Player Matchup

Anubis
Anubis
Chadvader11
Anubis
Level 159
God Stats
27W - 21L
1,553 SR
Queue Stats
377W - 374L
1,527 Elo+
Solo
Mulan
Mulan
Marsarini
Mulan
Level 153
God Stats
20W - 21L
1,438 SR
Queue Stats
77W - 89L
1,467 Elo+
Solo
Cupid
Cupid
Mone91
Cupid
Level 155
God Stats
5W - 3L
1,541 SR
Queue Stats
82W - 76L
1,565 Elo+
Party 1
Olorun
Olorun
Syfal
Olorun
Level 159
God Stats
2W - 0L
1,774 SR
Queue Stats
334W - 345L
1,585 Elo+
Solo
Geb
Geb
xx Armadio xx
Geb
Level 193
God Stats
9W - 5L
1,676 SR
Queue Stats
64W - 72L
1,460 Elo+
Party 1
Team Averages
Level 164
1,596 SR
1,521 Elo+

VS

Team Averages
Level 127
1,559 SR
1,574 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Addi_Docta
Shiva
Level 149
God Stats
37W - 27L
1,682 SR
Queue Stats
338W - 336L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Borgarkinq
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,678 Elo+
Party 2
Janus
Janus
D4montEe
Janus
Level 124
God Stats
17W - 16L
1,613 SR
Queue Stats
42W - 30L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
M3rcurY3
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 3 / 6
9,243
924
10,239
7,711
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Marsarini
Mulan
14
1 / 1 / 12
8,511
851
9,297
9,702
10,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Mone91
Cupid
16
2 / 1 / 10
9,733
973
6,841
9,520
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Syfal
Olorun
16
6 / 2 / 7
9,600
960
11,602
9,500
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

16
4 / 0 / 8
10,212
1,021
7,183
12,185
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 2 / 5
8,308
831
5,945
4,308
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
13
0 / 2 / 6
8,093
809
7,762
11,656
8,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ah Muzen Cab
Borgarkinq
Ah Muzen Cab
14
2 / 5 / 4
8,553
855
9,502
12,184
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
D4montEe
Janus
16
5 / 3 / 0
9,906
991
12,725
7,879
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
M3rcurY3
Kumbhakarna
13
0 / 5 / 4
8,207
821
1,868
13,991
11,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
17
Kills
7
7
Deaths
17
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
5
1.25
L
Shiva
0
2
6
1.5
L
Ah Muzen Cab
Borgarkinq
Ah Muzen Cab
2
5
4
0.8
W
Anubis
4
3
6
2.33
L
Janus
D4montEe
Janus
5
3
0
1.67
L
Kumbhakarna
M3rcurY3
Kumbhakarna
0
5
4
0.4
W
Mulan
Marsarini
Mulan
1
1
12
7
W
Cupid
Mone91
Cupid
2
1
10
7
W
Olorun
Syfal
Olorun
6
2
7
4.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
37,802
48,618
Taken
50,018
32,868
Mitigated
29,243
23,503
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,945
230
0
371
4,308
1,598
0
2,893
1,368
27,610
0
L
Shiva
7,762
1,042
349
1,185
11,656
8,677
0
6,214
5,180
0
15,368
L
Ah Muzen Cab
Borgarkinq
Ah Muzen Cab
9,502
2,893
0
678
12,184
4,052
0
7,680
4,236
0
20,663
W
Anubis
10,239
279
604
1,998
7,711
3,891
1,045
3,502
4,209
32,749
0
L
Janus
D4montEe
Janus
12,725
294
0
140
7,879
3,362
0
2,916
4,923
42,035
566
L
Kumbhakarna
M3rcurY3
Kumbhakarna
1,868
127
0
1,819
13,991
11,554
0
7,526
6,045
7,576
0
W
Mulan
Marsarini
Mulan
9,297
318
0
2,493
9,702
10,359
282
3,812
5,890
0
13,653
W
Cupid
Mone91
Cupid
6,841
3,798
2,994
5,004
9,520
3,679
1,382
3,809
5,711
0
39,088
W
Olorun
Syfal
Olorun
11,602
3,499
1,087
3,938
9,500
4,048
630
3,676
5,824
31,766
406
W
7,183
399
2,388
2,997
12,185
10,891
0
5,507
6,678
20,172
2,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
43,067
237
Minions Killed
200
0
Camps Cleared
0
1,006,417
Distance Traveled
1,050,987
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,308
831
52
5
0
228,985
0
L
Shiva
8,093
809
25
3
0
201,374
0
L
Ah Muzen Cab
8,553
855
24
2
0
199,813
0
W
Anubis
9,243
924
63
6
0
178,143
0
L
Janus
9,906
991
92
9
0
215,485
0
L
Kumbhakarna
8,207
821
7
1
0
205,330
0
W
Mulan
8,511
851
8
1
0
205,185
4
W
Cupid
9,733
973
87
9
0
195,217
1
W
Olorun
9,600
960
46
5
0
208,555
0
W
Geb
10,212
1,021
33
3
0
219,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role