Player Matchup

Sylvanus
Sylvanus
DeityHunter24
Sylvanus
Level 155
God Stats
1W - 3L
1,533 SR
Queue Stats
44W - 43L
1,518 Elo+
Party 2
Janus
Janus
ResetVeXs
Janus
Level 87
God Stats
5W - 4L
1,401 SR
Queue Stats
57W - 46L
1,518 Elo+
Party 2
Cupid
Cupid
Shawd0gA
Cupid
Level 22
God Stats
9W - 10L
1,380 SR
Queue Stats
35W - 29L
1,511 Elo+
Party 2
Pele
Pele
UGLYNOMOTION
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,696 Elo+
Solo
Nemesis
Nemesis
namechanged8705
Nemesis
Level 37
God Stats
1W - 2L
1,717 SR
Queue Stats
15W - 21L
1,417 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,532 Elo+

VS

Team Averages
Level 28
1,493 SR
1,530 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AdaptinggJR
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,566 Elo+
Party 1
Raijin
Raijin
JCamiloB04
Raijin
Level 8
God Stats
4W - 7L
1,455 SR
Queue Stats
8W - 10L
1,566 Elo+
Party 1
Loki
Loki
JhinRx
Loki
Level 53
God Stats
6W - 1L
1,852 SR
Queue Stats
79W - 91L
1,504 Elo+
Party 1
Rama
Rama
TysonRock
Rama
Level 36
God Stats
2W - 3L
1,159 SR
Queue Stats
21W - 19L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeityHunter24
Sylvanus
11
2 / 3 / 6
6,091
469
6,900
11,874
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ResetVeXs
Janus
11
3 / 6 / 3
6,738
518
8,405
8,636
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Shawd0gA
Cupid
12
4 / 4 / 0
6,679
514
4,829
7,700
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
2,587
199
0
0
0
13
4 / 3 / 3
7,061
543
6,425
14,364
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 1
6,003
462
3,295
11,815
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
15
5 / 2 / 4
8,667
667
13,268
9,292
3,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
JCamiloB04
Raijin
13
5 / 2 / 4
7,983
614
8,225
6,965
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
JhinRx
Loki
11
5 / 3 / 1
7,025
540
4,246
9,558
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
12
0 / 2 / 5
7,263
559
3,626
5,856
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
13
Kills
16
16
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
1
0.38
W
Anubis
5
2
4
3.5
L
Sylvanus
DeityHunter24
Sylvanus
2
3
6
1.67
W
Raijin
JCamiloB04
Raijin
5
2
4
3.5
W
Loki
JhinRx
Loki
5
3
1
1.83
L
Janus
ResetVeXs
Janus
3
6
3
0.75
L
Cupid
Shawd0gA
Cupid
4
4
0
1
W
Rama
0
2
5
1.25
L
0
0
0
0
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
32,660
42,574
Taken
43,486
12,304
Mitigated
19,905
9,096
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,295
627
0
3,395
11,815
9,612
0
3,490
8,167
17,604
0
W
Anubis
13,268
466
0
5,543
9,292
3,966
210
3,165
6,015
70,653
0
L
Sylvanus
DeityHunter24
Sylvanus
6,900
1,048
510
2,250
11,874
4,288
0
7,152
4,722
26,474
2,991
W
Raijin
JCamiloB04
Raijin
8,225
661
0
1,384
6,965
2,171
140
2,391
4,458
40,894
1,565
W
Loki
JhinRx
Loki
4,246
1,504
0
3,312
9,558
2,464
0
3,180
6,171
0
34,375
L
Janus
ResetVeXs
Janus
8,405
382
0
875
8,636
2,349
0
4,373
4,263
40,738
1,135
L
Cupid
Shawd0gA
Cupid
4,829
3,150
519
1,652
7,700
2,216
0
3,686
4,014
0
35,920
W
Rama
3,626
2,771
0
1,809
5,856
1,692
0
1,957
3,809
0
48,722
L
0
0
0
0
0
0
0
0
0
0
0
L
6,425
1,806
0
3,290
14,364
3,451
0
9,515
4,849
0
50,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,156
Gold Earned
36,941
264
Minions Killed
356
0
Camps Cleared
0
1,051,953
Distance Traveled
1,337,403
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,003
462
18
1
0
272,927
1
W
Anubis
8,667
667
118
9
0
288,203
0
L
Sylvanus
6,091
469
46
4
0
248,913
2
W
Raijin
7,983
614
73
6
0
260,550
0
W
Loki
7,025
540
59
5
0
269,243
0
L
Janus
6,738
518
78
6
0
266,299
3
L
Cupid
6,679
514
66
5
0
234,455
6
W
Rama
7,263
559
88
7
0
246,480
2
L
Pele
2,587
199
0
0
0
0
0
L
Nemesis
7,061
543
74
6
0
302,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role