Player Matchup

Bakasura
Bakasura
MEOWURAI
Bakasura
Level 159
God Stats
4W - 1L
1,657 SR
Queue Stats
62W - 39L
1,567 Elo+
Solo
Sol
Sol
Skwee0201
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,428 Elo+
Party 2
Shiva
Shiva
ahoyflabbyone
Shiva
Level 89
God Stats
1W - 1L
1,568 SR
Queue Stats
9W - 10L
1,451 Elo+
Party 2
Team Averages
Level 112
1,575 SR
1,482 Elo+

VS

Team Averages
Level 81
1,482 SR
1,402 Elo+
Nox
Nox
Kazasda
Nox
Level 55
God Stats
8W - 10L
1,432 SR
Queue Stats
17W - 17L
1,404 Elo+
Party 1
Set
Set
panayack
Set
Level 102
God Stats
0W - 2L
1,526 SR
Queue Stats
65W - 64L
1,370 Elo+
Party 1
Chang'e
Chang'e
whitefeather253
Chang'e
Level 85
God Stats
21W - 21L
1,488 SR
Queue Stats
177W - 171L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MEOWURAI
Bakasura
16
7 / 1 / 7
10,072
1,007
8,326
11,067
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
4 / 0 / 11
9,337
934
5,961
6,250
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 11
9,310
931
10,972
12,440
10,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 6 / 1
7,616
762
3,118
6,836
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,008
701
5,419
10,247
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 0
7,015
702
6,607
10,469
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
1
6
1
0.25
W
Bakasura
MEOWURAI
Bakasura
7
1
7
10.5
W
4
0
11
9.5
W
4
1
11
9.5
L
0
5
1
0.1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
15,144
29,757
Taken
27,552
17,719
Mitigated
13,994
10,916
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
3,118
477
0
0
6,836
2,168
0
1,537
4,740
14,564
0
W
Bakasura
MEOWURAI
Bakasura
8,326
4,885
344
5,481
11,067
4,792
765
2,917
7,908
0
34,344
W
5,961
1,311
0
2,854
6,250
1,972
2,247
1,703
4,451
29,270
606
W
10,972
1,294
720
1,517
12,440
10,955
482
5,194
7,057
545
28,357
L
5,419
1,885
0
965
10,247
8,892
0
2,644
6,989
0
16,983
L
6,607
689
696
2,156
10,469
2,934
0
2,117
8,039
23,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
21,639
157
Minions Killed
88
0
Camps Cleared
0
635,350
Distance Traveled
518,075
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,616
762
32
3
0
156,122
3
W
Bakasura
10,072
1,007
86
9
0
228,055
6
W
Sol
9,337
934
36
4
0
192,244
0
W
Shiva
9,310
931
35
4
0
215,051
1
L
Set
7,008
701
20
2
0
173,249
0
L
Chang'e
7,015
702
36
4
0
188,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role