Player Matchup

Mulan
Mulan
Awilixdeeznuuts
Mulan
Level 63
God Stats
34W - 30L
1,542 SR
Queue Stats
94W - 73L
1,581 Elo+
Party 1
Neith
Neith
Pexuin
Neith
Level 128
God Stats
1W - 0L
1,339 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 3
Nu Wa
Nu Wa
PinkkSunshine
Nu Wa
Level 48
God Stats
52W - 34L
1,685 SR
Queue Stats
104W - 82L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Reaper2529
Baron Samedi
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
70W - 73L
1,487 Elo+
Party 3
Medusa
Medusa
mutual-atom24
Medusa
Level 59
God Stats
5W - 4L
1,528 SR
Queue Stats
169W - 160L
1,472 Elo+
Solo
Team Averages
Level 85
1,568 SR
1,553 Elo+

VS

Team Averages
Level 88
1,623 SR
1,509 Elo+
Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CrookedReaper
Mulan
Level 128
God Stats
21W - 13L
1,725 SR
Queue Stats
116W - 98L
1,524 Elo+
Party 2
Rama
Rama
Its_Cozyyy
Rama
Level 28
God Stats
9W - 6L
1,754 SR
Queue Stats
19W - 21L
1,509 Elo+
Party 4
Mercury
Mercury
KJLucilfer
Mercury
Level 129
God Stats
21W - 19L
1,625 SR
Queue Stats
164W - 173L
1,485 Elo+
Party 4
Janus
Janus
Xeno8665
Janus
Level 120
God Stats
24W - 29L
1,512 SR
Queue Stats
299W - 254L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
6,626
663
2,531
5,733
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Pexuin
Neith
12
5 / 0 / 2
6,607
661
4,952
5,880
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 0 / 4
7,277
728
9,345
4,147
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Reaper2529
Baron Samedi
10
1 / 0 / 6
5,922
592
4,196
6,673
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 2
6,380
638
6,062
2,609
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 0
4,658
466
3,270
9,201
4,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 5 / 0
4,645
465
1,658
8,970
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 0
4,858
486
992
6,786
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
KJLucilfer
Mercury
9
0 / 5 / 1
4,948
495
1,999
7,855
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Xeno8665
Janus
10
1 / 4 / 0
5,736
574
4,686
5,902
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
5
1
3
6.5
L
0
5
0
0
L
0
4
0
0
L
Mercury
KJLucilfer
Mercury
0
5
1
0.1
W
Neith
Pexuin
Neith
5
0
2
6
W
5
0
4
7
W
Baron Samedi
Reaper2529
Baron Samedi
1
0
6
4
L
Janus
Xeno8665
Janus
1
4
0
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
12,605
25,042
Taken
38,714
10,509
Mitigated
15,144
9,564
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,270
64
0
3,128
9,201
4,604
0
4,011
5,032
14,231
0
W
2,531
107
0
1,279
5,733
2,746
0
699
4,912
0
48,472
L
1,658
143
0
2,222
8,970
4,607
0
4,848
3,769
0
30,963
L
992
863
0
1,249
6,786
1,735
0
1,022
5,690
0
25,084
L
Mercury
KJLucilfer
Mercury
1,999
788
0
412
7,855
2,522
0
1,249
6,505
0
35,148
W
Neith
Pexuin
Neith
4,952
2,028
0
2,439
5,880
1,748
345
2,582
3,000
0
46,709
W
9,345
3,201
0
1,304
4,147
1,147
587
345
3,802
43,830
621
W
Baron Samedi
Reaper2529
Baron Samedi
4,196
500
686
3,087
6,673
4,069
66
3,151
3,350
18,970
553
L
Janus
Xeno8665
Janus
4,686
75
0
963
5,902
1,676
0
1,594
4,194
34,263
851
W
6,062
1,991
0
769
2,609
799
0
582
2,027
0
47,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
24,845
356
Minions Killed
284
0
Camps Cleared
0
943,378
Distance Traveled
984,792
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,658
466
13
1
0
218,788
1
W
Mulan
6,626
663
78
8
0
234,722
0
L
Mulan
4,645
465
50
5
0
140,577
0
L
Rama
4,858
486
65
7
0
193,139
2
L
Mercury
4,948
495
66
7
0
241,543
0
W
Neith
6,607
661
84
8
0
183,662
2
W
Nu Wa
7,277
728
77
8
0
174,546
0
W
Baron Samedi
5,922
592
30
3
0
183,366
1
L
Janus
5,736
574
90
9
0
190,745
0
W
Medusa
6,380
638
87
9
0
167,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role