Player Matchup

Jormungandr
Jormungandr
Diamond V
Ardis-24
Jormungandr
Diamond V
Level 202
God Stats
448W - 395L
1,607 SR
Queue Stats
649W - 651L
1,954 MMR
Solo
Nu Wa
Nu Wa
Diamond II
DimeecSlays
Nu Wa
Diamond II
Level 186
God Stats
6W - 6L
1,627 SR
Queue Stats
297W - 277L
2,254 MMR
Solo
Fafnir
Fafnir
Diamond V
JungleAndy
Fafnir
Diamond V
Level 193
God Stats
11W - 7L
1,612 SR
Queue Stats
87W - 91L
2,045 MMR
Party 1
Cupid
Cupid
Diamond V
QUARCISSUS
Cupid
Diamond V
Level 125
God Stats
1W - 0L
1,350 SR
Queue Stats
76W - 58L
1,985 MMR
Party 1
Ravana
Ravana
Diamond III
flyingcamster
Ravana
Diamond III
Level 154
God Stats
1W - 2L
1,236 SR
Queue Stats
145W - 123L
2,214 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,486 SR
2,090 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,646 SR
2,091 MMR
Medusa
Medusa
Diamond V
Hadesoul
Medusa
Diamond V
Level 224
God Stats
13W - 10L
1,673 SR
Queue Stats
216W - 201L
2,000 MMR
Solo
Bacchus
Bacchus
Diamond V
OverYonderClank
Bacchus
Diamond V
Level 162
God Stats
0W - 4L
1,620 SR
Queue Stats
189W - 174L
2,154 MMR
Solo
Merlin
Merlin
Diamond II
Renpolio
Merlin
Diamond II
Level 148
God Stats
8W - 15L
1,521 SR
Queue Stats
101W - 92L
2,226 MMR
Solo
Set
Set
Platinum IV
Saint-Gigadron
Set
Platinum IV
Level 149
God Stats
352W - 322L
1,630 SR
Queue Stats
641W - 659L
1,909 MMR
Solo
Hades
Hades
Diamond V
iGankUrMMR
Hades
Diamond V
Level 157
God Stats
39W - 25L
1,785 SR
Queue Stats
171W - 154L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ardis-24
Jormungandr
7
0 / 2 / 0
3,858
772
1,794
4,016
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 0
4,330
866
2,415
1,508
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
JungleAndy
Fafnir
6
2 / 0 / 1
4,119
824
1,738
3,275
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
7
1 / 0 / 2
3,665
733
2,872
3,230
814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 1
3,634
727
890
2,276
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesHeimdallrCthulhuLancelotErlang Shen

VS

Bans
AresAo KuangKaliAmaterasuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hadesoul
Medusa
5
0 / 3 / 0
3,170
634
2,417
4,207
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,612
722
1,102
3,888
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Renpolio
Merlin
7
0 / 1 / 1
3,697
739
1,256
2,950
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 1 / 0
3,379
676
209
2,659
941
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
8
1 / 0 / 1
4,273
855
1,829
4,311
1,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ardis-24
Jormungandr
0
2
0
0
W
2
0
0
2
L
Medusa
Hadesoul
Medusa
0
3
0
0
W
Fafnir
JungleAndy
Fafnir
2
0
1
2.5
L
1
1
0
1
W
Cupid
1
0
2
2
L
Merlin
Renpolio
Merlin
0
1
1
0.5
L
1
1
0
1
W
1
1
1
1.5
L
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,709
Damage
6,813
14,305
Taken
18,015
5,320
Mitigated
6,481
6,450
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ardis-24
Jormungandr
1,794
583
0
910
4,016
1,228
0
1,829
2,187
20,245
298
W
2,415
487
0
799
1,508
333
0
764
636
21,090
450
L
Medusa
Hadesoul
Medusa
2,417
1,128
0
816
4,207
980
0
956
3,177
0
16,889
W
Fafnir
JungleAndy
Fafnir
1,738
856
0
1,954
3,275
2,203
16
383
2,892
7,451
2,412
L
1,102
160
0
2,009
3,888
2,772
0
1,212
2,569
5,809
205
W
Cupid
2,872
1,806
46
1,747
3,230
814
0
579
2,651
0
18,799
L
Merlin
Renpolio
Merlin
1,256
0
0
832
2,950
637
0
894
1,943
16,498
0
L
209
74
0
285
2,659
941
0
317
2,246
0
12,174
W
890
200
0
994
2,276
742
0
448
1,790
0
16,764
L
Hades
1,829
594
0
3,327
4,311
1,151
0
1,735
2,284
24,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,606
Gold Earned
18,131
178
Minions Killed
155
0
Camps Cleared
0
591,218
Distance Traveled
532,033
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,858
772
51
10
0
111,333
0
W
Nu Wa
4,330
866
47
9
0
110,358
0
L
Medusa
3,170
634
30
6
0
114,461
0
W
Fafnir
4,119
824
16
3
0
120,221
2
L
Bacchus
3,612
722
6
1
0
117,900
0
W
Cupid
3,665
733
33
7
0
112,774
0
L
Merlin
3,697
739
39
8
0
94,557
2
L
Set
3,379
676
29
6
0
109,493
0
W
Ravana
3,634
727
31
6
0
136,532
0
L
Hades
4,273
855
51
10
0
95,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role