Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
darookiecookie
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 76L
1,579 Elo+
Party 2
Yemoja
Yemoja
neckolis
Yemoja
Level 149
God Stats
6W - 5L
1,809 SR
Queue Stats
74W - 63L
1,593 Elo+
Party 2
Awilix
Awilix
shiftytripod
Awilix
Level 156
God Stats
4W - 7L
1,454 SR
Queue Stats
275W - 254L
1,508 Elo+
Solo
Cupid
Cupid
uNLegionary
Cupid
Level 180
God Stats
6W - 3L
2,076 SR
Queue Stats
235W - 231L
1,520 Elo+
Solo
Team Averages
Level 145
1,668 SR
1,540 Elo+

VS

Team Averages
Level 143
1,603 SR
1,563 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lafresitafria
Guan Yu
Level 184
God Stats
1W - 2L
1,741 SR
Queue Stats
193W - 221L
1,582 Elo+
Party 1
Sobek
Sobek
MaximumOverdong
Sobek
Level 147
God Stats
3W - 1L
1,688 SR
Queue Stats
217W - 197L
1,530 Elo+
Solo
Rama
Rama
Maxitool543
Rama
Level 122
God Stats
2W - 1L
1,536 SR
Queue Stats
18W - 12L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheLastVP
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,550 SR
Queue Stats
56W - 53L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,470
547
6,203
8,685
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 0
5,785
579
3,627
5,505
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
neckolis
Yemoja
8
0 / 2 / 0
5,034
503
4,561
8,362
3,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
10
1 / 4 / 0
5,115
512
2,172
9,083
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,160
516
7,716
6,507
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 1 / 0
6,508
651
6,308
10,918
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
12
5 / 0 / 1
6,513
651
4,080
7,100
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 4
5,591
559
4,507
9,521
6,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 4
5,510
551
4,512
6,211
1,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheLastVP
Morgan Le Fay
12
4 / 1 / 1
6,840
684
4,741
6,520
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Erlang Shen
 
Erlang Shen
2
1
0
2
W
Guan Yu
5
0
1
5.5
W
2
0
4
4
W
2
1
4
4
W
Morgan Le Fay
TheLastVP
Morgan Le Fay
4
1
1
4.5
L
1
5
0
0.2
L
Yemoja
neckolis
Yemoja
0
2
0
0
L
Awilix
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
24,148
38,142
Taken
40,270
14,967
Mitigated
21,094
12,265
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,203
2,215
0
2,759
8,685
5,711
0
264
8,421
0
33,099
W
Erlang Shen
 
Erlang Shen
6,308
2,859
0
5,735
10,918
8,115
0
0
10,471
518
43,710
W
Guan Yu
4,080
930
358
5,533
7,100
2,793
0
182
6,829
0
42,911
W
4,507
410
0
5,077
9,521
6,586
0
2,139
7,382
16,572
0
W
4,512
3,366
0
2,362
6,211
1,985
0
1,156
5,055
0
34,126
W
Morgan Le Fay
TheLastVP
Morgan Le Fay
4,741
570
0
1,426
6,520
1,615
0
3,824
2,381
44,549
1,746
L
3,627
332
0
370
5,505
1,259
0
2,967
2,176
37,460
618
L
Yemoja
neckolis
Yemoja
4,561
994
2,212
1,854
8,362
3,486
25
2,878
5,420
18,873
934
L
Awilix
2,172
870
0
2,832
9,083
2,517
0
1,109
7,932
0
35,518
L
7,716
3,970
187
2,051
6,507
1,994
0
1,826
4,681
0
37,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
30,962
291
Minions Killed
359
0
Camps Cleared
0
1,027,073
Distance Traveled
1,102,183
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,470
547
59
6
0
203,197
0
W
Erlang Shen
6,508
651
87
9
0
207,461
2
W
Guan Yu
6,513
651
88
9
0
260,178
0
W
Sobek
5,591
559
22
2
0
236,917
4
W
Rama
5,510
551
67
7
0
188,394
1
W
Morgan Le Fay
6,840
684
95
10
0
209,233
1
L
Agni
5,785
579
81
8
0
205,432
0
L
Yemoja
5,034
503
24
2
0
191,490
5
L
Awilix
5,115
512
53
5
0
251,044
3
L
Cupid
5,160
516
74
7
0
175,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role