Player Matchup

Cerberus
Cerberus
allergic2hatz
Cerberus
Level 92
God Stats
3W - 1L
1,842 SR
Queue Stats
37W - 34L
1,502 Elo+
Party 1
Tiamat
Tiamat
bchronic
Tiamat
Level 91
God Stats
0W - 1L
1,315 SR
Queue Stats
30W - 26L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
shisui5297
Xbalanque
Level 69
God Stats
26W - 24L
1,509 SR
Queue Stats
535W - 546L
1,444 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,481 Elo+

VS

Team Averages
Level 115
1,568 SR
1,497 Elo+
Zeus
Zeus
SlimJamie330
Zeus
Level 103
God Stats
10W - 8L
1,492 SR
Queue Stats
101W - 90L
1,401 Elo+
Solo
Danzaburou
Danzaburou
kowby
Danzaburou
Level 149
God Stats
4W - 1L
1,489 SR
Queue Stats
63W - 63L
1,531 Elo+
Solo
Hercules
Hercules
nollidh
Hercules
Level 93
God Stats
3W - 1L
1,724 SR
Queue Stats
32W - 32L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
allergic2hatz
Cerberus
17
3 / 7 / 1
11,737
782
10,131
23,800
24,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
bchronic
Tiamat
15
0 / 9 / 0
10,174
678
7,304
13,032
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
shisui5297
Xbalanque
17
1 / 8 / 1
11,439
763
7,972
15,831
5,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 11
14,158
944
17,449
9,065
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kowby
Danzaburou
20
9 / 2 / 14
14,065
938
20,607
15,476
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
nollidh
Hercules
19
3 / 0 / 17
12,463
831
7,755
17,110
21,028
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
24
24
Deaths
4
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
L
Cerberus
allergic2hatz
Cerberus
3
7
1
0.5
L
Tiamat
bchronic
Tiamat
0
9
0
0
W
Danzaburou
kowby
Danzaburou
9
2
14
8
W
Hercules
nollidh
Hercules
3
0
17
11.5
L
Xbalanque
shisui5297
Xbalanque
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
45,811
52,663
Taken
41,651
36,731
Mitigated
30,605
6,038
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,449
1,061
165
2,153
9,065
3,525
974
5,395
3,670
57,729
0
L
Cerberus
allergic2hatz
Cerberus
10,131
51
12
4,108
23,800
24,430
26
8,119
15,508
28,813
578
L
Tiamat
bchronic
Tiamat
7,304
205
204
534
13,032
6,350
0
4,939
7,975
30,950
0
W
Danzaburou
kowby
Danzaburou
20,607
9,333
0
6,235
15,476
6,052
3,176
6,361
9,115
0
72,511
W
Hercules
nollidh
Hercules
7,755
2,127
602
4,753
17,110
21,028
509
5,331
11,779
0
29,097
L
Xbalanque
shisui5297
Xbalanque
7,972
967
0
1,180
15,831
5,951
0
4,449
11,245
0
44,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
40,686
166
Minions Killed
209
0
Camps Cleared
0
740,973
Distance Traveled
771,783
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,158
944
82
5
0
221,694
0
L
Cerberus
11,737
782
47
3
0
286,517
5
L
Tiamat
10,174
678
45
3
0
232,186
0
W
Danzaburou
14,065
938
86
6
0
249,238
0
W
Hercules
12,463
831
41
3
0
300,851
0
L
Xbalanque
11,439
763
74
5
0
222,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role