Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Here_isDjhony
Cthulhu
Level 104
God Stats
1W - 2L
1,177 SR
Queue Stats
32W - 25L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
JBLV65
Aphrodite
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 24L
1,393 Elo+
Solo
Chaac
Chaac
SalesZeRa__
Chaac
Level 120
God Stats
1W - 1L
1,617 SR
Queue Stats
32W - 25L
1,530 Elo+
Party 1
Team Averages
Level 95
1,459 SR
1,491 Elo+

VS

Team Averages
Level 112
1,611 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IninaZ_300
Surtr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,629 Elo+
Solo
Ra
Ra
Orioka
Ra
Level 148
God Stats
5W - 1L
1,988 SR
Queue Stats
156W - 54L
1,738 Elo+
Solo
Zeus
Zeus
llPK
Zeus
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 26L
1,570 Elo+
Solo
Arachne
Arachne
noonana
Arachne
Level 73
God Stats
8W - 8L
1,564 SR
Queue Stats
195W - 222L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 2 / 7
6,935
1,387
3,354
6,364
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
 
Discordia
12
2 / 0 / 6
6,906
1,381
6,830
2,214
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
5 / 0 / 3
7,149
1,430
6,957
6,633
4,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
JBLV65
Aphrodite
11
1 / 0 / 6
6,224
1,245
1,618
2,930
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 9
6,259
1,252
7,608
7,888
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

378

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 3
5,651
1,130
3,241
3,745
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
11
0 / 3 / 2
5,903
1,181
2,468
8,358
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
10
1 / 3 / 2
6,080
1,216
4,129
4,894
1,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
llPK
Zeus
11
2 / 1 / 1
6,365
1,273
10,334
3,003
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
noonana
Arachne
10
0 / 3 / 1
5,604
1,121
2,396
8,827
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
11
Kills
3
3
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
7
3.25
W
Discordia
 
Discordia
2
0
6
5
L
Medusa
 
Medusa
0
1
3
1.5
W
Cthulhu
5
0
3
6.5
L
Surtr
0
3
2
0.33
W
Aphrodite
JBLV65
Aphrodite
1
0
6
4
L
Ra
1
3
2
0.67
W
0
1
9
4.5
L
Zeus
llPK
Zeus
2
1
1
2.5
L
Arachne
noonana
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
22,568
26,029
Taken
28,827
17,367
Mitigated
11,003
8,557
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,354
1,804
0
1,066
6,364
3,081
0
4,539
1,825
0
6,402
W
Discordia
 
Discordia
6,830
124
0
240
2,214
635
0
1,289
883
21,327
0
L
Medusa
 
Medusa
3,241
1,986
0
0
3,745
979
0
2,004
1,597
0
6,754
W
Cthulhu
6,957
494
108
0
6,633
4,506
0
2,827
3,806
18,143
0
L
Surtr
2,468
411
0
696
8,358
3,936
0
5,364
2,773
156
13,764
W
Aphrodite
JBLV65
Aphrodite
1,618
197
2,896
1,910
2,930
1,431
0
1,752
1,178
6,019
0
L
Ra
4,129
373
535
725
4,894
1,408
0
1,868
2,630
14,430
671
W
7,608
1,407
0
2,337
7,888
7,714
0
3,708
4,180
0
17,729
L
Zeus
llPK
Zeus
10,334
1,789
0
0
3,003
827
0
1,572
1,400
22,791
0
L
Arachne
noonana
Arachne
2,396
1,962
0
912
8,827
3,853
0
4,597
3,860
0
7,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
29,603
120
Minions Killed
98
7
Camps Cleared
3
570,535
Distance Traveled
480,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,935
1,387
16
3
6
115,595
0
W
Discordia
6,906
1,381
40
8
1
120,801
0
L
Medusa
5,651
1,130
4
1
0
59,115
0
W
Cthulhu
7,149
1,430
20
4
0
117,109
0
L
Surtr
5,903
1,181
34
7
1
113,390
0
W
Aphrodite
6,224
1,245
12
2
0
117,924
0
L
Ra
6,080
1,216
22
4
0
108,674
0
W
Chaac
6,259
1,252
32
6
0
99,106
0
L
Zeus
6,365
1,273
23
5
1
93,358
0
L
Arachne
5,604
1,121
15
3
1
105,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role