Player Matchup

Ra
Ra
Honk5498
Ra
Level 117
God Stats
1W - 2L
1,639 SR
Queue Stats
43W - 36L
1,539 Elo+
Solo
Jormungandr
Jormungandr
MsFrizzleMe901
Jormungandr
Level 88
God Stats
1W - 1L
1,282 SR
Queue Stats
155W - 151L
1,499 Elo+
Solo
Mercury
Mercury
PandaJC9378
Mercury
Level 151
God Stats
0W - 3L
1,475 SR
Queue Stats
264W - 245L
1,461 Elo+
Solo
Fafnir
Fafnir
PostLonely
Fafnir
Level 127
God Stats
3W - 1L
1,868 SR
Queue Stats
114W - 108L
1,528 Elo+
Solo
Neith
Neith
Shinji_012
Neith
Level 187
God Stats
6W - 10L
1,515 SR
Queue Stats
591W - 554L
1,451 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,496 Elo+

VS

Team Averages
Level 105
1,606 SR
1,570 Elo+
Jing Wei
Jing Wei
M4k0t0Yuk1
Jing Wei
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 36L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
MyFishandI
Amaterasu
Level 89
God Stats
1W - 0L
1,609 SR
Queue Stats
5W - 1L
1,697 Elo+
Solo
Anubis
Anubis
RiasGremory96
Anubis
Level 129
God Stats
11W - 3L
1,718 SR
Queue Stats
65W - 55L
1,597 Elo+
Party 1
Bakasura
Bakasura
SexManDan69
Bakasura
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 123L
1,461 Elo+
Solo
Aphrodite
Aphrodite
kpok01
Aphrodite
Level 159
God Stats
4W - 1L
1,705 SR
Queue Stats
232W - 214L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
5,716
520
1,850
6,563
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MsFrizzleMe901
Jormungandr
11
0 / 5 / 0
6,319
574
4,030
11,009
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
PandaJC9378
Mercury
10
0 / 1 / 3
5,390
490
4,885
8,844
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
PostLonely
Fafnir
10
0 / 1 / 3
6,421
584
5,746
10,694
10,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
11
3 / 2 / 0
5,980
544
9,502
8,834
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
M4k0t0Yuk1
Jing Wei
11
1 / 2 / 1
6,150
559
6,685
8,910
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
MyFishandI
Amaterasu
13
5 / 0 / 3
8,175
743
8,582
11,966
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 0 / 1
7,674
698
7,847
5,954
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SexManDan69
Bakasura
10
0 / 2 / 4
5,670
515
3,548
8,075
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
kpok01
Aphrodite
11
1 / 0 / 5
6,747
613
4,143
7,324
3,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Jing Wei
M4k0t0Yuk1
Jing Wei
1
2
1
0.75
L
Jormungandr
MsFrizzleMe901
Jormungandr
0
5
0
0
W
Amaterasu
MyFishandI
Amaterasu
5
0
3
6.5
L
Mercury
PandaJC9378
Mercury
0
1
3
1.5
L
Fafnir
PostLonely
Fafnir
0
1
3
1.5
W
7
0
1
7.5
W
Bakasura
SexManDan69
Bakasura
0
2
4
1
L
Neith
3
2
0
1.5
W
Aphrodite
kpok01
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
30,805
45,944
Taken
42,229
21,105
Mitigated
19,734
15,095
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,850
248
492
1,216
6,563
1,382
0
4,556
2,007
39,517
690
W
Jing Wei
M4k0t0Yuk1
Jing Wei
6,685
5,966
0
2,258
8,910
3,091
0
1,710
7,200
0
40,128
L
Jormungandr
MsFrizzleMe901
Jormungandr
4,030
1,622
0
3,442
11,009
4,142
0
121
10,756
42,922
752
W
Amaterasu
MyFishandI
Amaterasu
8,582
4,373
0
7,608
11,966
6,818
377
4,223
7,743
384
63,505
L
Mercury
PandaJC9378
Mercury
4,885
1,859
0
2,678
8,844
2,678
0
1,274
7,490
0
40,468
L
Fafnir
PostLonely
Fafnir
5,746
1,636
0
4,489
10,694
10,085
0
3,240
7,110
20,842
0
W
7,847
188
0
2,250
5,954
2,908
0
1,884
4,006
52,279
632
W
Bakasura
SexManDan69
Bakasura
3,548
2,056
0
1,978
8,075
3,085
0
1,891
6,184
0
27,340
L
Neith
9,502
2,300
0
2,778
8,834
2,818
0
3,111
5,723
0
49,995
W
Aphrodite
kpok01
Aphrodite
4,143
582
3,281
5,882
7,324
3,832
0
1,768
5,556
26,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
34,416
360
Minions Killed
394
0
Camps Cleared
0
1,171,856
Distance Traveled
1,152,746
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,716
520
93
8
0
229,637
3
W
Jing Wei
6,150
559
82
7
0
231,858
0
L
Jormungandr
6,319
574
95
9
0
202,405
1
W
Amaterasu
8,175
743
119
11
0
229,588
1
L
Mercury
5,390
490
57
5
0
280,981
0
L
Fafnir
6,421
584
32
3
0
242,279
2
W
Anubis
7,674
698
87
8
0
240,874
0
W
Bakasura
5,670
515
60
5
0
225,092
0
L
Neith
5,980
544
83
8
0
216,554
4
W
Aphrodite
6,747
613
46
4
0
225,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role