Heermis
Loki
10
0 / 1 / 0
4,950
990
4,283
3,865
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 1 / 0
4,937
987
2,967
6,618
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 0
5,151
1,030
2,600
4,289
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 0 / 2
5,020
1,004
2,291
2,321
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Jerrserker
Kukulkan
10
1 / 0 / 1
5,443
1,089
5,126
2,502
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
10
0 / 0 / 2
5,262
1,052
5,022
3,939
1,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
10
1 / 0 / 0
5,546
1,109
1,697
4,018
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
blitzo91
Sylvanus
10
0 / 0 / 2
5,641
1,128
733
4,206
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
2
2
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
2
1
L
Sobek
Balefully
Sobek
0
0
0
0
L
0
0
0
0
L
Loki
Heermis
Loki
0
1
0
0
W
Kukulkan
Jerrserker
Kukulkan
1
0
1
1.5
W
Ah Puch
0
0
2
1
W
Achilles
1
0
0
1
W
Sylvanus
blitzo91
Sylvanus
0
0
2
1
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
14,869
16,836
Taken
16,986
6,843
Mitigated
9,527
8,485
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,291
0
397
107
2,321
1,570
0
309
1,874
0
2,658
L
Sobek
Balefully
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
3,212
161
4,722
898
2,064
657
0
1,067
961
7,895
230
L
Loki
Heermis
Loki
4,283
222
0
198
3,865
1,294
0
2,081
1,750
0
13,493
W
Kukulkan
Jerrserker
Kukulkan
5,126
330
1,125
580
2,502
920
0
796
1,536
15,991
0
W
Ah Puch
5,022
0
636
1,371
3,939
1,887
0
132
3,698
9,397
466
W
Achilles
1,697
206
0
1,268
4,018
2,559
0
1,079
2,833
0
6,963
W
Sylvanus
blitzo91
Sylvanus
733
19
2,750
2,448
4,206
2,591
0
488
3,586
3,165
241
L
2,967
0
661
1,152
6,618
3,527
0
3,680
2,792
0
4,723
L
2,600
901
168
686
4,289
1,365
0
3,610
679
0
7,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
26,912
69
Minions Killed
50
0
Camps Cleared
0
436,425
Distance Traveled
525,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,020
1,004
2
0
0
97,634
0
L
Sobek
4,292
858
0
0
0
0
0
L
Ra
5,140
1,028
19
4
0
114,274
0
L
Loki
4,950
990
14
3
0
118,176
0
W
Kukulkan
5,443
1,089
19
4
0
102,488
0
W
Ah Puch
5,262
1,052
8
2
0
110,179
0
W
Achilles
5,546
1,109
13
3
0
107,975
0
W
Sylvanus
5,641
1,128
8
2
0
107,601
0
L
Shiva
4,937
987
5
1
0
111,025
0
L
Nut
5,151
1,030
31
6
0
92,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role