Player Matchup

Nike
Nike
Josito2329
Nike
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 70L
1,221 Elo+
Party 3
Thanatos
Thanatos
MouseyPineapple
Thanatos
Level 104
God Stats
14W - 8L
1,663 SR
Queue Stats
302W - 297L
1,465 Elo+
Solo
Anubis
Anubis
Xr1izz_
Anubis
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 78L
1,152 Elo+
Party 3
Ymir
Ymir
conquest999
Ymir
Level 57
God Stats
3W - 4L
1,508 SR
Queue Stats
36W - 27L
1,552 Elo+
Solo
Skadi
Skadi
katyka903
Skadi
Level 22
God Stats
0W - 7L
1,287 SR
Queue Stats
3W - 26L
1,152 Elo+
Party 3
Team Averages
Level 51
1,491 SR
1,309 Elo+

VS

Team Averages
Level 160
1,524 SR
1,447 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Guizma
Medusa
Level 188
God Stats
19W - 12L
1,505 SR
Queue Stats
601W - 602L
1,418 Elo+
Party 2
Artio
Artio
Pinkywithbrain
Artio
Level 154
God Stats
12W - 18L
1,580 SR
Queue Stats
461W - 448L
1,461 Elo+
Solo
Ne Zha
Ne Zha
anagrt13
Ne Zha
Level 140
God Stats
18W - 16L
1,381 SR
Queue Stats
309W - 300L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
hotskillpt
Sylvanus
Level 159
God Stats
18W - 9L
1,657 SR
Queue Stats
31W - 22L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,941
449
2,806
7,348
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
2 / 1 / 0
5,858
533
3,043
8,067
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Xr1izz_
Anubis
11
1 / 4 / 1
5,493
499
4,152
6,698
2,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 1
5,662
515
4,961
8,203
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Skadi
katyka903
Skadi
7
0 / 5 / 1
4,437
403
717
5,838
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 2 / 2
6,492
590
2,175
3,988
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Guizma
Medusa
12
7 / 0 / 3
7,106
646
8,479
3,982
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
6,675
607
3,420
8,954
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
anagrt13
Ne Zha
12
4 / 0 / 3
6,489
590
5,555
7,889
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
hotskillpt
Sylvanus
10
2 / 1 / 5
5,797
527
3,069
6,006
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
2
1
W
Medusa
Guizma
Medusa
7
0
3
8.5
L
0
3
0
0
L
Thanatos
2
1
0
2
W
2
1
2
3
L
Anubis
Xr1izz_
Anubis
1
4
1
0.38
W
Ne Zha
anagrt13
Ne Zha
4
0
3
5.5
L
1
3
1
0.5
W
Sylvanus
hotskillpt
Sylvanus
2
1
5
4.5
L
Skadi
katyka903
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,679
Damage
22,698
36,154
Taken
30,819
14,131
Mitigated
12,570
8,649
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,175
0
0
920
3,988
587
0
2,740
1,248
36,505
1,645
W
Medusa
Guizma
Medusa
8,479
3,557
0
1,302
3,982
1,281
307
1,313
2,669
0
44,529
L
2,806
386
0
592
7,348
2,775
0
2,300
4,554
0
22,473
L
Thanatos
3,043
1,214
0
5,375
8,067
2,959
0
492
7,455
0
40,610
W
3,420
51
80
3,021
8,954
5,326
0
1,115
7,697
26,036
1,307
L
Anubis
Xr1izz_
Anubis
4,152
67
0
1,145
6,698
2,861
0
1,788
4,632
31,574
0
W
Ne Zha
anagrt13
Ne Zha
5,555
1,770
0
4,604
7,889
2,369
0
1,978
5,911
0
38,616
L
4,961
872
80
1,457
8,203
4,067
0
1,988
6,215
23,514
0
W
Sylvanus
hotskillpt
Sylvanus
3,069
907
240
1,123
6,006
3,007
93
1,967
4,039
17,500
7,296
L
Skadi
katyka903
Skadi
717
333
0
0
5,838
1,469
0
553
5,285
0
13,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
32,559
219
Minions Killed
321
0
Camps Cleared
0
1,065,482
Distance Traveled
1,026,617
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,492
590
83
8
0
210,353
2
W
Medusa
7,106
646
68
6
0
219,467
0
L
Nike
4,941
449
38
3
0
214,649
1
L
Thanatos
5,858
533
73
7
0
258,828
0
W
Artio
6,675
607
65
6
0
179,566
1
L
Anubis
5,493
499
46
4
0
190,785
0
W
Ne Zha
6,489
590
61
6
0
263,780
3
L
Ymir
5,662
515
38
3
0
211,704
1
W
Sylvanus
5,797
527
44
4
0
153,451
2
L
Skadi
4,437
403
24
2
0
189,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role